#define REPZ_BUILD using System; using System.Threading; using System.Text; using System.Text.RegularExpressions; using System.Collections.Generic; namespace SharedLibrary { public class Utilities { //Get string with specified number of spaces -- really only for visual output public static String getSpaces(int Num) { String SpaceString = String.Empty; while (Num > 0) { SpaceString += ' '; Num--; } return SpaceString; } //Sleep for x amount of seconds public static void Wait(double time) { Thread.Sleep((int)Math.Ceiling(time * 1000)); } //Remove words from a space delimited string public static String removeWords(String str, int num) { String newStr = String.Empty; String[] tmp = str.Split(' '); for (int i = 0; i < tmp.Length; i++) { if (i >= num) newStr += tmp[i] + ' '; } return newStr; } public static Player.Permission matchPermission(String str) { String lookingFor = str.ToLower(); #if REPZ_BUILD for (Player.Permission Perm = Player.Permission.User; Perm <= Player.Permission.Owner; Perm++) #else for (Player.Permission Perm = Player.Permission.User; Perm < Player.Permission.Owner; Perm++) #endif { if (lookingFor.Contains(Perm.ToString().ToLower())) return Perm; } return Player.Permission.Banned; } public static String removeNastyChars(String str) { if (str != null) return str.Replace("`", "").Replace("\\", "").Replace("\"", "").Replace(""", "").Replace("&", "&").Replace("\"", "''").Replace("'", ""); else return String.Empty; } public static int GetLineNumber(Exception ex) { var lineNumber = 0; const string lineSearch = ":line "; var index = ex.StackTrace.LastIndexOf(lineSearch); if (index != -1) { var lineNumberText = ex.StackTrace.Substring(index + lineSearch.Length); if (int.TryParse(lineNumberText, out lineNumber)) { } } return lineNumber; } public static String cleanChars(String S) { if (S == null) return ""; StringBuilder Cleaned = new StringBuilder(); foreach (char c in S) if (c < 127 && c > 31 && c != 37 && c != 34 && c != 92) Cleaned.Append(c); return Cleaned.ToString(); } /// /// Remove all IW Engine color codes /// /// String containing color codes /// public static String stripColors(String str) { if (str == null) return ""; return Regex.Replace(str, @"\^[0-9]", ""); } /// /// Get the IW Engine color code corresponding to an admin level /// /// Specified player level /// public static String levelToColor(Player.Permission level) { switch (level) { case Player.Permission.Banned: return "^1" + Player.Permission.Banned; case Player.Permission.Flagged: return "^0" + Player.Permission.Flagged; case Player.Permission.Owner: return "^5" + Player.Permission.Owner; case Player.Permission.User: return "^2" + Player.Permission.User; default: return "^3" + level; } } /// /// HTML formatted level color /// /// Specified player level /// public static String levelHTMLFormatted(Player.Permission Level) { switch (Level) { case Player.Permission.User: return "" + Level + ""; case Player.Permission.Moderator: return "" + Level + ""; case Player.Permission.Administrator: return "" + Level + ""; case Player.Permission.SeniorAdmin: return "" + Level + ""; case Player.Permission.Owner: return "" + Level + ""; case Player.Permission.Creator: return "" + Level + ""; case Player.Permission.Banned: return "" + Level + ""; case Player.Permission.Flagged: return "" + Level + ""; default: return "" + Level + ""; } } public static String nameHTMLFormatted(Player P) { switch (P.Level) { case Player.Permission.User: return "" + P.Name + ""; case Player.Permission.Moderator: return "" + P.Name + ""; case Player.Permission.Administrator: return "" + P.Name + ""; case Player.Permission.SeniorAdmin: return "" + P.Name + ""; case Player.Permission.Owner: return "" + P.Name + ""; case Player.Permission.Creator: return "" + P.Name + ""; case Player.Permission.Banned: return "" + P.Name + ""; case Player.Permission.Flagged: return "" + P.Name + ""; default: return "" + P.Name + ""; } } public static String penaltyHTMLFormatted(Penalty.Type BType) { switch(BType) { case Penalty.Type.Ban: return "" + BType.ToString() + ""; case Penalty.Type.TempBan: return "" + BType.ToString() + ""; case Penalty.Type.Kick: return "" + BType.ToString() + ""; default: return ""; } } public static String processMacro(Dictionary Dict, String str) { MatchCollection Found = Regex.Matches(str, @"\{\{[A-Z]+\}\}", RegexOptions.IgnoreCase); foreach (Match M in Found) { String Match = M.Value; String Identifier = M.Value.Substring(2, M.Length - 4); Object foundVal; Dict.TryGetValue(Identifier, out foundVal); String Replacement; if (foundVal != null) Replacement = foundVal.ToString(); else Replacement = ""; str = str.Replace(Match, Replacement); } return str; } /// /// Get the full gametype name /// /// Shorthand gametype reported from server /// public static String gametypeLocalized(String input) { switch (input) { case "dm": return "Deathmatch"; case "war": return "Team Deathmatch"; case "koth": return "Headquarters"; case "ctf": return "Capture The Flag"; case "dd": return "Demolition"; case "dom": return "Domination"; case "sab": return "Sabotage"; case "sd": return "Search & Destroy"; case "vip": return "Very Important Person"; case "gtnw": return "Global Thermonuclear War"; case "oitc": return "One In The Chamber"; case "arena": return "Arena"; case "dzone": return "Drop Zone"; case "gg": return "Gun Game"; case "snipe": return "Sniping"; case "ss": return "Sharp Shooter"; case "m40a3": return "M40A3"; case "fo": return "Face Off"; case "dmc": return "Deathmatch Classic"; case "killcon": return "Kill Confirmed"; case "oneflag": return "One Flag CTF"; default: return "Unknown"; } } public static String DateTimeSQLite(DateTime datetime) { string dateTimeFormat = "{0}-{1}-{2} {3}:{4}:{5}.{6}"; return string.Format(dateTimeFormat, datetime.Year, datetime.Month, datetime.Day, datetime.Hour, datetime.Minute, datetime.Second, datetime.Millisecond); } public static String timePassed(DateTime start) { TimeSpan Elapsed = DateTime.Now - start; if (Elapsed.TotalMinutes < 120) return Math.Round(Elapsed.TotalMinutes, 0) + " minutes"; if (Elapsed.TotalHours <= 24) return Math.Round(Elapsed.TotalHours, 0) + " hours"; if (Elapsed.TotalDays <= 365) return Math.Round(Elapsed.TotalDays, 0) + " days"; else return "a very long time"; } public static String timesConnected(int connection) { String Prefix = String.Empty; if (connection % 10 > 3 || connection % 10 == 0 || (connection % 100 > 9 && connection % 100 < 19)) Prefix = "th"; else { switch (connection % 10) { case 1: Prefix = "st"; break; case 2: Prefix = "nd"; break; case 3: Prefix = "rd"; break; } } switch (connection) { case 0: case 1: return "first"; case 2: return "second"; case 3: return "third"; case 4: return "fourth"; case 5: return "fifth"; case 100: return "One-Hundreth (amazing!)"; case 500: return "^7You're really ^5dedicated ^7to this server! This is your ^5500th ^7time connecting!"; default: return connection.ToString() + Prefix; } } } }