using Data.Models.Client; using SharedLibraryCore; using SharedLibraryCore.Commands; using SharedLibraryCore.Configuration; using SharedLibraryCore.Interfaces; namespace Mute.Commands; public class MuteCommand : Command { public MuteCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config, translationLookup) { Name = "mute"; Description = translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_DESC"]; Alias = "mu"; Permission = EFClient.Permission.Moderator; RequiresTarget = true; SupportedGames = Plugin.SupportedGames; Arguments = new[] { new CommandArgument { Name = translationLookup["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument { Name = translationLookup["COMMANDS_ARGS_REASON"], Required = true } }; } public override async Task ExecuteAsync(GameEvent gameEvent) { if (gameEvent.Origin.ClientId == gameEvent.Target.ClientId) { gameEvent.Origin.Tell(_translationLookup["COMMANDS_DENY_SELF_TARGET"]); return; } if (await Plugin.MuteManager.Mute(gameEvent.Owner, gameEvent.Origin, gameEvent.Target, null, gameEvent.Data)) { gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_MUTED"] .FormatExt(gameEvent.Target.CleanedName)); gameEvent.Target.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_TARGET_MUTED"] .FormatExt(gameEvent.Data)); return; } gameEvent.Origin.Tell(_translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_NOT_UNMUTED"] .FormatExt(gameEvent.Target.CleanedName)); } }