using System; using System.Threading.Tasks; using System.Collections.Generic; using SharedLibrary; using SharedLibrary.Interfaces; using SharedLibrary.Network; using SharedLibrary.Helpers; namespace Plugin { public class FastRestartConfig : Serialize { public bool Enabled; } public class CEnableFastRestart : Command { public CEnableFastRestart() : base("frenable", "enable fast restarting at the end of a map. syntax: !fre", "fre", Player.Permission.SeniorAdmin, 0, false) { } public override async Task ExecuteAsync(Event E) { FastRestartPlugin.ConfigManager.UpdateProperty(E.Owner, new KeyValuePair("Enabled", true)); await E.Origin.Tell("Fast restarting is now enabled for this server"); } } public class CDisableFastRestart : Command { public CDisableFastRestart() : base("fredisable", "disable fast restarting at the end of a map. syntax: !frd", "frd", Player.Permission.SeniorAdmin, 0, false) { } public override async Task ExecuteAsync(Event E) { FastRestartPlugin.ConfigManager.UpdateProperty(E.Owner, new KeyValuePair("Enabled", false)); await E.Origin.Tell("Fast restarting is now disabled for this server"); } } public class FastRestartPlugin : IPlugin { bool MatchEnded; DateTime MatchEndTime; Dictionary FastRestarts; public static ConfigurationManager ConfigManager { get; private set; } public string Name { get { return "Fast Restarter"; } } public float Version { get { return 1.0f; } } public string Author { get { return "RaidMax"; } } public async Task OnEventAsync(Event E, Server S) { if (E.Type == Event.GType.Start) { ConfigManager.AddConfiguration(S); if (ConfigManager.GetConfiguration(S).Keys.Count == 0) ConfigManager.AddProperty(S, new KeyValuePair("Enabled", false)); FastRestarts.Add(S.GetHashCode(), 0); try { await S.GetDvarAsync("scr_intermission_time"); } catch (SharedLibrary.Exceptions.DvarException) { await S.ExecuteCommandAsync("set src_intermission_time 20"); } } } public async Task OnLoadAsync() { ConfigManager = new ConfigurationManager(typeof(FastRestartPlugin)); FastRestarts = new Dictionary(); } public async Task OnTickAsync(Server S) { if ((bool)ConfigManager.GetConfiguration(S)["Enabled"] == false) return; MatchEnded = (await S.GetDvarAsync("scr_gameended")).Value == 1; if (MatchEnded && MatchEndTime == DateTime.MinValue) MatchEndTime = DateTime.Now; int intermissionTime = 20; try { var intermissionTimeDvar = await S.GetDvarAsync("scr_intermission_time"); intermissionTime = intermissionTimeDvar.Value; } catch(SharedLibrary.Exceptions.DvarException) { await S.SetDvarAsync("scr_intermission_time", 20); } // I'm pretty sure the timelength from game ended to scoreboard popup is 2000ms if (MatchEnded && (DateTime.Now - MatchEndTime).TotalSeconds >= intermissionTime - 2) { if (FastRestarts[S.GetHashCode()] >= 8) { await S.ExecuteCommandAsync("map_restart"); FastRestarts[S.GetHashCode()] = 0; } else { await S.ExecuteCommandAsync("fast_restart"); FastRestarts[S.GetHashCode()] = FastRestarts[S.GetHashCode()] + 1; } MatchEndTime = DateTime.MinValue; } } public async Task OnUnloadAsync() { } } }