using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using SharedLibraryCore.Database; using SharedLibraryCore.Database.Models; using SharedLibraryCore.Dtos; using Microsoft.EntityFrameworkCore; using SharedLibraryCore.Objects; namespace SharedLibraryCore.Services { public class PenaltyService : Interfaces.IEntityService { public async Task Create(EFPenalty newEntity) { using (var context = new DatabaseContext()) { // create the actual EFPenalty EFPenalty addedEntity = new EFPenalty() { OffenderId = newEntity.Offender.ClientId, PunisherId = newEntity.Punisher.ClientId, LinkId = newEntity.Link.AliasLinkId, Type = newEntity.Type, Active = true, Expires = newEntity.Expires, Offense = newEntity.Offense, When = newEntity.When, AutomatedOffense = newEntity.AutomatedOffense }; if (addedEntity.Expires == DateTime.MaxValue) addedEntity.Expires = DateTime.Parse(System.Data.SqlTypes.SqlDateTime.MaxValue.ToString()); // make bans propogate to all aliases if (addedEntity.Type == Objects.Penalty.PenaltyType.Ban) { await context.Clients .Where(c => c.AliasLinkId == addedEntity.LinkId) .ForEachAsync(c => c.Level = Objects.Player.Permission.Banned); } // make flags propogate to all aliases else if (addedEntity.Type == Objects.Penalty.PenaltyType.Flag) { await context.Clients .Where(c => c.AliasLinkId == addedEntity.LinkId) .ForEachAsync(c => c.Level = Objects.Player.Permission.Flagged); } context.Penalties.Add(addedEntity); await context.SaveChangesAsync(); return addedEntity; } } public Task CreateProxy() { throw new NotImplementedException(); } public Task Delete(EFPenalty entity) { throw new NotImplementedException(); } public async Task> Find(Func expression) { throw await Task.FromResult(new Exception()); /* return await Task.FromResult(new List()); // fixme: this is so slow! return await Task.Run(() => { using (var context = new DatabaseContext()) return context.Penalties .Include(p => p.Offender) .Include(p => p.Punisher) .Where(expression) .Where(p => p.Active) .ToList(); });*/ } public Task Get(int entityID) { throw new NotImplementedException(); } public Task GetUnique(long entityProperty) { throw new NotImplementedException(); } public Task Update(EFPenalty entity) { throw new NotImplementedException(); } public async Task> GetRecentPenalties(int count, int offset, Penalty.PenaltyType showOnly = Penalty.PenaltyType.Any) { using (var context = new DatabaseContext(true)) return await context.Penalties .Include(p => p.Offender.CurrentAlias) .Include(p => p.Punisher.CurrentAlias) .Where(p => showOnly == Penalty.PenaltyType.Any ? p.Type != Penalty.PenaltyType.Any : p.Type == showOnly) .Where(p => p.Active) .OrderByDescending(p => p.When) .Skip(offset) .Take(count) .ToListAsync(); } public async Task> GetClientPenaltiesAsync(int clientId) { using (var context = new DatabaseContext(true)) return await context.Penalties .Where(p => p.OffenderId == clientId) .Where(p => p.Active) .Include(p => p.Offender.CurrentAlias) .Include(p => p.Punisher.CurrentAlias) .ToListAsync(); } /// /// Get a read-only copy of client penalties /// /// /// Retreive penalties for clients receiving penalties, other wise given /// public async Task> ReadGetClientPenaltiesAsync(int clientId, bool victim = true) { using (var context = new DatabaseContext(true)) { // todo: clean this up if (victim) { var now = DateTime.UtcNow; var iqPenalties = from penalty in context.Penalties.AsNoTracking() where penalty.OffenderId == clientId join victimClient in context.Clients.AsNoTracking() on penalty.OffenderId equals victimClient.ClientId join victimAlias in context.Aliases.AsNoTracking() on victimClient.CurrentAliasId equals victimAlias.AliasId join punisherClient in