using Microsoft.EntityFrameworkCore; using SharedLibraryCore.Database; using SharedLibraryCore.Database.Models; using SharedLibraryCore.Events; using SharedLibraryCore.Objects; using SharedLibraryCore.Services; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using static SharedLibraryCore.RCon.StaticHelpers; namespace SharedLibraryCore.Commands { public class CQuit : Command { public CQuit() : base("quit", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_QUIT_DESC"], "q", Player.Permission.Owner, false) { } public override Task ExecuteAsync(GameEvent E) { return Task.Run(() => { E.Owner.Manager.Stop(); }); } } public class COwner : Command { public COwner() : base("owner", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_OWNER_DESC"], "iamgod", Player.Permission.User, false) { } public override async Task ExecuteAsync(GameEvent E) { if ((await (E.Owner.Manager.GetClientService() as ClientService).GetOwners()).Count == 0) { E.Origin.Level = Player.Permission.Owner; await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_OWNER_SUCCESS"]); // so setpassword/login works E.Owner.Manager.GetPrivilegedClients().Add(E.Origin.ClientId, E.Origin); await E.Owner.Manager.GetClientService().Update(E.Origin); } else await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_OWNER_FAIL"]); } } public class CWarn : Command { public CWarn() : base("warn", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARN_DESC"], "w", Player.Permission.Trusted, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Origin.Level <= E.Target.Level) await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARN_FAIL"]} {E.Target.Name}"); else { await E.Target.Warn(E.Data, E.Origin); var e = new GameEvent() { Type = GameEvent.EventType.Warn, Data = E.Data, Origin = E.Origin, Target = E.Target, Owner = E.Owner }; E.Owner.Manager.GetEventHandler().AddEvent(e); } } } public class CWarnClear : Command { public CWarnClear() : base("warnclear", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARNCLEAR_DESC"], "wc", Player.Permission.Trusted, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { E.Target.Warnings = 0; String Message = $"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARNCLEAR_SUCCESS"]} {E.Target.Name}"; await E.Owner.Broadcast(Message); } } public class CKick : Command { public CKick() : base("kick", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_KICK_DESC"], "k", Player.Permission.Moderator, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Origin.Level > E.Target.Level) { await E.Target.Kick(E.Data, E.Origin); await E.Origin.Tell($"^5{E.Target} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_KICK_SUCCESS"]}"); var e = new GameEvent() { Type = GameEvent.EventType.Kick, Data = E.Data, Origin = E.Origin, Target = E.Target, Owner = E.Owner }; E.Owner.Manager.GetEventHandler().AddEvent(e); } else await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_KICK_FAIL"]} {E.Target.Name}"); } } public class CSay : Command { public CSay() : base("say", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SAY_DESC"], "s", Player.Permission.Moderator, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_MESSAGE"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { await E.Owner.Broadcast($"{(E.Owner.GameName == Server.Game.IW4 ? "^:" : "")}{E.Origin.Name} - ^6{E.Data}^7"); } } public class CTempBan : Command { public CTempBan() : base("tempban", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_TEMPBAN_DESC"], "tb", Player.Permission.Administrator, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_DURATION"], Required = true, }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { String Message = Utilities.RemoveWords(E.Data, 1).Trim(); var length = E.Data.Split(' ')[0].ToLower().ParseTimespan(); if (length.TotalHours >= 1 && length.TotalHours < 2) Message = E.Data.Replace("1h", "").Replace("1H", ""); if (E.Origin.Level > E.Target.Level) { await E.Target.TempBan(Message, length, E.Origin); await E.Origin.Tell($"^5{E.Target} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_TEMPBAN_SUCCESS"]} ^5{length.TimeSpanText()}"); var e = new GameEvent() { Type = GameEvent.EventType.TempBan, Data = E.Data, Origin = E.Origin, Target = E.Target, Owner = E.Owner }; E.Owner.Manager.GetEventHandler().AddEvent(e); } else await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_TEMPBAN_FAIL"]} {E.Target.Name}"); } } public class CBan : Command { public CBan() : base("ban", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BAN_DESC"], "b", Player.Permission.SeniorAdmin, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Origin.Level > E.Target.Level) { await E.Target.Ban(E.Data, E.Origin); await E.Origin.Tell($"^5{E.Target} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BAN_SUCCESS"]}"); } else await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BAN_FAIL"]} {E.Target.Name}"); } } public class CUnban : Command { public CUnban() : base("unban", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNBAN_DESC"], "ub", Player.Permission.SeniorAdmin, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_CLIENTID"], Required = true, }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { var penalties = await E.Owner.Manager.GetPenaltyService().GetActivePenaltiesAsync(E.Target.AliasLinkId); if (penalties.Where(p => p.Type == Penalty.PenaltyType.Ban || p.Type == Penalty.PenaltyType.TempBan).FirstOrDefault() != null) { await E.Owner.Unban(E.Data, E.Target, E.Origin); await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNBAN_SUCCESS"]} {E.Target}"); } else { await E.Origin.Tell($"{E.Target} {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNBAN_FAIL"]}"); } } } public class CWhoAmI : Command { public CWhoAmI() : base("whoami", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WHO_DESC"], "who", Player.Permission.User, false) { } public override async Task ExecuteAsync(GameEvent E) { String You = String.Format("{0} [^3#{1}^7] {2} [^3@{3}^7] [{4}^7] IP: {5}", E.Origin.Name, E.Origin.ClientNumber, E.Origin.NetworkId, E.Origin.ClientId, Utilities.ConvertLevelToColor(E.Origin.Level, E.Origin.ClientPermission.Name), E.Origin.IPAddressString); await E.Origin.Tell(You); } } public class CList : Command { public CList() : base("list", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_LIST_DESC"], "l", Player.Permission.Moderator, false) { } public override async Task ExecuteAsync(GameEvent E) { StringBuilder playerList = new StringBuilder(); int count = 0; for (int i = 0; i < E.Owner.Players.Count; i++) { var P = E.Owner.Players[i]; if (P == null) continue; // todo: fix spacing // todo: make this better :) if (P.Masked) playerList.AppendFormat("[^3{0}^7]{3}[^3{1}^7] {2}", Utilities.ConvertLevelToColor(Player.Permission.User, P.ClientPermission.Name), P.ClientNumber, P.Name, Utilities.GetSpaces(Player.Permission.SeniorAdmin.ToString().Length - Player.Permission.User.ToString().Length)); else playerList.AppendFormat("[^3{0}^7]{3}[^3{1}^7] {2}", Utilities.ConvertLevelToColor(P.Level, P.ClientPermission.Name), P.ClientNumber, P.Name, Utilities.GetSpaces(Player.Permission.SeniorAdmin.ToString().Length - P.Level.ToString().Length)); if (count == 2 || E.Owner.GetPlayersAsList().Count == 1) { await E.Origin.Tell(playerList.ToString()); await Task.Delay(FloodProtectionInterval); count = 0; playerList = new StringBuilder(); continue; } count++; } if (playerList.Length > 0) { await E.Origin.Tell(playerList.ToString()); } } } public class CHelp : Command { public CHelp() : base("help", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_HELP_DESC"], "h", Player.Permission.User, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_COMMANDS"], Required = false } }) { } public override async Task ExecuteAsync(GameEvent E) { String cmd = E.Data.Trim(); if (cmd.Length > 2) { bool found = false; foreach (Command C in E.Owner.Manager.GetCommands()) { if (C.Name == cmd.ToLower() || C.Alias == cmd.ToLower()) { await E.Origin.Tell("[^3" + C.Name + "^7] " + C.Description); await E.Origin.Tell(C.Syntax); await Task.Delay(FloodProtectionInterval); found = true; } } if (!found) await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_HELP_NOTFOUND"]); } else { int count = 0; StringBuilder helpResponse = new StringBuilder(); var CommandList = E.Owner.Manager.GetCommands(); foreach (Command C in CommandList) { if (E.Origin.Level >= C.Permission) { helpResponse.Append(" [^3" + C.Name + "^7] "); if (count >= 4) { if (E.Message[0] == '@') await E.Owner.Broadcast(helpResponse.ToString()); else await E.Origin.Tell(helpResponse.ToString()); await Task.Delay(FloodProtectionInterval); helpResponse = new StringBuilder(); count = 0; } count++; } } await E.Origin.Tell(helpResponse.ToString()); await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_HELP_MOREINFO"]); } } } public class CFastRestart : Command { public CFastRestart() : base("fastrestart", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FASTRESTART_DESC"], "fr", Player.Permission.Moderator, false) { } public override async Task ExecuteAsync(GameEvent E) { await E.Owner.ExecuteCommandAsync("fast_restart"); if (!E.Origin.Masked) await E.Owner.Broadcast($"^5{E.Origin.Name} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FASTRESTART_UNMASKED"]}"); else await E.Owner.Broadcast(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FASTRESTART_MASKED"]); } } public class CMapRotate : Command { public CMapRotate() : base("maprotate", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAPROTATE_DESC"], "mr", Player.Permission.Administrator, false) { } public override async Task ExecuteAsync(GameEvent E) { if (!E.Origin.Masked) await E.Owner.Broadcast($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAPROTATE"]} [^5{E.Origin.Name}^7]"); else await E.Owner.Broadcast(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAPROTATE"]); await Task.Delay(5000); await E.Owner.ExecuteCommandAsync("map_rotate"); } } public class CSetLevel : Command { public CSetLevel() : base("setlevel", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_DESC"], "sl", Player.Permission.Moderator, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_LEVEL"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Target == E.Origin) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_SELF"]); return; } Player.Permission oldPerm = E.Target.Level; Player.Permission newPerm = Utilities.MatchPermission(E.Data); if (newPerm == Player.Permission.Owner && !E.Owner.Manager.GetApplicationSettings().Configuration().EnableMultipleOwners) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_OWNER"]); return; } if (E.Origin.Level < Player.Permission.Owner && !E.Owner.Manager.GetApplicationSettings().Configuration().EnableSteppedHierarchy) { await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_STEPPEDDISABLED"]} ^5{E.Target.Name}"); return; } if (newPerm >= E.Origin.Level) { if (E.Origin.Level < Player.Permission.Owner) { await E.Origin.Tell(string.Format(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_LEVELTOOHIGH"], E.Target.Name, (E.Origin.Level - 1).ToString())); return; } } else if (newPerm > Player.Permission.Banned) { var ActiveClient = E.Owner.Manager.GetActiveClients() .FirstOrDefault(p => p.NetworkId == E.Target.NetworkId); if (ActiveClient != null) { ActiveClient.Level = newPerm; await E.Owner.Manager.GetClientService().Update(ActiveClient); await ActiveClient.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_SUCCESS_TARGET"]} {newPerm}"); } else { E.Target.Level = newPerm; await E.Owner.Manager.GetClientService().Update(E.Target); } try { E.Owner.Manager.GetPrivilegedClients().Add(E.Target.ClientId, E.Target); } catch (Exception) { // this updates their privilege level to the webfront claims E.Owner.Manager.GetPrivilegedClients()[E.Target.ClientId] = E.Target; } var e = new GameEvent() { Origin = E.Origin, Target = E.Target, Owner = E.Owner, Type = GameEvent.EventType.ChangePermission, Extra = new Change() { PreviousValue = oldPerm.ToString(), NewValue = newPerm.ToString() } }; E.Owner.Manager.GetEventHandler().AddEvent(e); await E.Origin.Tell($"{E.Target.Name} {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_SUCCESS"]}"); } else await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_FAIL"]); } } public class CUsage : Command { public CUsage() : base("usage", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_USAGE_DESC"], "us", Player.Permission.Moderator, false) { } public override async Task ExecuteAsync(GameEvent E) { await E.Origin.Tell($"IW4MAdmin {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_USAGE_TEXT"]}" + Math.Round(((System.Diagnostics.Process.GetCurrentProcess().PrivateMemorySize64 / 2048f) / 1200f), 1) + "MB"); } } public class CUptime : Command { public CUptime() : base("uptime", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UPTIME_DESC"], "up", Player.Permission.Moderator, false) { } public override async Task ExecuteAsync(GameEvent E) { TimeSpan uptime = DateTime.Now - System.Diagnostics.Process.GetCurrentProcess().StartTime; var loc = Utilities.CurrentLocalization.LocalizationIndex; await E.Origin.Tell($"IW4M Admin {loc["COMMANDS_UPTIME_TEXT"]} {uptime.Days} {loc["GLOBAL_TIME_DAYS"]}, {uptime.Hours} {loc["GLOBAL_TIME_HOURS"]}, {uptime.Minutes} {loc["GLOBAL_TIME_MINUTES"]}"); } } public class CListAdmins : Command { public CListAdmins() : base("admins", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ADMINS_DESC"], "a", Player.Permission.User, false) { } public static string OnlineAdmins(Server S) { var onlineAdmins = S.GetPlayersAsList() .Where(p => p.Level > Player.Permission.Flagged) .Where(p => !p.Masked) .Select(p => $"[^3{Utilities.ConvertLevelToColor(p.Level, p.ClientPermission.Name)}^7] {p.Name}"); return onlineAdmins.Count() > 0 ? string.Join(Environment.NewLine, onlineAdmins) : Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ADMINS_NONE"]; } public override async Task ExecuteAsync(GameEvent E) { foreach (string line in OnlineAdmins(E.Owner).Split(Environment.NewLine)) { var t = E.Message.IsBroadcastCommand() ? E.Owner.Broadcast(line) : E.Origin.Tell(line); await t; await Task.Delay(FloodProtectionInterval); } } } public class CLoadMap : Command { public CLoadMap() : base("map", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAP_DESC"], "m", Player.Permission.Administrator, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_MAP"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { string newMap = E.Data.Trim().ToLower(); foreach (Map m in E.Owner.Maps) { if (m.Name.ToLower() == newMap || m.Alias.ToLower() == newMap) { await E.Owner.Broadcast($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAP_SUCCESS"]} ^5{m.Alias}"); await Task.Delay(5000); await E.Owner.LoadMap(m.Name); return; } } await E.Owner.Broadcast($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAP_UKN"]} ^5{newMap}"); await Task.Delay(5000); await E.Owner.LoadMap(newMap); } } public class CFindPlayer : Command { public CFindPlayer() : base("find", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FIND_DESC"], "f", Player.Permission.Administrator, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Data.Length < 3) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FIND_MIN"]); return; } IList db_players = (await (E.Owner.Manager.GetClientService() as ClientService) .GetClientByName(E.Data)) .OrderByDescending(p => p.LastConnection) .ToList(); if (db_players.Count == 0) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FIND_EMPTY"]); return; } foreach (var P in db_players) { string localizedLevel = Utilities.CurrentLocalization.LocalizationIndex[$"GLOBAL_PERMISSION_{P.Level.ToString().ToUpper()}"]; // they're not going by another alias string msg = P.Name.ToLower().Contains(E.Data.ToLower()) ? $"[^3{P.Name}^7] [^3@{P.ClientId}^7] - [{ Utilities.ConvertLevelToColor(P.Level, localizedLevel)}^7] - {P.IPAddressString} | last seen {Utilities.GetTimePassed(P.LastConnection)}" : $"({P.AliasLink.Children.FirstOrDefault(a => a.Name.ToLower().Contains(E.Data.ToLower()))?.Name})->[^3{P.Name}^7] [^3@{P.ClientId}^7] - [{ Utilities.ConvertLevelToColor(P.Level, localizedLevel)}^7] - {P.IPAddressString} | last seen {Utilities.GetTimePassed(P.LastConnection)}"; await E.Origin.Tell(msg); await Task.Delay(FloodProtectionInterval); } } } public class CListRules : Command { public CListRules() : base("rules", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RULES_DESC"], "r", Player.Permission.User, false) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Owner.Manager.GetApplicationSettings().Configuration().GlobalRules?.Count < 1 && E.Owner.ServerConfig.Rules?.Count < 1) { if (E.Message.IsBroadcastCommand()) await E.Owner.Broadcast(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RULES_NONE"]); else