using System; using SharedLibrary; using System.Collections.Generic; using SharedLibrary.Interfaces; using System.Threading.Tasks; using SharedLibrary.Network; namespace Welcome_Plugin { public class Plugin : IPlugin { Dictionary PlayerPings; int PingAverageCount; String TimesConnected(Player P) { int connection = P.Connections; String Prefix = String.Empty; if (connection % 10 > 3 || connection % 10 == 0 || (connection % 100 > 9 && connection % 100 < 19)) Prefix = "th"; else { switch (connection % 10) { case 1: Prefix = "st"; break; case 2: Prefix = "nd"; break; case 3: Prefix = "rd"; break; } } switch (connection) { case 0: case 1: return "first"; case 2: return "second"; case 3: return "third"; case 4: return "fourth"; case 5: return "fifth"; case 100: return "One-Hundreth (amazing!)"; case 500: return "you're really ^5dedicated ^7to this server! This is your ^5500th^7"; case 1000: return "you deserve a medal. it's your ^11000th^7"; default: return connection.ToString() + Prefix; } } public string Author { get { return "RaidMax"; } } public float Version { get { return 1.0f; } } public string Name { get { return "Welcome Plugin"; } } public async Task OnLoadAsync(IManager manager) { PlayerPings = new Dictionary(); PingAverageCount = 1; } public async Task OnUnloadAsync() { PlayerPings.Clear(); PlayerPings = null; } public async Task OnTickAsync(Server S) { return; // TODO: check if this works int MaxPing = (await S.GetDvarAsync("sv_maxping")).Value; if (MaxPing == 0) return; foreach (int PlayerID in PlayerPings.Keys) { var Player = S.Players.Find(p => p.DatabaseID == PlayerID); PlayerPings[PlayerID] = PlayerPings[PlayerID] + (Player.Ping - PlayerPings[PlayerID]) / PingAverageCount; if (PlayerPings[PlayerID] > MaxPing) await Player.Kick($"Your average ping of ^5{PlayerPings[PlayerID]} ^7is too high for this server", null); } if (PingAverageCount > 100) PingAverageCount = 1; } public async Task OnEventAsync(Event E, Server S) { if (E.Type == Event.GType.Connect) { Player newPlayer = E.Origin; if (newPlayer.Level >= Player.Permission.Trusted && !E.Origin.Masked) await E.Owner.Broadcast(Utilities.ConvertLevelToColor(newPlayer.Level) + " ^5" + newPlayer.Name + " ^7has joined the server."); await newPlayer.Tell($"Welcome ^5{newPlayer.Name}^7, this is your ^5{TimesConnected(newPlayer)} ^7time connecting!"); if (newPlayer.Level == Player.Permission.Flagged) await E.Owner.ToAdmins($"^1NOTICE: ^7Flagged player ^5{newPlayer.Name}^7 has joined!"); else { try { CountryLookupProj.CountryLookup CLT = new CountryLookupProj.CountryLookup("Plugins/GeoIP.dat"); await E.Owner.Broadcast($"^5{newPlayer.Name} ^7hails from ^5{CLT.lookupCountryName(newPlayer.IP)}"); } catch (Exception) { E.Owner.Manager.GetLogger().WriteError("Could not open file Plugins/GeoIP.dat for Welcome Plugin"); } } //PlayerPings.Add(E.Origin.DatabaseID, 1.0f); } if (E.Type == Event.GType.Disconnect) { //PlayerPings.Remove(E.Origin.DatabaseID); } } } }