using System; using System.Collections.Generic; using Microsoft.AspNetCore.Mvc; using SharedLibraryCore; using SharedLibraryCore.Dtos; using System.Linq; using System.Net; using System.Threading; using System.Threading.Tasks; using Data.Models.Client.Stats; using Microsoft.AspNetCore.Hosting.Server; using SharedLibraryCore.Configuration; using SharedLibraryCore.Interfaces; using static SharedLibraryCore.Server; namespace WebfrontCore.ViewComponents { public class ServerListViewComponent : ViewComponent { private readonly IServerDataViewer _serverDataViewer; private readonly ApplicationConfiguration _appConfig; private readonly DefaultSettings _defaultSettings; public ServerListViewComponent(IServerDataViewer serverDataViewer, ApplicationConfiguration applicationConfiguration, DefaultSettings defaultSettings) { _serverDataViewer = serverDataViewer; _appConfig = applicationConfiguration; _defaultSettings = defaultSettings; } public IViewComponentResult Invoke(Game? game) { if (game.HasValue) { ViewBag.Maps = _defaultSettings.Maps.FirstOrDefault(map => map.Game == game)?.Maps.ToList() ?? new List(); } else { ViewBag.Maps = _defaultSettings.Maps.SelectMany(maps => maps.Maps).ToList(); } var servers = Program.Manager.GetServers().Where(server => !game.HasValue || server.GameName == game); var serverInfo = new List(); foreach (var server in servers) { var serverId = server.GetIdForServer().Result; var clientHistory = _serverDataViewer.ClientHistoryAsync(_appConfig.MaxClientHistoryTime, CancellationToken.None).Result? .FirstOrDefault(history => history.ServerId == serverId) ?? new ClientHistoryInfo { ServerId = serverId, ClientCounts = new List() }; var counts = clientHistory.ClientCounts?.AsEnumerable() ?? Enumerable.Empty(); if (server.ClientHistory.ClientCounts.Any()) { counts = counts.Union(server.ClientHistory.ClientCounts.Where(history => history.Time > (clientHistory.ClientCounts?.LastOrDefault()?.Time ?? DateTime.MinValue))) .Where(history => history.Time >= DateTime.UtcNow - _appConfig.MaxClientHistoryTime); } serverInfo.Add(new ServerInfo { Name = server.Hostname, ID = server.EndPoint, Port = server.Port, Map = server.CurrentMap.Alias, ClientCount = server.Clients.Count(client => client != null), MaxClients = server.MaxClients, GameType = server.GametypeName, ClientHistory = new ClientHistoryInfo { ServerId = server.EndPoint, ClientCounts = counts.ToList() }, Players = server.GetClientsAsList() .Select(p => new PlayerInfo() { Name = p.Name, ClientId = p.ClientId, Level = p.Level.ToLocalizedLevelName(), LevelInt = (int) p.Level, Tag = p.Tag, ZScore = p.GetAdditionalProperty(IW4MAdmin.Plugins.Stats.Helpers .StatManager .CLIENT_STATS_KEY)?.ZScore }).ToList(), ChatHistory = server.ChatHistory.ToList(), Online = !server.Throttled, IPAddress = server.IP, ExternalIPAddress = server.ResolvedIpEndPoint.Address.IsInternal() ? Program.Manager.ExternalIPAddress : server.IP, ConnectProtocolUrl = server.EventParser.URLProtocolFormat.FormatExt( server.ResolvedIpEndPoint.Address.IsInternal() ? Program.Manager.ExternalIPAddress : server.IP, server.Port) }); } return View("_List", serverInfo); } } }