await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RULES_NONE"]); } else { var rules = new List(); rules.AddRange(E.Owner.Manager.GetApplicationSettings().Configuration().GlobalRules); if (E.Owner.ServerConfig.Rules != null) rules.AddRange(E.Owner.ServerConfig.Rules); foreach (string r in rules) { var t = E.Message.IsBroadcastCommand() ? E.Owner.Broadcast($"- {r}") : E.Origin.Tell($"- {r}"); await t; await Task.Delay(FloodProtectionInterval); } } } } public class CPrivateMessage : Command { public CPrivateMessage() : base("privatemessage", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PM_DESC"], "pm", Player.Permission.User, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_MESSAGE"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { await E.Target.Tell($"^1{E.Origin.Name} ^3[PM]^7 - {E.Data}"); await E.Origin.Tell($"To ^3{E.Target.Name} ^7-> {E.Data}"); } } public class CFlag : Command { public CFlag() : base("flag", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_DESC"], "fp", Player.Permission.Moderator, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Target.Level >= E.Origin.Level) { await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_FAIL"]} ^5{E.Target.Name}"); return; } if (E.Target.Level == Player.Permission.Flagged) { await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_ALREADYFLAGGED"]}"); } else { E.Target.Level = Player.Permission.Flagged; Penalty newPenalty = new Penalty() { Type = Penalty.PenaltyType.Flag, Expires = DateTime.UtcNow, Offender = E.Target, Offense = E.Data, Punisher = E.Origin, Active = true, When = DateTime.UtcNow, Link = E.Target.AliasLink }; await E.Owner.Manager.GetPenaltyService().Create(newPenalty); var e = new GameEvent() { Type = GameEvent.EventType.Flag, Data = E.Data, Origin = E.Origin, Target = E.Target, Owner = E.Owner }; E.Owner.Manager.GetEventHandler().AddEvent(e); await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_SUCCESS"]} ^5{E.Target.Name}"); } } } public class CUnflag : Command { public CUnflag() : base("unflag", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNFLAG_DESC"], "uf", Player.Permission.Moderator, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Target.Level >= E.Origin.Level) { await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNFLAG_FAIL"]} ^5{E.Target.Name}"); return; } if (E.Target.Level == Player.Permission.Flagged) { E.Target.Level = Player.Permission.User; await E.Owner.Manager.GetClientService().Update(E.Target); await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_UNFLAG"]} ^5{E.Target.Name}"); var e = new GameEvent() { Data = E.Data, Origin = E.Origin, Target = E.Target, Owner = E.Owner, Type = GameEvent.EventType.Unflag }; E.Owner.Manager.GetEventHandler().AddEvent(e); } else { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNFLAG_NOTFLAGGED"]); } } } public class CReport : Command { public CReport() : base("report", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_DESC"], "rep", Player.Permission.User, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true }, new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Data.ToLower().Contains("camp")) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL_CAMP"]); return; } if (E.Owner.Reports.Find(x => (x.Origin == E.Origin && x.Target.NetworkId == E.Target.NetworkId)) != null) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL_DUPLICATE"]); return; } if (E.Target == E.Origin) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL_SELF"]); return; } if (E.Target.Level > E.Origin.Level) { await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL"]} {E.Target.Name}"); return; } E.Owner.Reports.Add(new Report(E.Target, E.Origin, E.Data)); Penalty newReport = new Penalty() { Type = Penalty.PenaltyType.Report, Expires = DateTime.UtcNow, Offender = E.Target, Offense = E.Data, Punisher = E.Origin, Active = true, When = DateTime.UtcNow, Link = E.Target.AliasLink }; await E.Owner.Manager.GetPenaltyService().Create(newReport); await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_SUCCESS"]); var e = new GameEvent() { Type = GameEvent.EventType.Report, Data = E.Data, Origin = E.Origin, Target = E.Target, Owner = E.Owner }; E.Owner.Manager.GetEventHandler().AddEvent(e); await E.Owner.ToAdmins(String.Format("^5{0}^7->^1{1}^7: {2}", E.Origin.Name, E.Target.Name, E.Data)); } } public class CListReports : Command { public CListReports() : base("reports", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORTS_DESC"], "reps", Player.Permission.Moderator, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_CLEAR"], Required = false } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Data != null && E.Data.ToLower().Contains(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_CLEAR"])) { E.Owner.Reports = new List(); await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORTS_CLEAR_SUCCESS"]); return; } if (E.Owner.Reports.Count < 1) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORTS_NONE"]); return; } foreach (Report R in E.Owner.Reports) { await E.Origin.Tell(String.Format("^5{0}^7->^1{1}^7: {2}", R.Origin.Name, R.Target.Name, R.Reason)); await Task.Delay(FloodProtectionInterval); } } } public class CMask : Command { public CMask() : base("mask", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MASK_DESC"], "hide", Player.Permission.Moderator, false) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Origin.Masked) { E.Origin.Masked = false; await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MASK_OFF"]); } else { E.Origin.Masked = true; await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MASK_ON"]); } await E.Owner.Manager.GetClientService().Update(E.Origin); } } public class CListBanInfo : Command { public CListBanInfo() : base("baninfo", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BANINFO_DESC"], "bi", Player.Permission.Moderator, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { var B = await E.Owner.Manager.GetPenaltyService().GetClientPenaltiesAsync(E.Target.ClientId); var penalty = B.FirstOrDefault(b => b.Type > Penalty.PenaltyType.Kick && b.Expires > DateTime.UtcNow); if (penalty == null) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BANINFO_NONE"]); return; } string timeRemaining = penalty.Type == Penalty.PenaltyType.TempBan ? $"({(penalty.Expires - DateTime.UtcNow).TimeSpanText()} remaining)" : ""; string success = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BANINFO_SUCCESS"]; await E.Origin.Tell($"^1{E.Target.Name} ^7{string.Format(success, penalty.Punisher.Name)} {penalty.Punisher.Name} {timeRemaining}"); } } public class CListAlias : Command { public CListAlias() : base("alias", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ALIAS_DESC"], "known", Player.Permission.Moderator, true, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = true, } }) { } public override async Task ExecuteAsync(GameEvent E) { StringBuilder message = new StringBuilder(); var names = new List(E.Target.AliasLink.Children.Select(a => a.Name)); var IPs = new List(E.Target.AliasLink.Children.Select(a => a.IPAddress.ConvertIPtoString()).Distinct()); await E.Target.Tell($"[^3{E.Target}^7]"); message.Append($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ALIAS_ALIASES"]}: "); message.Append(String.Join(" | ", names)); await E.Origin.Tell(message.ToString()); message.Clear(); message.Append($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ALIAS_IPS"]}: "); message.Append(String.Join(" | ", IPs)); await E.Origin.Tell(message.ToString()); } } public class CExecuteRCON : Command { public CExecuteRCON() : base("rcon", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RCON_DESC"], "rcon", Player.Permission.Owner, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_COMMANDS"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { var Response = await E.Owner.ExecuteCommandAsync(E.Data.Trim()); foreach (string S in Response) await E.Origin.Tell(S.StripColors()); if (Response.Length == 0) await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RCON_SUCCESS"]); } } public class CPlugins : Command { public CPlugins() : base("plugins", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PLUGINS_DESC"], "p", Player.Permission.Administrator, false) { } public override async Task ExecuteAsync(GameEvent E) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PLUGINS_LOADED"]); foreach (var P in