refactor some of the main application code to have a cleaner code flow
add enviroment flag to opt out of .net core telemetry in start script
fixed "a moment" missing the "ago"
fixed case sensitive client searches on postgresql
clean up command code flow
Add missing map "mp_cairo" to default settings
update base event parser to include "short" GUIDs
updated some localization
add tooltip to anti cheat metrics on profile for more information about what they mean
fix bug with unbanned players still showing as banned via lock icon
move player based stuff into client class
finally renamed Player to EFClient via partial class
don't try to run this build because it's in between stages
fixed the max length migration for MySQL
configure the python projects to be able to be published from command line
optimize find active pentalties query
add feature for issue #38
testing fix for concurrent dict access (in stats plugin)
GameEventHandler uses ConcurrentQueue for events
exception handlers for events and log reading
added IW4ScriptCommands plugin
fixed stats
lots of little fixes
prevent control characters from being used in name
added MOD_HEAD_SHOT to hit location increment
css fix for alias dropdown
testing view angle analysis
hopefully fixed skipping the logging of Kayak library issue.
I'm an idiot, 59 in playerhistory, not 60
added IW4 callback gsc for custom scriptkills.
Fixed duplicate death events
Trusted group can be enabled/disabled with !enable/disabletrusted
-fixed issue with configurationmanager files and threading
-servers on webfront listed in descending player count
-fixed resolution of tempban times from console feedback
-Added tests plugin to simulate functionality
CHANGELOG:
-works: with COD, WaW, MW3, BO1 (preliminary without extensive testing)
-fixed the issue with webfront chat history
-fixed console issue of spamming 'polling rate decreased' when server goes offline
-'unknown' admin in webfront defaults to 'IW4MAdmin'