using System; using System.Threading.Tasks; using System.IO; using System.Reflection; using SharedLibraryCore; using SharedLibraryCore.Objects; using SharedLibraryCore.Database; namespace IW4MAdmin.Application { public class Program { static public double Version { get; private set; } static public ApplicationManager ServerManager = ApplicationManager.GetInstance(); public static string OperatingDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar; public static void Main(string[] args) { AppDomain.CurrentDomain.SetData("DataDirectory", OperatingDirectory); System.Diagnostics.Process.GetCurrentProcess().PriorityClass = System.Diagnostics.ProcessPriorityClass.BelowNormal; Version = Assembly.GetExecutingAssembly().GetName().Version.Major + Assembly.GetExecutingAssembly().GetName().Version.Minor / 10.0f; Console.WriteLine("====================================================="); Console.WriteLine(" IW4M ADMIN"); Console.WriteLine(" by RaidMax "); Console.WriteLine($" Version {Version}"); Console.WriteLine("====================================================="); try { using (var db = new DatabaseContext()) new ContextSeed(db).Seed().Wait(); CheckDirectories(); ServerManager = ApplicationManager.GetInstance(); ServerManager.Init().Wait(); Task.Run((Action)(() => { String userInput; Player Origin = ServerManager.GetClientService().Get(1).Result.AsPlayer(); do { userInput = Console.ReadLine(); if (userInput?.ToLower() == "quit") ServerManager.Stop(); if (ServerManager.Servers.Count == 0) return; Origin.CurrentServer = ServerManager.Servers[0]; GameEvent E = new GameEvent((GameEvent.EventType)GameEvent.EventType.Say, userInput, Origin, null, ServerManager.Servers[0]); ServerManager.Servers[0].ExecuteEvent(E); Console.Write('>'); } while (ServerManager.Running); })); Task.Run(() => WebfrontCore.Program.Init(ServerManager)); ServerManager.Start(); ServerManager.Logger.WriteVerbose("Shutdown complete"); } catch (Exception e) { Console.WriteLine($"Fatal Error during initialization: {e.Message}"); while (e.InnerException != null) { e = e.InnerException; Console.WriteLine($"Inner exception: {e.Message}"); } Console.WriteLine("Press any key to exit..."); Console.ReadKey(); } } static void CheckDirectories() { string curDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location) + Path.DirectorySeparatorChar; if (!Directory.Exists($"{curDirectory}Plugins")) Directory.CreateDirectory($"{curDirectory}Plugins"); } } }