using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using SharedLibraryCore.Helpers; using SharedLibraryCore.Interfaces; namespace IW4MAdmin.Plugins.Stats { public class MinimapInfo { public string MapName { get; set; } // distance from the edge of the minimap image // to the "playable" area public int Top { get; set; } public int Bottom { get; set; } public int Left { get; set; } public int Right { get; set; } // maximum coordinate values for the map public int MaxTop { get; set; } public int MaxBottom { get; set; } public int MaxLeft { get; set; } public int MaxRight { get; set; } public int Width => MaxLeft - MaxRight; public int Height => MaxTop - MaxBottom; } public class MinimapConfig : Serialize { public List MapInfo; public static MinimapConfig IW4Minimaps() { return new MinimapConfig() { MapInfo = new List() { new MinimapInfo() { MapName = "mp_terminal", Top = 85, Bottom = 89, Left = 7, Right = 6, MaxTop = 2929, MaxBottom = -513, MaxLeft = 7520, MaxRight = 2447 }, new MinimapInfo() { MapName = "mp_rust", Top = 122, Bottom = 104, Left = 155, Right = 82, MaxRight = -225, MaxLeft = 1809, MaxTop = 1641, MaxBottom = -469 } } }; } } }