_build/ _site/ Properties/ # Use git add -f to force override .sln when required. Not needed in most cases. # git add -f myProj.sln *.sln Project_Readme.html ## Ignore Visual Studio temporary files, build results, and ## files generated by popular Visual Studio add-ons. # User-specific files *.suo *.user *.userosscache *.sln.docstates *.vscode/ # User-specific files (MonoDevelop/Xamarin Studio) *.userprefs # Build results [Dd]ebug/ [Dd]ebugPublic/ [Rr]elease/ [Rr]eleases/ x64/ x86/ build/ bld/ [Bb]in/ [Oo]bj/ # Visual Studo 2015 cache/options directory .vs/ # MSTest test Results [Tt]est[Rr]esult*/ [Bb]uild[Ll]og.* # NUNIT *.VisualState.xml TestResult.xml # Build Results of an ATL Project [Dd]ebugPS/ [Rr]eleasePS/ dlldata.c *_i.c *_p.c *_i.h *.ilk *.meta *.obj *.pch *.pdb *.pgc *.pgd *.rsp *.sbr *.tlb *.tli *.tlh *.tmp *.tmp_proj *.log *.vspscc *.vssscc .builds *.pidb *.svclog *.scc # Chutzpah Test files _Chutzpah* # Visual C++ cache files ipch/ *.aps *.ncb *.opensdf *.sdf *.cachefile # Visual Studio profiler *.psess *.vsp *.vspx # TFS 2012 Local Workspace $tf/ # Guidance Automation Toolkit *.gpState # ReSharper is a .NET coding add-in _ReSharper*/ *.[Rr]e[Ss]harper *.DotSettings.user # JustCode is a .NET coding addin-in .JustCode # TeamCity is a build add-in _TeamCity* # DotCover is a Code Coverage Tool *.dotCover # NCrunch _NCrunch_* .*crunch*.local.xml # MightyMoose *.mm.* AutoTest.Net/ # Web workbench (sass) .sass-cache/ # Installshield output folder [Ee]xpress/ # DocProject is a documentation generator add-in DocProject/buildhelp/ DocProject/Help/*.HxT DocProject/Help/*.HxC DocProject/Help/*.hhc DocProject/Help/*.hhk DocProject/Help/*.hhp DocProject/Help/Html2 DocProject/Help/html # Click-Once directory publish/ # Publish Web Output *.[Pp]ublish.xml *.azurePubxml # TODO: Comment the next line if you want to checkin your web deploy settings # but database connection strings (with potential passwords) will be unencrypted *.pubxml *.publishproj # NuGet Packages *.nupkg # The packages folder can be ignored because of Package Restore **/packages/* # except build/, which is used as an MSBuild target. !**/packages/build/ # Uncomment if necessary however generally it will be regenerated when needed #!**/packages/repositories.config # Windows Azure Build Output csx/ *.build.csdef # Windows Store app package directory AppPackages/ # Others *.[Cc]ache ClientBin/ [Ss]tyle[Cc]op.* ~$* *~ *.dbmdl *.dbproj.schemaview *.pfx *.publishsettings node_modules/ bower_components/ # RIA/Silverlight projects Generated_Code/ # Backup & report files from converting an old project file # to a newer Visual Studio version. Backup files are not needed, # because we have git ;-) _UpgradeReport_Files/ Backup*/ UpgradeLog*.XML UpgradeLog*.htm # SQL Server files *.mdf *.ldf # Business Intelligence projects *.rdl.data *.bim.layout *.bim_*.settings # Microsoft Fakes FakesAssemblies/ # Node.js Tools for Visual Studio .ntvs_analysis.dat # Visual Studio 6 build log *.plg # Visual Studio 6 workspace options file *.opt project.lock.json **/wwwroot/lib/ **/wwwroot/lib/ **/wwwroot/lib/* __pycache__/ #Mac OSX .DS_Store # Windows thumbnail cache files Thumbs.db DEPLOY global.min.css global.min.js bootstrap-custom.min.css bootstrap-custom.css **/Master/static **/Master/dev_env /WebfrontCore/Views/Plugins/* /WebfrontCore/wwwroot/**/dds /WebfrontCore/wwwroot/images/radar/* /DiscordWebhook/env /DiscordWebhook/config.dev.json /GameLogServer/env launchSettings.json /VpnDetectionPrivate.js /Plugins/ScriptPlugins/VpnDetectionPrivate.js **/Master/env_master /GameLogServer/log_env