using System; using System.Runtime.InteropServices; using SharedLibrary; using System.Threading.Tasks; using System.IO; using SharedLibrary.Objects; using System.Reflection; #if DEBUG using SharedLibrary.Database; #endif namespace IW4MAdmin { public class Program { [DllImport("kernel32.dll")] public static extern bool AllocConsole(); static public double Version { get; private set; } static public ApplicationManager ServerManager = ApplicationManager.GetInstance(); public static string OperatingDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar; public static void Start() { AppDomain.CurrentDomain.SetData("DataDirectory", OperatingDirectory); System.Diagnostics.Process.GetCurrentProcess().PriorityClass = System.Diagnostics.ProcessPriorityClass.BelowNormal; Version = 1.6; //double.TryParse(CheckUpdate(), out double latestVersion); Console.WriteLine("====================================================="); Console.WriteLine(" IW4M ADMIN"); Console.WriteLine(" by RaidMax "); Console.WriteLine($" Version {Version}"); Console.WriteLine("====================================================="); try { CheckDirectories(); ServerManager = ApplicationManager.GetInstance(); ServerManager.Init(); Task.Run(() => { ServerManager.Start(); String userInput; Player Origin = ServerManager.GetClientService().Get(1).Result.AsPlayer(); do { userInput = Console.ReadLine(); if (userInput?.ToLower() == "quit") ServerManager.Stop(); if (ServerManager.Servers.Count == 0) return; Origin.CurrentServer = ServerManager.Servers[0]; Event E = new Event(Event.GType.Say, userInput, Origin, null, ServerManager.Servers[0]); ServerManager.Servers[0].ExecuteEvent(E); Console.Write('>'); } while (ServerManager.Running); }); } catch (Exception e) { Console.WriteLine($"Fatal Error during initialization: {e.Message}"); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); return; } } static void CheckDirectories() { string curDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar; if (!Directory.Exists($"{curDirectory}Config")) { Console.WriteLine("Warning: Config folder does not exist"); Directory.CreateDirectory($"{curDirectory}Config"); } if (!Directory.Exists($"{curDirectory}Config/Servers")) Directory.CreateDirectory($"{curDirectory}Config/Servers"); if (!Directory.Exists($"{curDirectory}Logs")) Directory.CreateDirectory($"{curDirectory}Logs"); if (!Directory.Exists($"{curDirectory}Database")) Directory.CreateDirectory($"{curDirectory}Database"); if (!Directory.Exists($"{curDirectory}Plugins")) Directory.CreateDirectory($"{curDirectory}Plugins"); } } }