context.Clients.AsNoTracking() on penalty.PunisherId equals punisherClient.ClientId join punisherAlias in context.Aliases.AsNoTracking() on punisherClient.CurrentAliasId equals punisherAlias.AliasId //orderby penalty.When descending select new ProfileMeta() { Key = "Event.Penalty", Value = new PenaltyInfo { Id = penalty.PenaltyId, OffenderName = victimAlias.Name, OffenderId = victimClient.ClientId, PunisherName = punisherAlias.Name, PunisherId = penalty.PunisherId, Offense = penalty.Offense, Type = penalty.Type.ToString(), TimeRemaining = now > penalty.Expires ? "" : penalty.Expires.ToString(), AutomatedOffense = penalty.AutomatedOffense }, When = penalty.When, Sensitive = penalty.Type == Penalty.PenaltyType.Flag }; // fixme: is this good and fast? var list = await iqPenalties.ToListAsync(); list.ForEach(p => { // todo: why does this have to be done? if (((PenaltyInfo)p.Value).Type.Length < 2) ((PenaltyInfo)p.Value).Type = ((Penalty.PenaltyType)Convert.ToInt32(((PenaltyInfo)p.Value).Type)).ToString(); var pi = ((PenaltyInfo)p.Value); if (pi.TimeRemaining.Length > 0) pi.TimeRemaining = (DateTime.Parse(((PenaltyInfo)p.Value).TimeRemaining) - now).TimeSpanText(); }); return list; } else { var iqPenalties = from penalty in context.Penalties.AsNoTracking() where penalty.PunisherId == clientId join victimClient in context.Clients.AsNoTracking() on penalty.OffenderId equals victimClient.ClientId join victimAlias in context.Aliases on victimClient.CurrentAliasId equals victimAlias.AliasId join punisherClient in context.Clients on penalty.PunisherId equals punisherClient.ClientId join punisherAlias in context.Aliases on punisherClient.CurrentAliasId equals punisherAlias.AliasId //orderby penalty.When descending select new ProfileMeta() { Key = "Event.Penalty", Value = new PenaltyInfo { Id = penalty.PenaltyId, OffenderName = victimAlias.Name, OffenderId = victimClient.ClientId, PunisherName = punisherAlias.Name, PunisherId = penalty.PunisherId, Offense = penalty.Offense, Type = penalty.Type.ToString(), AutomatedOffense = penalty.AutomatedOffense }, When = penalty.When, Sensitive = penalty.Type == Penalty.PenaltyType.Flag }; // fixme: is this good and fast? var list = await iqPenalties.ToListAsync(); list.ForEach(p => { // todo: why does this have to be done? if (((PenaltyInfo)p.Value).Type.Length < 2) ((PenaltyInfo)p.Value).Type = ((Penalty.PenaltyType)Convert.ToInt32(((PenaltyInfo)p.Value).Type)).ToString(); }); return list; } } } public async Task> GetActivePenaltiesAsync(int linkId, int ip = 0) { var now = DateTime.UtcNow; using (var context = new DatabaseContext(true)) { var iqPenalties = context.Penalties .Where(p => p.LinkId == linkId || p.Link.Children.Any(a => a.IPAddress == ip)) .Where(p => p.Active) .Where(p => p.Expires > now); #if DEBUG == true var penaltiesSql = iqPenalties.ToSql(); #endif var activePenalties = await iqPenalties.ToListAsync(); // this is a bit more performant in memory (ordering) return activePenalties.OrderByDescending(p =>p.When).ToList(); } } public async Task RemoveActivePenalties(int aliasLinkId) { using (var context = new DatabaseContext()) { var now = DateTime.UtcNow; var penalties = await context.Penalties .Include(p => p.Link.Children) .Where(p => p.LinkId == aliasLinkId) .Where(p => p.Expires > now) .ToListAsync(); penalties.ForEach(async p => { p.Active = false; // reset the player levels if (p.Type == Penalty.PenaltyType.Ban) { using (var internalContext = new DatabaseContext()) { await internalContext.Clients .Where(c => c.AliasLinkId == p.LinkId) .ForEachAsync(c => c.Level = Player.Permission.User); await internalContext.SaveChangesAsync(); } } }); await context.SaveChangesAsync(); } } } }