namespace SharedLibraryCore.Interfaces
{
public interface IEventParserConfiguration
{
///
/// stores the fs_game directory (this folder may vary between different clients)
///
string GameDirectory { get; set; }
///
/// stores the regex information for a say event printed in the game log
///
ParserRegex Say { get; set; }
///
/// stores the regex information for a join event printed in the game log
///
ParserRegex Join { get; set; }
///
/// stores the regex information for a quit event printed in the game log
///
ParserRegex Quit { get; set; }
///
/// stores the regex information for a kill event printed in the game log
///
ParserRegex Kill { get; set; }
///
/// stores the regex information for a damage event printed in the game log
///
ParserRegex Damage { get; set; }
///
/// stores the regex information for an action event printed in the game log
///
ParserRegex Action { get; set; }
}
}