Plugins.PluginImporter.ActivePlugins) { await E.Origin.Tell(String.Format("^3{0} ^7[v^3{1}^7] by ^5{2}^7", P.Name, P.Version, P.Author)); await Task.Delay(FloodProtectionInterval); } } } public class CIP : Command { public CIP() : base("getexternalip", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_IP_DESC"], "ip", Player.Permission.User, false) { } public override async Task ExecuteAsync(GameEvent E) { await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_IP_SUCCESS"]} ^5{E.Origin.IPAddressString}"); } } public class CPruneAdmins : Command { public CPruneAdmins() : base("prune", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PRUNE_DESC"], "pa", Player.Permission.Owner, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_INACTIVE"], Required = false } }) { } public override async Task ExecuteAsync(GameEvent E) { int inactiveDays = 30; try { if (E.Data.Length > 0) { inactiveDays = Int32.Parse(E.Data); if (inactiveDays < 1) throw new FormatException(); } } catch (FormatException) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PRUNE_FAIL"]); return; } List inactiveUsers = null; // update user roles using (var context = new DatabaseContext()) { var lastActive = DateTime.UtcNow.AddDays(-inactiveDays); inactiveUsers = await context.Clients .Where(c => c.Level > Player.Permission.Flagged && c.Level <= Player.Permission.Moderator) .Where(c => c.LastConnection < lastActive) .ToListAsync(); inactiveUsers.ForEach(c => c.Level = Player.Permission.User); await context.SaveChangesAsync(); } await E.Origin.Tell($"^5{inactiveUsers.Count} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PRUNE_SUCCESS"]}"); } } public class CSetPassword : Command { public CSetPassword() : base("setpassword", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETPASSWORD_DESC"], "sp", Player.Permission.Moderator, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PASSWORD"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Data.Length < 5) { await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PASSWORD_FAIL"]); return; } string[] hashedPassword = Helpers.Hashing.Hash(E.Data); E.Origin.Password = hashedPassword[0]; E.Origin.PasswordSalt = hashedPassword[1]; // update the password for the client in privileged E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId].Password = hashedPassword[0]; E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId].PasswordSalt = hashedPassword[1]; await E.Owner.Manager.GetClientService().Update(E.Origin); await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PASSWORD_SUCCESS"]); } } public class CKillServer : Command { public CKillServer() : base("killserver", "kill the game server", "kill", Player.Permission.Administrator, false) { } public override async Task ExecuteAsync(GameEvent E) { var gameserverProcesses = System.Diagnostics.Process.GetProcessesByName("iw4x"); System.Diagnostics.Process currentProcess = null; foreach (var p in gameserverProcesses) { string cmdLine = Utilities.GetCommandLine(p.Id); var regex = Regex.Match(cmdLine, @".*((?:\+set|\+) net_port) +([0-9]+).*"); if (regex.Success && Int32.Parse(regex.Groups[2].Value) == E.Owner.GetPort()) { currentProcess = p; } } if (currentProcess == null) { await E.Origin.Tell("Could not find running/stalled instance of IW4x"); } else { // attempt to kill it natively try { if (!E.Owner.Throttled) { #if !DEBUG await E.Owner.ExecuteCommandAsync("quit"); #endif } } catch (Exceptions.NetworkException) { await E.Origin.Tell("Unable to cleanly shutdown server, forcing"); } if (!currentProcess.HasExited) { try { currentProcess.Kill(); await E.Origin.Tell("Successfully killed server process"); } catch (Exception e) { await E.Origin.Tell("Could not kill server process"); E.Owner.Logger.WriteDebug("Unable to kill process"); E.Owner.Logger.WriteDebug($"Exception: {e.Message}"); return; } } } } } public class CPing : Command { public CPing() : base("ping", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_DESC"], "pi", Player.Permission.User, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"], Required = false } }) { } public override async Task ExecuteAsync(GameEvent E) { if (E.Message.IsBroadcastCommand()) { if (E.Target == null) await