using System.Threading.Tasks;
using SharedLibraryCore.Database.Models;
namespace SharedLibraryCore.Interfaces
{
public interface IGameServer
{
///
/// kicks target on behalf of origin for given reason
///
/// reason client is being kicked
/// client to kick
/// source of kick action
/// previous penalty the kick is occuring for (if applicable)
///
public Task Kick(string reason, EFClient target, EFClient origin, EFPenalty previousPenalty = null);
}
}