using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace Data.Models.Client { public class EFClient : SharedEntity { public enum Permission { /// /// client has been banned /// Banned = -1, /// /// default client state upon first connect /// User = 0, /// /// client has been flagged /// Flagged = 1, /// /// client is trusted /// Trusted = 2, /// /// client is a moderator /// Moderator = 3, /// /// client is an administrator /// Administrator = 4, /// /// client is a senior administrator /// SeniorAdmin = 5, /// /// client is a owner /// Owner = 6, /// /// not used /// Creator = 7, /// /// reserved for default account /// Console = 8 } [Key] public int ClientId { get; set; } public long NetworkId { get; set; } [Required] public int Connections { get; set; } [Required] // in seconds public int TotalConnectionTime { get; set; } [Required] public DateTime FirstConnection { get; set; } [Required] public DateTime LastConnection { get; set; } public Reference.Game GameName { get; set; } = Reference.Game.UKN; public bool Masked { get; set; } [Required] public int AliasLinkId { get; set; } [ForeignKey("AliasLinkId")] public virtual EFAliasLink AliasLink { get; set; } [Required] public Permission Level { get; set; } [Required] public int CurrentAliasId { get; set; } [ForeignKey("CurrentAliasId")] public virtual EFAlias CurrentAlias { get; set; } public string Password { get; set; } public string PasswordSalt { get; set; } // list of meta for the client public virtual ICollection Meta { get; set; } public virtual ICollection ReceivedPenalties { get; set; } public virtual ICollection AdministeredPenalties { get; set; } } }