E.Owner.Broadcast($"{E.Origin.Name}'s {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_TARGET"]} ^5{E.Origin.Ping}^7ms"); else await E.Owner.Broadcast($"{E.Target.Name}'s {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_TARGET"]} ^5{E.Target.Ping}^7ms"); } else { if (E.Target == null) await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_SELF"]} ^5{E.Origin.Ping}^7ms"); else await E.Origin.Tell($"{E.Target.Name}'s {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_TARGET"]} ^5{E.Target.Ping}^7ms"); } } } public class CSetGravatar : Command { public CSetGravatar() : base("setgravatar", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_GRAVATAR_DESC"], "sg", Player.Permission.User, false, new CommandArgument[] { new CommandArgument() { Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_GRAVATAR"], Required = true } }) { } public override async Task ExecuteAsync(GameEvent E) { using (var ctx = new DatabaseContext()) { var iqMeta = from meta in ctx.EFMeta where meta.ClientId == E.Origin.ClientId where meta.Key == "GravatarEmail" select meta; var gravatarMeta = await iqMeta.FirstOrDefaultAsync(); // gravatar meta has never been added if (gravatarMeta == null) { using (var md5 = MD5.Create()) { gravatarMeta = new EFMeta() { Active = true, ClientId = E.Origin.ClientId, Key = "GravatarEmail", Value = string.Concat(md5.ComputeHash(E.Data.ToLower().Select(d => Convert.ToByte(d)).ToArray()) .Select(h => h.ToString("x2"))), }; ctx.EFMeta.Add(gravatarMeta); await ctx.SaveChangesAsync(); await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_GRAVATAR_SUCCESS_NEW"]); return; } } else { ctx.EFMeta.Update(gravatarMeta); using (var md5 = MD5.Create()) { gravatarMeta.Value = string.Concat(md5.ComputeHash(E.Data.ToLower().Select(d => Convert.ToByte(d)).ToArray()) .Select(h => h.ToString("x2"))); gravatarMeta.Updated = DateTime.UtcNow; } await ctx.SaveChangesAsync(); await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_GRAVATAR_SUCCESS_UPDATE"]); } } } } /// /// Retrieves the next map in rotation /// public class CNextMap : Command { public CNextMap() : base("nextmap", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_NEXTMAP_DESC"], "nm", Player.Permission.User, false) { } public static async Task GetNextMap(Server s) { string mapRotation = (await s.GetDvarAsync("sv_mapRotation")).Value.ToLower(); var regexMatches = Regex.Matches(mapRotation, @"(gametype +([a-z]{1,4}))? *map ([a-z|_]+)", RegexOptions.IgnoreCase).ToList(); // find the current map in the rotation var currentMap = regexMatches.Where(m => m.Groups[3].ToString() == s.CurrentMap.Name); var lastMap = regexMatches.LastOrDefault(); Map nextMap = null; // no maprotation at all if (regexMatches.Count() == 0) { return $"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_NEXTMAP_SUCCESS"]} ^5{s.CurrentMap.Alias}/{Utilities.GetLocalizedGametype(s.Gametype)}"; } // the current map is not in rotation if (currentMap.Count() == 0) { nextMap = new Map() { // this happens if it's an unknown custom or DLC map Alias = "Unknown" }; } // there's duplicate maps in rotation else if (currentMap.Count() > 1) { // gametype has been manually specified var duplicateMaps = currentMap.Where(m => !string.IsNullOrEmpty(m.Groups[1].ToString())); // more than one instance of map in rotation if (duplicateMaps.Count() > 0) { currentMap = duplicateMaps.Where(m => m.Groups[2].ToString() == s.Gametype); } // else we just have to assume it's the first one } // if the current map is the last map, the next map is the first map var nextMapMatch = currentMap.First().Index != lastMap.Index ? regexMatches[regexMatches.IndexOf(currentMap.First()) + 1] : regexMatches.First(); nextMap = s.Maps.FirstOrDefault(m => m.Name == nextMapMatch.Groups[3].ToString()) ?? nextMap; string nextGametype = nextMapMatch.Groups[2].ToString().Length == 0 ? Utilities.GetLocalizedGametype(s.Gametype) : Utilities.GetLocalizedGametype(nextMapMatch.Groups[2].ToString()); return $"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_NEXTMAP_SUCCESS"]} ^5{nextMap.Alias}/{nextGametype}"; } public override async Task ExecuteAsync(GameEvent E) { await E.Origin.Tell(await GetNextMap(E.Owner)); } } }