using SharedLibraryCore; using SharedLibraryCore.Database.Models; using System; using System.Collections.Generic; using System.Text; namespace ApplicationTests.Fixtures { public class ClientGenerators { public static EFClient CreateBasicClient(Server currentServer, bool isIngame = true, bool hasIp = true, EFClient.ClientState clientState = EFClient.ClientState.Connected) => new EFClient() { ClientId = 1, CurrentAlias = new EFAlias() { Name = "BasicClient", IPAddress = hasIp ? "127.0.0.1".ConvertToIP() : null, }, Level = EFClient.Permission.User, ClientNumber = isIngame ? 0 : -1, CurrentServer = currentServer }; public static EFClient CreateDatabaseClient(bool hasIp = true) => new EFClient() { ClientId = 1, ClientNumber = -1, AliasLinkId = 1, Level = EFClient.Permission.User, Connections = 1, FirstConnection = DateTime.UtcNow.AddDays(-1), LastConnection = DateTime.UtcNow.AddMinutes(-5), NetworkId = 1, TotalConnectionTime = 100, CurrentAlias = new EFAlias() { Name = "BasicDatabaseClient", IPAddress = hasIp ? "127.0.0.1".ConvertToIP() : null, }, }; } }