using System; using Microsoft.Extensions.DependencyInjection; using SharedLibraryCore; using SharedLibraryCore.Configuration; using SharedLibraryCore.Interfaces; namespace IW4MAdmin.Application.Factories { /// <summary> /// implementation of IGameServerInstanceFactory /// </summary> internal class GameServerInstanceFactory : IGameServerInstanceFactory { private readonly ITranslationLookup _translationLookup; private readonly IMetaService _metaService; private readonly IServiceProvider _serviceProvider; /// <summary> /// base constructor /// </summary> /// <param name="translationLookup"></param> /// <param name="rconConnectionFactory"></param> public GameServerInstanceFactory(ITranslationLookup translationLookup, IMetaService metaService, IServiceProvider serviceProvider) { _translationLookup = translationLookup; _metaService = metaService; _serviceProvider = serviceProvider; } /// <summary> /// creates an IW4MServer instance /// </summary> /// <param name="config">server configuration</param> /// <param name="manager">application manager</param> /// <returns></returns> public Server CreateServer(ServerConfiguration config, IManager manager) { return new IW4MServer(config, _translationLookup, _metaService, _serviceProvider, _serviceProvider.GetRequiredService<IClientNoticeMessageFormatter>()); } } }