using System; using System.Collections.Generic; using System.Collections; using System.Text; using System.Threading; using System.IO; using System.Runtime.InteropServices; using SharedLibrary; namespace IW4MAdmin { class IW4MServer : SharedLibrary.Server { public IW4MServer(string address, int port, string password, int H, int PID) : base(address, port, password, H, PID) { playerHistory = new Queue(); commandQueue = new Queue(); } public override void initAbstractObj() { throw new NotImplementedException(); } override public void getAliases(List returnPlayers, Player Origin) { if (Origin == null) return; List aliasAliases = new List(); Aliases currentAliases = aliasDB.getPlayer(Origin.databaseID); if (currentAliases == null) { Log.Write("No aliases found for " + Origin.Name, Log.Level.Debug); return; } foreach (String IP in currentAliases.getIPS()) { List tmp = aliasDB.getPlayer(IP); if (tmp != null) aliasAliases = tmp; foreach (Aliases a in aliasAliases) { if (a == null) continue; Player aliasPlayer = clientDB.getPlayer(a.getNumber()); if (aliasPlayer != null) { aliasPlayer.Alias = a; if (returnPlayers.Exists(p => p.databaseID == aliasPlayer.databaseID == false)) { returnPlayers.Add(aliasPlayer); getAliases(returnPlayers, aliasPlayer); } } } } } //Add player object p to `players` list override public bool addPlayer(Player P) { if (P.clientID < 0 || P.clientID > (players.Count-1)) // invalid index return false; if (players[P.clientID] != null && players[P.clientID].npID == P.npID) // if someone has left and a new person has taken their spot between polls return true; Log.Write("Client slot #" + P.clientID + " now reserved", Log.Level.Debug); #if DEBUG == false try #endif { Player NewPlayer = clientDB.getPlayer(P.npID, P.clientID); if (NewPlayer == null) // first time connecting { Log.Write("Client slot #" + P.clientID + " first time connecting", Log.Level.All); clientDB.addPlayer(P); NewPlayer = clientDB.getPlayer(P.npID, P.clientID); aliasDB.addPlayer(new Aliases(NewPlayer.databaseID, NewPlayer.Name, NewPlayer.IP)); statDB.addPlayer(NewPlayer); } NewPlayer.updateName(P.Name.Trim()); NewPlayer.stats = statDB.getStats(NewPlayer.databaseID); NewPlayer.Alias = aliasDB.getPlayer(NewPlayer.databaseID); if (NewPlayer.Alias == null) { aliasDB.addPlayer(new Aliases(NewPlayer.databaseID, NewPlayer.Name, NewPlayer.IP)); NewPlayer.Alias = aliasDB.getPlayer(NewPlayer.databaseID); } // try not to crash if no stats! if (P.lastEvent == null || P.lastEvent.Owner == null) NewPlayer.lastEvent = new Event(Event.GType.Say, null, NewPlayer, null, this); // this is messy but its throwing an error when they've started it too late else NewPlayer.lastEvent = P.lastEvent; // lets check aliases if ((NewPlayer.Alias.getNames().Find(m => m.Equals(P.Name))) == null || NewPlayer.Name == null || NewPlayer.Name == String.Empty) { NewPlayer.updateName(P.Name.Trim()); NewPlayer.Alias.addName(NewPlayer.Name); } // and ips if (NewPlayer.Alias.getIPS().Find(i => i.Equals(P.IP)) == null || P.IP == null || P.IP == String.Empty) { NewPlayer.Alias.addIP(P.IP); } NewPlayer.updateIP(P.IP); aliasDB.updatePlayer(NewPlayer.Alias); clientDB.updatePlayer(NewPlayer); if (NewPlayer.Level == Player.Permission.Banned) // their guid is already banned so no need to check aliases { String Message; Log.Write("Banned client " + P.Name + " trying to connect...", Log.Level.Debug); if (NewPlayer.lastOffense != null) Message = "^7Player Kicked: Previously banned for ^5" + NewPlayer.lastOffense + " ^7(appeal at " + Website + ")"; else Message = "Player Kicked: Previous Ban"; NewPlayer.Kick(Message); if (players[NewPlayer.clientID] != null) { lock (players) { players[NewPlayer.clientID] = null; } } return true; } List newPlayerAliases = new List(); getAliases(newPlayerAliases, NewPlayer); foreach (Player aP in newPlayerAliases) // lets check their aliases { if (aP == null) continue; if (aP.Level == Player.Permission.Flagged) NewPlayer.setLevel(Player.Permission.Flagged); Ban B = isBanned(aP); if (B != null) { Log.Write(String.Format("Banned client {0} is connecting with new alias {1}", aP.Name, NewPlayer.Name), Log.Level.Debug); NewPlayer.lastOffense = String.Format("Evading ( {0} )", aP.Name); if (B.Reason != null) NewPlayer.Ban("^7Previously Banned: ^5" + B.Reason + " ^7(appeal at " + Website + ")", NewPlayer); else NewPlayer.Ban("^7Previous Ban", NewPlayer); lock (players) { if (players[NewPlayer.clientID] != null) players[NewPlayer.clientID] = null; } return true; } } //finally lets check their clean status :> //checkClientStatus(NewPlayer); lock (players) { players[NewPlayer.clientID] = null; // just in case we have shit in the way players[NewPlayer.clientID] = NewPlayer; } #if DEBUG == FALSE NewPlayer.Tell("Welcome ^5" + NewPlayer.Name + " ^7this is your ^5" + SharedLibrary.Utilities.timesConnected(NewPlayer.Connections) + " ^7time connecting!"); #endif Log.Write("Client " + NewPlayer.Name + " connecting...", Log.Level.Debug); // they're clean while (chatHistory.Count > Math.Ceiling((double)clientnum / 2)) chatHistory.RemoveAt(0); chatHistory.Add(new Chat(NewPlayer, "CONNECTED", DateTime.Now)); if (NewPlayer.Level == Player.Permission.Flagged) ToAdmins("^1NOTICE: ^7Flagged player ^5" + NewPlayer.Name + "^7 has joined!"); if (NewPlayer.Level > Player.Permission.Moderator) NewPlayer.Tell("There are ^5" + Reports.Count + " ^7recent reports!"); if (NewPlayer.stats == null) // there seems to be an issue with stats with multiple servers. I think this should fix it { statDB.addPlayer(NewPlayer); NewPlayer.stats = statDB.getStats(NewPlayer.databaseID); } return true; } #if DEBUG == false catch (Exception E) { Log.Write("Unable to add player " + P.Name + " - " + E.Message, Log.Level.Debug); return false; } #endif } //Remove player by CLIENT NUMBER override public bool removePlayer(int cNum) { if (cNum >= 0 && cNum < players.Count) { if (players[cNum] == null) { //Log.Write("Error - Disconnecting client slot is already empty!", Log.Level.Debug); return false; } Player Leaving = players[cNum]; Leaving.Connections++; clientDB.updatePlayer(Leaving); statDB.updatePlayer(Leaving); Log.Write("Client at " + cNum + " disconnecting...", Log.Level.Debug); lock (players) { players[cNum] = null; } return true; } else { Log.Write("Error - Client disconnecting has an invalid client index!", Log.Level.Debug); return false; } } //Another version of client from line, written for the line created by a kill or death event override public Player clientFromEventLine(String[] L, int cIDPos) { if (L.Length < cIDPos) { Log.Write("Line sent for client creation is not long enough!", Log.Level.Debug); return null; } int pID = -2; // apparently falling = -1 cID so i can't use it now int.TryParse(L[cIDPos].Trim(), out pID); if (pID == -1) // special case similar to mod_suicide int.TryParse(L[2], out pID); if (pID < 0 || pID > 17) { Log.Write("Error event player index " + pID + " is out of bounds!", Log.Level.Debug); Log.Write("Offending line -- " + String.Join(";", L), Log.Level.Debug); return null; } else { Player P = null; try { P = players[pID]; return P; } catch (Exception) { Log.Write("Client index is invalid - " + pID, Log.Level.Debug); Log.Write(L.ToString(), Log.Level.Debug); return