using System.Collections.Concurrent; using System.Reflection; using System.Threading.Tasks; using SharedLibraryCore; using SharedLibraryCore.Configuration; using SharedLibraryCore.Exceptions; using SharedLibraryCore.Interfaces; using SharedLibraryCore.Objects; namespace IW4MAdmin.Plugins.Login { public class Plugin : IPlugin { public string Name => "Login"; public float Version => Assembly.GetExecutingAssembly().GetName().Version.Major + Assembly.GetExecutingAssembly().GetName().Version.Minor / 10.0f; public string Author => "RaidMax"; public static ConcurrentDictionary AuthorizedClients { get; private set; } private Configuration Config; public Task OnEventAsync(GameEvent E, Server S) { if (E.Remote || Config.RequirePrivilegedClientLogin == false) return Task.CompletedTask; if (E.Type == GameEvent.EventType.Connect) { AuthorizedClients.TryAdd(E.Origin.ClientId, false); } if (E.Type == GameEvent.EventType.Disconnect) { AuthorizedClients.TryRemove(E.Origin.ClientId, out bool value); } if (E.Type == GameEvent.EventType.Command) { if (E.Origin.Level < Player.Permission.Moderator || E.Origin.Level == Player.Permission.Console) return Task.CompletedTask; E.Owner.Manager.GetPrivilegedClients().TryGetValue(E.Origin.ClientId, out Player client); if (((Command)E.Extra).Name == new SharedLibraryCore.Commands.CSetPassword().Name && client?.Password == null) return Task.CompletedTask; if (((Command)E.Extra).Name == new Commands.CLogin().Name) return Task.CompletedTask; if (!AuthorizedClients[E.Origin.ClientId]) throw new AuthorizationException(Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_LOGIN_AUTH"]); } return Task.CompletedTask; } public async Task OnLoadAsync(IManager manager) { AuthorizedClients = new ConcurrentDictionary(); var cfg = new BaseConfigurationHandler("LoginPluginSettings"); if (cfg.Configuration() == null) { cfg.Set((Configuration)new Configuration().Generate()); await cfg.Save(); } Config = cfg.Configuration(); } public Task OnTickAsync(Server S) => Task.CompletedTask; public Task OnUnloadAsync() => Task.CompletedTask; } }