using System;
namespace SharedLibrary.Helpers
{
public class PlayerHistory
{
// how many minutes between updates
public static readonly int UpdateInterval = 5;
public PlayerHistory(int cNum)
{
DateTime t = DateTime.UtcNow;
When = new DateTime(t.Year, t.Month, t.Day, t.Hour, Math.Min(59, UpdateInterval * (int)Math.Round(t.Minute / (float)UpdateInterval)), 0);
PlayerCount = cNum;
}
#if DEBUG
public PlayerHistory(DateTime t, int cNum)
{
When = new DateTime(t.Year, t.Month, t.Day, t.Hour, Math.Min(59, UpdateInterval * (int)Math.Round(t.Minute / (float)UpdateInterval)), 0);
PlayerCount = cNum;
}
#endif
private DateTime When;
private int PlayerCount;
///
/// Used by CanvasJS as a point on the x axis
///
public string x
{
get
{
return When.ToString("yyyy-MM-ddTHH:mm:ssZ");
}
}
///
/// Used by CanvasJS as a point on the y axis
///
public int y
{
get
{
return PlayerCount;
}
}
}
}