using System; using System.Threading; using System.Text; using System.Text.RegularExpressions; using System.Linq; using System.Collections.Generic; using SharedLibrary.Objects; using static SharedLibrary.Server; namespace SharedLibrary { public static class Utilities { //Get string with specified number of spaces -- really only for visual output public static String GetSpaces(int Num) { String SpaceString = String.Empty; while (Num > 0) { SpaceString += ' '; Num--; } return SpaceString; } //Remove words from a space delimited string public static String RemoveWords(this string str, int num) { if (str == null || str.Length == 0) return ""; String newStr = String.Empty; String[] tmp = str.Split(' '); for (int i = 0; i < tmp.Length; i++) { if (i >= num) newStr += tmp[i] + ' '; } return newStr; } public static List PlayersFromStatus(String[] Status) { List StatusPlayers = new List(); foreach (String S in Status) { String responseLine = S.Trim(); if (Regex.Matches(responseLine, @"\d+$", RegexOptions.IgnoreCase).Count > 0 && responseLine.Length > 72) // its a client line! { String[] playerInfo = responseLine.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); int cID = -1; int Ping = -1; Int32.TryParse(playerInfo[2], out Ping); String cName = Utilities.StripColors(responseLine.Substring(46, 18)).Trim(); string npID = Regex.Match(responseLine, @"([a-z]|[0-9]){16}", RegexOptions.IgnoreCase).Value; int.TryParse(playerInfo[0], out cID); var regex = Regex.Match(responseLine, @"\d+\.\d+\.\d+.\d+\:\d{1,5}"); string cIP = regex.Value.Split(':')[0]; Player P = new Player() { Name = cName, NetworkId = npID, ClientNumber = cID, IPAddress = cIP, Ping = Ping }; StatusPlayers.Add(P); } } return StatusPlayers; } public static Player.Permission MatchPermission(String str) { String lookingFor = str.ToLower(); for (Player.Permission Perm = Player.Permission.User; Perm < Player.Permission.Console; Perm++) if (lookingFor.Contains(Perm.ToString().ToLower())) return Perm; return Player.Permission.Banned; } /// /// Remove all IW Engine color codes /// /// String containing color codes /// public static String StripColors(this string str) { if (str == null) return ""; return Regex.Replace(str, @"\^([0-9]|\:)", ""); } /// /// Get the IW Engine color code corresponding to an admin level /// /// Specified player level /// public static String ConvertLevelToColor(Player.Permission level) { switch (level) { case Player.Permission.Banned: return "^1" + Player.Permission.Banned; case Player.Permission.Flagged: return "^9" + Player.Permission.Flagged; case Player.Permission.Owner: return "^5" + Player.Permission.Owner; case Player.Permission.User: return "^2" + Player.Permission.User; case Player.Permission.Trusted: return "^3" + Player.Permission.Trusted; default: return "^6" + level; } } public static String ProcessMessageToken(IList tokens, String str) { MatchCollection RegexMatches = Regex.Matches(str, @"\{\{[A-Z]+\}\}", RegexOptions.IgnoreCase); foreach (Match M in RegexMatches) { String Match = M.Value; String Identifier = M.Value.Substring(2, M.Length - 4); var found = tokens.FirstOrDefault(t => t.Name.ToLower() == Identifier.ToLower()); if (found != null) str = str.Replace(Match, found.ToString()); } return str; } public static bool IsBroadcastCommand(this string str) { return str[0] == '@'; } /// /// Get the full gametype name /// /// Shorthand gametype reported from server /// public static String GetLocalizedGametype(String input) { switch (input) { case "dm": return "Deathmatch"; case "war": return "Team Deathmatch"; case "koth": return "Headquarters"; case "ctf": return "Capture The Flag"; case "dd": return "Demolition"; case "dom": return "Domination"; case "sab": return "Sabotage"; case "sd": return "Search & Destroy"; case "vip": return "Very Important Person"; case "gtnw": return "Global Thermonuclear War"; case "oitc": return "One In The Chamber"; case "arena": return "Arena"; case "dzone": return "Drop Zone"; case "gg": return "Gun Game"; case "snipe": return "Sniping"; case "ss": return "Sharp Shooter"; case "m40a3": return "M40A3"; case "fo": return "Face Off"; case "dmc": return "Deathmatch Classic"; case "killcon": return "Kill Confirmed"; case "oneflag": return "One Flag CTF"; default: return input; } } public static String DateTimeSQLite(DateTime datetime) { return datetime.ToString("yyyy-MM-dd H:mm:ss"); } public static String GetTimePassed(DateTime start) { return GetTimePassed(start, true); } public static String GetTimePassed(DateTime start, bool includeAgo) { TimeSpan Elapsed = DateTime.Now - start; string ago = includeAgo ? " ago" : ""; if (Elapsed.TotalSeconds < 30 && includeAgo) return "just now"; if (Elapsed.TotalMinutes < 120) { if (Elapsed.TotalMinutes < 1.5) return $"1 minute{ago}"; return Math.Round(Elapsed.TotalMinutes, 0) + $" minutes{ago}"; } if (Elapsed.TotalHours <= 24) { if (Elapsed.TotalHours < 1.5) return $"1 hour{ago}"; return Math.Round(Elapsed.TotalHours, 0) + $" hours{ago}"; } if (Elapsed.TotalDays <= 365) { if (Elapsed.TotalDays < 1.5) return $"1 day{ago}"; return Math.Round(Elapsed.TotalDays, 0) + $" days{ago}"; } else return $"a very long time{ago}"; } public static Game GetGame(string gameName) { if (gameName.Contains("IW4")) return Game.IW4; if (gameName.Contains("CoD4")) return Game.IW3; if (gameName.Contains("WaW")) return Game.T4; if (gameName.Contains("COD_T5_S")) return Game.T5; if (gameName.Contains("IW5")) return Game.IW5; return Game.UKN; } public static TimeSpan ParseTimespan(this string input) { var expressionMatch = Regex.Match(input, @"[0-9]+.\b"); if (!expressionMatch.Success) // fallback to default tempban length of 1 hour return new TimeSpan(1, 0, 0); char lengthDenote = expressionMatch.Value[expressionMatch.Value.Length - 1]; int length = Int32.Parse(expressionMatch.Value.Substring(0, expressionMatch.Value.Length - 1)); switch (lengthDenote) { case 'm': return new TimeSpan(0, length, 0); case 'h': return new TimeSpan(length, 0, 0); case 'd': return new TimeSpan(length, 0, 0, 0); case 'w': return new TimeSpan(length * 7, 0, 0, 0); case 'y': return new TimeSpan(length * 365, 0, 0, 0); default: return new TimeSpan(1, 0, 0); } } public static string TimeSpanText(this TimeSpan span) { if (span.TotalMinutes < 60) return $"{span.Minutes} minute(s)"; else if (span.Hours >= 1 && span.TotalHours < 24) return $"{span.Hours} hour(s)"; else if (span.TotalDays >= 1 && span.TotalDays < 7) return $"{span.Days} day(s)"; else if (span.TotalDays >= 7 && span.TotalDays < 365) return $"{Math.Ceiling(span.Days / 7.0)} week(s)"; else if (span.TotalDays >= 365 && span.TotalDays < 36500) return $"{Math.Ceiling(span.Days / 365.0)} year(s)"; else if (span.TotalDays >= 36500) return "Forever"; return "1 hour"; } public static string EscapeMarkdown(this string markdownString) { return markdownString.Replace("<", "\\<").Replace(">", "\\>").Replace("|", "\\|"); } public static Player AsPlayer(this Database.Models.EFClient client) { return client == null ? null : new Player() { Active = client.Active, AliasLink =client.AliasLink, AliasLinkId = client.AliasLinkId, ClientId = client.ClientId, ClientNumber = 0, FirstConnection = client.FirstConnection, Connections = client.Connections, IPAddress = client.IPAddress, NetworkId = client.NetworkId, Name = client.Name, Level = client.Level, TotalConnectionTime = client.TotalConnectionTime, Masked = client.Masked, LastConnection = DateTime.UtcNow }; } } }