null; } } } //Check ban list for every banned player and return ban if match is found override public Ban isBanned(Player C) { if (C.Level == Player.Permission.Banned) return Bans.Find(p => p.npID.Equals(C.npID)); foreach (Ban B in Bans) { if (B.npID.Length < 5 || B.IP.Length < 5) continue; if (B.npID == null || C.npID == null) continue; if (B.npID == C.npID) return B; if (B.IP == null || C.IP == null) continue; if (C.IP == B.IP) return B; } return null; } //Procses requested command correlating to an event override public Command processCommand(Event E, Command C) { E.Data = SharedLibrary.Utilities.removeWords(E.Data, 1); String[] Args = E.Data.Trim().Split(new char[] {' '}, StringSplitOptions.RemoveEmptyEntries); if (E.Origin.Level < C.Permission) { E.Origin.Tell("You do not have access to that command!"); return null; } if (Args.Length < (C.requiredArgNum)) { E.Origin.Tell("Not enough arguments supplied!"); return null; } if (C.needsTarget) { int cNum = -1; int.TryParse(Args[0], out cNum); if (C.Name == "stats" && Args.Length == 1) E.Target = E.Origin; if (Args[0] == String.Empty) return C; if (Args[0][0] == '@') // user specifying target by database ID { int dbID = -1; int.TryParse(Args[0].Substring(1, Args[0].Length-1), out dbID); IW4MServer castServer = (IW4MServer)(E.Owner); Player found = castServer.clientDB.getPlayer(dbID); if (found != null) { E.Target = found; E.Target.lastEvent = E; E.Owner = this; } } else if(Args[0].Length < 3 && cNum > -1 && cNum < 18) // user specifying target by client num { if (players[cNum] != null) E.Target = players[cNum]; } else E.Target = clientFromName(Args[0]); if (E.Target == null) { E.Origin.Tell("Unable to find specified player."); return null; } } return C; } override public void executeCommand(String CMD) { commandQueue.Enqueue(CMD); } override public dvar getDvar(String DvarName) { return Utilities.getDvar(PID, DvarName, lastCommandPointer); } override public void setDvar(String Dvar, String Value) { lastDvarPointer = Utilities.executeCommand(PID, Dvar + " " + Value, lastDvarPointer); } [DllImport("kernel32.dll")] public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId); [DllImport("kernel32.dll")] public static extern bool ReadProcessMemory(int hProcess, int lpBaseAddress, byte[] lpBuffer, int dwSize, ref int lpNumberOfBytesRead); private void manageEventQueue() { while(isRunning) { if (events.Count > 0) processEvent(events.Dequeue()); if (commandQueue.Count > 0) lastCommandPointer = Utilities.executeCommand(PID, commandQueue.Dequeue(), lastCommandPointer); Thread.Sleep(350); } } //Starts the monitoring process override public void Monitor() { isRunning = true; if (!intializeBasics()) { Log.Write("Stopping " + Port + " due to uncorrectable errors (check log)", Log.Level.Production); isRunning = false; return; } Thread eventQueueThread = new Thread(new ThreadStart(manageEventQueue)); eventQueueThread.Name = "Event Queue Manager"; eventQueueThread.Start(); long l_size = -1; bool checkedForOutdate = false; String[] lines = new String[8]; String[] oldLines = new String[8]; DateTime start = DateTime.Now; DateTime playerCountStart = DateTime.Now; DateTime lastCount = DateTime.Now; #if DEBUG == false Broadcast("IW4M Admin is now ^2ONLINE"); #endif while (isRunning) { #if DEBUG == false try #endif { lastMessage = DateTime.Now - start; lastCount = DateTime.Now; if ((lastCount - playerCountStart).TotalMinutes > 4) { while (playerHistory.Count > 144 ) // 12 times a minute for 12 hours playerHistory.Dequeue(); playerHistory.Enqueue(new pHistory(lastCount, clientnum)); playerCountStart = DateTime.Now; } if(lastMessage.TotalSeconds > messageTime && messages.Count > 0) { initMacros(); // somethings dynamically change so we have to re-init the dictionary Broadcast(SharedLibrary.Utilities.processMacro(Macros, messages[nextMessage])); if (nextMessage == (messages.Count - 1)) nextMessage = 0; else nextMessage++; start = DateTime.Now; //if (timesFailed <= 3) // HB.Send(); String checkVer = new Connection("http://raidmax.org/IW4M/Admin/version.php").Read(); double checkVerNum; double.TryParse(checkVer, out checkVerNum); if (checkVerNum != Program.Version && checkVerNum != 0 && !checkedForOutdate) { messages.Add("^5IW4M Admin ^7is outdated. Please ^5update ^7to version " + checkVerNum); checkedForOutdate = true; } } if ((DateTime.Now - lastPoll).Milliseconds > 750) { int numberRead = 0; int activeClients = 0; for (int i = 0; i < players.Count; i++) { Byte[] buff = new Byte[681872]; // struct size ( 0.68MB :( ) ReadProcessMemory((int)Handle, 0x31D9390 + (buff.Length)*(i), buff, buff.Length, ref numberRead); // svs_clients start + current client client_s eachClient = (client_s)Helpers.ReadStruct(buff); if (eachClient.isBot == 1) continue; if (eachClient.state == 0) removePlayer(i); else if (eachClient.state == 5 ) { addPlayer(new Player(SharedLibrary.Utilities.stripColors(SharedLibrary.Utilities.cleanChars(eachClient.name)), eachClient.steamid.ToString("x16"), i, 0, i, null, 0, Helpers.NET_AdrToString(eachClient.adr).Split(':')[0])); activeClients++; } } lastPoll = DateTime.Now; clientnum = activeClients; } if (l_size != logFile.getSize()) { lines = logFile.Tail(8); if (lines != oldLines) { l_size = logFile.getSize(); int end; if (lines.Length == oldLines.Length) end = lines.Length - 1; else end = Math.Abs((lines.Length - oldLines.Length)) - 1; for (int count = 0; count < lines.Length; count++) { if (lines.Length < 1 && oldLines.Length < 1) continue; if (lines[count] == oldLines[oldLines.Length - 1]) continue; if (lines[count].Length < 10) // its not a needed line continue; else { string[] game_event = lines[count].Split(';'); Event event_ = Event.requestEvent(game_event, (Server)this); if (event_ != null) { if (event_.Origin == null) continue; event_.Origin.lastEvent = event_; event_.Origin.lastEvent.Owner = this; events.Enqueue(event_); } } } } } oldLines = lines; l_size = logFile.getSize(); Thread.Sleep(350); } #if DEBUG == false catch (Exception E) { Log.Write("Something unexpected occured. Hopefully we can ignore it :)", Log.Level.All); continue; } #endif } isRunning = false; eventQueueThread.Join(); } override public bool intializeBasics() { try { // inject our dll if (!Utilities.initalizeInterface(PID)) { Log.Write("Could not load IW4MAdmin interface!", Log.Level.Debug); return false; } // basic info dvars hostname = SharedLibrary.Utilities.stripColors(getDvar("sv_hostname").current); mapname = getDvar("mapname").current; IW_Ver = getDvar("shortversion").current; maxClients = -1; Int32.TryParse(getDvar("party_maxplayers").current, out maxClients); if (maxClients == -1) { Log.Write("Could not get max clients value", Log.Level.Debug); return false; } Gametype = getDvar("g_gametype").current; // important log variables Basepath = getDvar("fs_basepath").current; Mod = getDvar("fs_game").current; logPath = getDvar("g_log").current; int oneLog = -1; Int32.TryParse(getDvar("iw4m_onelog").current, out oneLog); if (oneLog == -1) { Log.Write("Could not get iw4m_onelog value", Log.Level.Debug); return false; } // our settings setDvar("sv_kickBanTime", "3600"); // 1 hour setDvar("g_logSync", "1"); // yas if (Mod == String.Empty || oneLog == 1) logPath = Basepath + '\\' + "m2demo" + '\\' + logPath; else logPath = Basepath + '\\' + Mod + '\\' + logPath; if (!File.Exists(logPath)) { Log.Write("Gamelog `" + logPath + "` does not exist!", Log.Level.All); return false; } logFile = new IFile(logPath); Log.Write("Log file is " + logPath, Log.Level.Debug); Log.Write("Now monitoring " + getName(), Log.Level.Production); return true; } catch (Exception E) { Log.Write("Error during initialization - " + E.Message +"--" + E.StackTrace, Log.Level.All); return false; } } //Process any server event override public bool processEvent(Event E) { if (E.Type == Event.GType.Connect) { return true; } if (E.Type == Event.GType.Disconnect) { if (E.Origin == null) { Log.Write("Disconnect event triggered, but no origin found.", Log.Level.Debug); return false; } while (chatHistory.Count > Math.Ceiling(((double)clientnum - 1) / 2)) chatHistory.RemoveAt(0); chatHistory.Add(new Chat(E.Origin, "DISCONNECTED", DateTime.Now)); removePlayer(E.Origin.clientID); return true; } if (E.Type == Event.GType.Kill) { if (E.Origin == null) { Log.Write("Kill event triggered, but no origin found!", Log.Level.Debug); return false; } if (E.Target == null) { Log.Write("Kill event triggered, but no target found!", Log.Level.Debug); return false; } if (E.Origin.stats == null) { Log.Write("Kill event triggered, but no stats found for origin!", Log.Level.Debug); return false; } if (E.Target.stats == null) { Log.Write("Kill event triggered, but no stats found for target!", Log.Level.Debug); return false; } if (E.Origin != E.Target) { E.Origin.stats.Kills += 1; E.Origin.stats.updateKDR(); E.Target.stats.Deaths += 1; E.Target.stats.updateKDR(); //Skills.updateNewSkill(E.Origin, E.Target); statDB.updatePlayer(E.Origin); statDB.updatePlayer(E.Target); totalKills++; Log.Write(E.Origin.Name + " killed " + E.Target.Name + " with a " + E.Data, Log.Level.Debug); } else // suicide/falling { E.Origin.stats.Deaths++; E.Origin.stats.updateKDR(); statDB.updatePlayer(E.Origin); Log.Write(E.Origin.Name + " suicided...", Log.Level.Debug); } } if (E.Type == Event.GType.Say) { if (E.Data.Length < 2) // ITS A LIE! return false; if (E.Origin == null) { Log.Write("Say event triggered, but no origin found! - " + E.Data, Log.Level.Debug); return false; } Log.Write("Message from " + E.Origin.Name + ": " + E.Data, Log.Level.Debug); if (E.Owner == null) { Log.Write("Say event does not have an owner!", Log.Level.Debug); return false; } if (E.Data.Substring(0, 1) != "!") // Not a command so who gives an F? { E.Data = SharedLibrary.Utilities.stripColors(SharedLibrary.Utilities.cleanChars(E.Data)); if (E.Data.Length > 50) E.Data = E.Data.Substring(0, 50) + "..."; while (chatHistory.Count > Math.Ceiling((double)clientnum/2)) chatHistory.RemoveAt(0); chatHistory.Add(new Chat(E.Origin, E.Data, DateTime.Now)); return true; } Command C = E.isValidCMD(commands); if (C != null) { C = processCommand(E, C); if (C != null) { if (C.needsTarget && E.Target == null) { Log.Write("Requested event requiring target does not have a target!", Log.Level.Debug); return false; } C.Execute(E); return true; } else { Log.Write("Player didn't properly enter command - " + E.Origin.Name, Log.Level.Debug); return true; } } else E.Origin.Tell("You entered an invalid command!"); return true; } if (E.Type == Event.GType.MapChange) { Log.Write("New map loaded - " + clientnum + " active players", Log.Level.Debug); Dictionary infoResponseDict = new Dictionary(); String[] infoResponse = E.Data.Split('\\'); for (int i = 0; i < infoResponse.Length; i++) { if (i % 2 == 0 || infoResponse[i] == String.Empty) continue; infoResponseDict.Add(infoResponse[i], infoResponse[i + 1]); } String newMapName = null; infoResponseDict.TryGetValue("mapname", out newMapName); if (newMapName != null) { try { Map newMap = maps.Find(m => m.Name.Equals(newMapName)); mapname = newMap.Alias; } catch (Exception) { Log.Write(mapname + " doesn't appear to be in the maps.cfg", Log.Level.Debug); } } else Log.Write("Could not get new mapname from InitGame line!", Log.Level.Debug); return true; } if (E.Type == Event.GType.MapEnd) { Log.Write("Game ending...", Log.Level.Debug); foreach (Player P in players) { if (P == null || P.stats == null) continue; statDB.updatePlayer(P); Log.Write("Updated stats for client " + P.databaseID, Log.Level.Debug); } return true; } return false; } override public void Ban(String Message, Player Target, Player Origin) { if (Target.clientID > -1) executeCommand("tempbanclient " + Target.clientID + " \"" + Message + "^7\""); if (Origin != null) { Target.setLevel(Player.Permission.Banned); Ban newBan = new Ban(Target.lastOffense, Target.npID, Origin.npID, DateTime.Now, Target.IP); clientDB.addBan(newBan); clientDB.updatePlayer(Target); // foreach (SharedLibrary.Server S in Program.getServers()) // make sure bans show up on the webfront // S.Bans = S.clientDB.getBans(); lock (Reports) // threading seems to do something weird here { List toRemove = new List(); foreach (Report R in Reports) { if (R.Target.npID == Target.npID) toRemove.Add(R); } foreach (Report R in toRemove) { Reports.Remove(R); Log.Write("Removing report for banned GUID -- " + R.Origin.npID, Log.Level.Debug); } } } } override public bool Unban(String GUID, Player Target) { foreach (Ban B in Bans) { if (B.npID == Target.npID) { clientDB.removeBan(Target.npID, Target.IP); Player P = clientDB.getPlayer(Target.npID, -1); P.setLevel(Player.Permission.User); clientDB.updatePlayer(P); return true; } } return false; } override public void initMacros() { Macros = new Dictionary(); Macros.Add("TOTALPLAYERS", clientDB.totalPlayers()); Macros.Add("TOTALKILLS", totalKills); Macros.Add("VERSION", IW4MAdmin.Program.Version); } override public void initCommands() { // Something like *COMMAND* | NAME | HELP MSG | ALIAS | NEEDED PERMISSION | # OF REQUIRED ARGS | HAS TARGET | commands = new List(); if(owner == null) commands.Add(new Owner("owner", "claim ownership of the server", "owner", Player.Permission.User, 0, false)); commands.Add(new Kick("kick", "kick a player by name. syntax: !kick .", "k", Player.Permission.Moderator, 2, true)); commands.Add(new Say("say", "broadcast message to all players. syntax: !say .", "s", Player.Permission.Moderator, 1, false)); commands.Add(new TempBan("tempban", "temporarily ban a player for 1 hour. syntax: !tempban .", "tb", Player.Permission.Moderator, 2, true)); commands.Add(new SBan("ban", "permanently ban a player from the server. syntax: !ban ", "b", Player.Permission.SeniorAdmin, 2, true)); commands.Add(new WhoAmI("whoami", "give information about yourself. syntax: !whoami.", "who", Player.Permission.User, 0, false)); commands.Add(new List("list", "list active clients syntax: !list.", "l", Player.Permission.Moderator, 0, false)); commands.Add(new Help("help", "list all available commands. syntax: !help.", "h", Player.Permission.User, 0, false)); commands.Add(new FastRestart("fastrestart", "fast restart current map. syntax: !fastrestart.", "fr", Player.Permission.Moderator, 0, false)); commands.Add(new MapRotate("maprotate", "cycle to the next map in rotation. syntax: !maprotate.", "mr", Player.Permission.Administrator, 0, false)); commands.Add(new