using System; using System.Linq; using static SharedLibraryCore.Server; namespace SharedLibraryCore.Dtos { public class ChatInfo { public int ClientId { get; set; } public string Message { get; set; } public DateTime Time { get; set; } public string Name { get; set; } public Game ServerGame { get; set; } public bool IsQuickMessage { get; set; } public bool IsHidden { get; set; } public string HiddenMessage => string.Concat(Enumerable.Repeat('●', Message.Length)); } }