#if DEBUG using System; using System.Linq; using System.Threading.Tasks; using SharedLibraryCore; using SharedLibraryCore.Interfaces; using SharedLibraryCore.Helpers; namespace IW4MAdmin.Plugins { public class Tests : IPlugin { public string Name => "Dev Tests"; public float Version => 0.1f; public string Author => "RaidMax"; public async Task OnEventAsync(GameEvent E, Server S) { if (E.Type == GameEvent.EventType.Start) { #region PLAYER_HISTORY var rand = new Random(GetHashCode()); var time = DateTime.UtcNow; await Task.Run(() => { if (S.PlayerHistory.Count > 0) return; while (S.PlayerHistory.Count < 144) { S.PlayerHistory.Enqueue(new PlayerHistory(time, rand.Next(7, 18))); time = time.AddMinutes(PlayerHistory.UpdateInterval); } }); #endregion #region PLUGIN_INFO Console.WriteLine("|Name |Alias|Description |Requires Target|Syntax |Required Level|"); Console.WriteLine("|--------------| -----| --------------------------------------------------------| -----------------| -------------| ----------------|"); foreach (var command in S.Manager.GetCommands().OrderByDescending(c => c.Permission).ThenBy(c => c.Name)) { Console.WriteLine($"|{command.Name}|{command.Alias}|{command.Description}|{command.RequiresTarget}|{command.Syntax.Substring(8).EscapeMarkdown()}|{command.Permission}|"); } #endregion } } public Task OnLoadAsync(IManager manager) => Task.CompletedTask; public Task OnTickAsync(Server S) { return Task.CompletedTask; /* if ((DateTime.Now - Interval).TotalSeconds > 1) { var rand = new Random(); int index = rand.Next(0, 17); var p = new Player() { Name = $"Test_{index}", NetworkId = (long)$"_test_{index}".GetHashCode(), ClientNumber = index, Ping = 1, IPAddress = $"127.0.0.{index}".ConvertToIP() }; if (S.Players.ElementAt(index) != null) await S.RemovePlayer(index); // await S.AddPlayer(p); Interval = DateTime.Now; if (S.ClientNum > 0) { var victimPlayer = S.Players.Where(pl => pl != null).ToList()[rand.Next(0, S.ClientNum - 1)]; var attackerPlayer = S.Players.Where(pl => pl != null).ToList()[rand.Next(0, S.ClientNum - 1)]; await S.ExecuteEvent(new Event(Event.GType.Say, $"test_{attackerPlayer.ClientNumber}", victimPlayer, attackerPlayer, S)); string[] eventLine = null; for (int i = 0; i < 1; i++) { if (S.GameName == Server.Game.IW4) { // attackerID ; victimID ; attackerOrigin ; victimOrigin ; Damage ; Weapon ; hitLocation ; meansOfDeath var minimapInfo = StatsPlugin.MinimapConfig.IW4Minimaps().MapInfo.FirstOrDefault(m => m.MapName == S.CurrentMap.Name); if (minimapInfo == null) return; eventLine = new string[] { "ScriptKill", attackerPlayer.NetworkId.ToString(), victimPlayer.NetworkId.ToString(), new Vector3(rand.Next(minimapInfo.MaxRight, minimapInfo.MaxLeft), rand.Next(minimapInfo.MaxBottom, minimapInfo.MaxTop), rand.Next(0, 100)).ToString(), new Vector3(rand.Next(minimapInfo.MaxRight, minimapInfo.MaxLeft), rand.Next(minimapInfo.MaxBottom, minimapInfo.MaxTop), rand.Next(0, 100)).ToString(), rand.Next(50, 105).ToString(), ((StatsPlugin.IW4Info.WeaponName)rand.Next(0, Enum.GetValues(typeof(StatsPlugin.IW4Info.WeaponName)).Length - 1)).ToString(), ((StatsPlugin.IW4Info.HitLocation)rand.Next(0, Enum.GetValues(typeof(StatsPlugin.IW4Info.HitLocation)).Length - 1)).ToString(), ((StatsPlugin.IW4Info.MeansOfDeath)rand.Next(0, Enum.GetValues(typeof(StatsPlugin.IW4Info.MeansOfDeath)).Length - 1)).ToString() }; } else { eventLine = new string[] { "K", victimPlayer.NetworkId.ToString(), victimPlayer.ClientNumber.ToString(), rand.Next(0, 1) == 0 ? "allies" : "axis", victimPlayer.Name, attackerPlayer.NetworkId.ToString(), attackerPlayer.ClientNumber.ToString(), rand.Next(0, 1) == 0 ? "allies" : "axis", attackerPlayer.Name.ToString(), ((StatsPlugin.IW4Info.WeaponName)rand.Next(0, Enum.GetValues(typeof(StatsPlugin.IW4Info.WeaponName)).Length - 1)).ToString(), // Weapon rand.Next(50, 105).ToString(), // Damage ((StatsPlugin.IW4Info.MeansOfDeath)rand.Next(0, Enum.GetValues(typeof(StatsPlugin.IW4Info.MeansOfDeath)).Length - 1)).ToString(), // Means of Death ((StatsPlugin.IW4Info.HitLocation)rand.Next(0, Enum.GetValues(typeof(StatsPlugin.IW4Info.HitLocation)).Length - 1)).ToString(), // Hit Location }; } var _event = Event.ParseEventString(eventLine, S); await S.ExecuteEvent(_event); } } } */ } public Task OnUnloadAsync() => Task.CompletedTask; } } #endif