SetLevel("setlevel", "set player to specified administration level. syntax: !setlevel .", "sl", Player.Permission.Owner, 2, true)); commands.Add(new Usage("usage", "get current application memory usage. syntax: !usage.", "us", Player.Permission.Moderator, 0, false)); commands.Add(new Uptime("uptime", "get current application running time. syntax: !uptime.", "up", Player.Permission.Moderator, 0, false)); commands.Add(new Warn("warn", "warn player for infringing rules syntax: !warn .", "w", Player.Permission.Moderator, 2, true)); commands.Add(new WarnClear("warnclear", "remove all warning for a player syntax: !warnclear .", "wc", Player.Permission.Administrator, 1, true)); commands.Add(new Unban("unban", "unban player by database id. syntax: !unban @.", "ub", Player.Permission.SeniorAdmin, 1, true)); commands.Add(new Admins("admins", "list currently connected admins. syntax: !admins.", "a", Player.Permission.User, 0, false)); commands.Add(new MapCMD("map", "change to specified map. syntax: !map", "m", Player.Permission.Administrator, 1, false)); commands.Add(new Find("find", "find player in database. syntax: !find ", "f", Player.Permission.SeniorAdmin, 1, false)); commands.Add(new Rules("rules", "list server rules. syntax: !rules", "r", Player.Permission.User, 0, false)); commands.Add(new PrivateMessage("privatemessage", "send message to other player. syntax: !pm ", "pm", Player.Permission.User, 2, true)); commands.Add(new _Stats("stats", "view your stats or another player's. syntax: !stats", "xlrstats", Player.Permission.User, 0, true)); commands.Add(new TopStats("topstats", "view the top 4 players on this server. syntax: !topstats", "xlrtopstats", Player.Permission.User, 0, false)); commands.Add(new Reload("reload", "reload configurations. syntax: !reload", "reload", Player.Permission.Owner, 0, false)); commands.Add(new Balance("balance", "balance teams. syntax !balance", "bal", Player.Permission.Moderator, 0, false)); commands.Add(new GoTo("goto", "teleport to selected player. syntax !goto", "go", Player.Permission.SeniorAdmin, 1, true)); commands.Add(new Flag("flag", "flag a suspicious player and announce to admins on join . syntax !flag :", "flag", Player.Permission.Moderator, 1, true)); commands.Add(new _Report("report", "report a player for suspicious behaivor. syntax !report ", "rep", Player.Permission.User, 2, true)); commands.Add(new Reports("reports", "get most recent reports. syntax !reports", "reports", Player.Permission.Moderator, 0, false)); commands.Add(new _Tell("tell", "send onscreen message to player. syntax !tell ", "t", Player.Permission.Moderator, 2, true)); commands.Add(new Mask("mask", "hide your online presence from online admin list. syntax: !mask", "mask", Player.Permission.Administrator, 0, false)); commands.Add(new BanInfo("baninfo", "get information about a ban for a player. syntax: !baninfo ", "bi", Player.Permission.Moderator, 1, true)); commands.Add(new Alias("alias", "get past aliases and ips of a player. syntax: !alias ", "known", Player.Permission.Moderator, 1, true)); commands.Add(new _RCON("rcon", "send rcon command to server. syntax: !rcon ", "rcon", Player.Permission.Owner, 1, false)); commands.Add(new FindAll("findall", "find a player by their aliase(s). syntax: !findall ", "fa", Player.Permission.Moderator, 1, false)); foreach (Command C in PluginImporter.potentialPlugins) commands.Add(C); } //Objects public Queue playerHistory; private Queue commandQueue; //Info //Will probably move this later private IntPtr dllPointer; public IntPtr lastCommandPointer; public IntPtr lastDvarPointer; } }