using System; using SharedLibrary; using System.Text; using System.IO; using System.Collections.Generic; using System.Data; namespace SamplePlugin { #if SAMPLE_CODE public class SampleCommand : Command { public SampleCommand() : base("testplugin", "sample plugin command. syntax !testplugin", "tp", Player.Permission.User, 0, false) { } public override void Execute(Event E) { Player clientWhoSent = E.Origin; Server originatingServer = E.Owner; String[] messageToClient = { String.Format("The command {0} was requested by ^3{1}", Name, clientWhoSent.Name), String.Format("The command was request on server ^1{0}", originatingServer.getName()) }; foreach (String Line in messageToClient) clientWhoSent.Tell(Line); } } public class AnotherSampleCommand : Command { public AnotherSampleCommand() : base("scream", "broadcast your message. syntax !scream ", "s", Player.Permission.Moderator, 1, false) { } public override void Execute(Event E) { Server originatingServer = E.Owner; String Message = E.Data; String Sender = E.Origin.Name; for (int i = 0; i < 10; i++) originatingServer.Broadcast(String.Format("^7{0}: ^{1}{2}^7", Sender, i, Message)); originatingServer.Log.Write("This line is coming from the plugin " + this.Name, Log.Level.Production); } } public class SampleEvent : EventNotify { public override void onLoad() { Console.WriteLine("The sample event plugin was loaded!"); } public override void onEvent(Event E) { E.Owner.Broadcast("An event occured of type: ^1" + E.Type); if (E.Data != null) E.Origin.Tell(E.Data); } } public class InvalidCommandExample { private void doNotDoThis() { } } #endif public class StatCommand : Command { public StatCommand() : base("stats", "view your stats. syntax !stats", "xlrstats", Player.Permission.User, 0, false) { } public override void Execute(Event E) { PlayerStats pStats = Stats.playerStats.getStats(E.Origin); String statLine = String.Format("^5{0} ^7KILLS | ^5{1} ^7DEATHS | ^5{2} ^7KDR | ^5{3} ^7SKILL", pStats.Kills, pStats.Deaths, pStats.KDR, pStats.Skill); E.Origin.Tell(statLine); } } public class Stats : Plugin { public static StatsDB playerStats { get; private set; } public override void onEvent(Event E) { if (E.Type == Event.GType.Kill) { Player Killer = E.Origin; PlayerStats killerStats = playerStats.getStats(Killer); if (Killer != E.Target) { killerStats.Kills++; if (killerStats.Deaths == 0) killerStats.KDR = killerStats.Kills; else killerStats.KDR = killerStats.Kills / killerStats.Deaths; playerStats.updateStats(Killer, killerStats); } } if (E.Type == Event.GType.Death) { Player Victim = E.Origin; PlayerStats victimStats = playerStats.getStats(Victim); victimStats.Deaths++; victimStats.KDR = victimStats.Kills / victimStats.Deaths; playerStats.updateStats(Victim, victimStats); } } public override void onLoad() { playerStats = new StatsDB("stats.rm"); } public override void onUnload() { } public override string Name { get { return "Basic Stats"; } } public override float Version { get { return 0.1f; } } } public class StatsDB : Database { public StatsDB(String FN) : base(FN) { } public override void Init() { if (!File.Exists(FileName)) { String Create = "CREATE TABLE [STATS] ( [npID] TEXT, [KILLS] INTEGER DEFAULT 0, [DEATHS] INTEGER DEFAULT 0, [KDR] REAL DEFAULT 0, [SKILL] REAL DEFAULT 0, [MEAN] REAL DEFAULT 0, [DEV] REAL DEFAULT 0 );"; ExecuteNonQuery(Create); } } public void addPlayer(Player P) { Dictionary newPlayer = new Dictionary(); newPlayer.Add("npID", P.npID); newPlayer.Add("KILLS", 0); newPlayer.Add("DEATHS", 0); newPlayer.Add("KDR", 0); newPlayer.Add("SKILL", 0); Insert("STATS", newPlayer); } public PlayerStats getStats(Player P) { String Query = String.Format("SELECT * FROM STATS WHERE npID = '{0}'", P.npID); DataTable Result = GetDataTable(Query); if (Result != null && Result.Rows.Count > 0) { DataRow ResponseRow = Result.Rows[0]; return new PlayerStats( Convert.ToInt32(ResponseRow["KILLS"]), Convert.ToInt32(ResponseRow["DEATHS"]), Convert.ToDouble(ResponseRow["KDR"]), Convert.ToDouble(ResponseRow["SKILL"]) ); } else { addPlayer(P); return getStats(P); } } public void updateStats(Player P, PlayerStats S) { Dictionary updatedPlayer = new Dictionary(); updatedPlayer.Add("KILLS", S.Kills); updatedPlayer.Add("DEATHS", S.Deaths); updatedPlayer.Add("KDR", Math.Round(S.KDR, 2)); updatedPlayer.Add("SKILL", S.Skill); Update("STATS", updatedPlayer, String.Format("npID = '{0}'", P.npID)); } } public struct PlayerStats { public PlayerStats(int K, int D, double DR, double S) { Kills = K; Deaths = D; KDR = DR; Skill = S; } public int Kills; public int Deaths; public double KDR; public double Skill; } }