using System.Collections.Generic; namespace SharedLibrary.Interfaces { public interface IManager { void Init(); void Start(); void Stop(); ILogger GetLogger(); IList GetServers(); IList GetCommands(); IPenaltyList GetClientPenalties(); ClientsDB GetClientDatabase(); AliasesDB GetAliasesDatabase(); IList GetMessageTokens(); IList GetActiveClients(); IList GetAliasClients(Player player); IList GetAliases(Player player); IList GetPrivilegedClients(); } }