using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Helpers;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace IW4MAdmin.Plugins.Stats.Models
{
///
/// This class houses the information for anticheat snapshots (used for validating a ban)
///
public class EFACSnapshot : SharedEntity
{
[Key]
public int SnapshotId { get; set; }
public int ClientId { get; set; }
[ForeignKey("ClientId")]
public EFClient Client { get; set; }
public DateTime When { get; set; }
public int CurrentSessionLength { get; set; }
public int TimeSinceLastEvent { get; set; }
public double EloRating { get; set; }
public int SessionScore { get; set; }
public double SessionSPM { get; set; }
public int Hits { get; set; }
public int Kills { get; set; }
public int Deaths { get; set; }
public double CurrentStrain { get; set; }
public double StrainAngleBetween { get; set; }
public double SessionAngleOffset { get; set; }
public double RecoilOffset { get; set; }
public int LastStrainAngleId { get; set; }
[ForeignKey("LastStrainAngleId")]
public Vector3 LastStrainAngle { get; set; }
public int HitOriginId { get; set; }
[ForeignKey("HitOriginId")]
public Vector3 HitOrigin { get; set; }
public int HitDestinationId { get; set; }
[ForeignKey("HitDestinationId")]
public Vector3 HitDestination { get; set; }
public double Distance { get; set; }
public int CurrentViewAngleId { get; set; }
[ForeignKey("CurrentViewAngleId")]
public Vector3 CurrentViewAngle { get; set; }
public IW4Info.WeaponName WeaponId { get; set; }
public IW4Info.HitLocation HitLocation { get; set; }
public IW4Info.MeansOfDeath HitType { get; set; }
public virtual ICollection PredictedViewAngles { get; set; }
}
}