using Data.Models;
namespace SharedLibraryCore.Interfaces
{
public interface IClientNoticeMessageFormatter
{
///
/// builds a game formatted notice message
///
/// current penalty the message is for
/// previous penalty the current penalty relates to
/// RCon parser config
///
string BuildFormattedMessage(IRConParserConfiguration config, EFPenalty currentPenalty,
EFPenalty originalPenalty = null);
}
}