var rconParser; var eventParser; var plugin = { author: 'RaidMax', version: 0.5, name: 'Plutonium IW5 Parser', isParser: true, onEventAsync: function (gameEvent, server) { }, onLoadAsync: function (manager) { rconParser = manager.GenerateDynamicRConParser(this.name); eventParser = manager.GenerateDynamicEventParser(this.name); rconParser.Configuration.CommandPrefixes.Tell = 'tell {0} {1}'; rconParser.Configuration.CommandPrefixes.Say = 'say {0}'; rconParser.Configuration.CommandPrefixes.Kick = 'clientkick {0} "{1}"'; rconParser.Configuration.CommandPrefixes.Ban = 'clientkick {0} "{1}"'; rconParser.Configuration.CommandPrefixes.TempBan = 'clientkick {0} "{1}"'; rconParser.Configuration.CommandPrefixes.RConGetDvar = '\xff\xff\xff\xffrcon {0} get {1}'; rconParser.Configuration.Dvar.Pattern = '^(.+) is "(.+)?"'; rconParser.Configuration.Dvar.AddMapping(106, 1); rconParser.Configuration.Dvar.AddMapping(107, 2); rconParser.Configuration.WaitForResponse = true; rconParser.Configuration.CanGenerateLogPath = true; rconParser.Configuration.StatusHeader.Pattern = 'num +score +bot +ping +guid +name +lastmsg +address +qport +rate *'; rconParser.Configuration.Status.Pattern = '^ *([0-9]+) +-?([0-9]+) +(?:[0-1]{1}) +([0-9]{1,4}|[A-Z]{4}) +([a-f|A-F|0-9]{16}) +(.+?) +(?:[0-9]+) +(\\d+\\.\\d+\\.\\d+\\.\\d+\\:-?\\d{1,5}|0+\\.0+:-?\\d{1,5}|loopback) +(?:-?[0-9]+) +(?:[0-9]+) *$'; rconParser.Configuration.Status.AddMapping(100, 1); rconParser.Configuration.Status.AddMapping(101, 2); rconParser.Configuration.Status.AddMapping(102, 3); rconParser.Configuration.Status.AddMapping(103, 4); rconParser.Configuration.Status.AddMapping(104, 5); rconParser.Configuration.Status.AddMapping(105, 6); rconParser.Version = 'IW5 MP 1.9 build 388110 Fri Sep 14 00:04:28 2012 win-x86'; rconParser.GameName = 3; // IW5 eventParser.Version = 'IW5 MP 1.9 build 388110 Fri Sep 14 00:04:28 2012 win-x86'; eventParser.GameName = 3; // IW5 eventParser.Configuration.GameDirectory = ''; eventParser.URLProtocolFormat = 'plutonium://play/iw5mp/{{ip}}:{{port}}'; }, onUnloadAsync: function () { }, onTickAsync: function (server) { } };