using SharedLibraryCore.Interfaces; namespace SharedLibraryCore.Configuration { public class DefaultSettings : IBaseConfiguration { public string[] AutoMessages { get; set; } public string[] GlobalRules { get; set; } public MapConfiguration[] Maps { get; set; } public QuickMessageConfiguration[] QuickMessages {get; set;} public string[] DisallowedClientNames { get; set; } public GameStringConfiguration GameStrings { get; set; } public IBaseConfiguration Generate() => this; public string Name() => "DefaultConfiguration"; } }