* don't run build commands in release
* fix test file
* Set up CI with Azure Pipelines
[skip ci]
* Include fonts and fix automessage hidden command
* more project changes
* migration from bower to libman
* more lib man changes
* project update for sneaky commands
* add missing canvas.js dep
update projects not to have stupid extra dlls
include in previous
* update pipeline file
* update post publish script and pipeline definition
* fix broken yaml
* move encoding conversion to seperate script
* remove extra uneeded rank icons
remove garbage language files being created
remove frontend lib when done
* fix publish script path
* grab localizations through powershell
* fix broken batch 🤷
* actually fixed
* only include runtime compilation in debug mode for webfront
* don't deploy un minified css
use full jquery version
* add step to download the scss for open iconic
change the font path
* update mkdir for iconic path
* don't include old iconic css
* correct font path for real now
* copy script plugins
* lots of changes for deployment
* build the projects
* use projectdir instead of solution dir
* nerf script commands plugin
fix live radar left over command
* actually kill script command post build
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* fix the font file copy (I think)
* maybe fix delete folder issue
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
(hopefully) fix an issue with banned players causing exception if they create events before they are kicked out
fix issues with sometimes wrong error message for timeout
show most recent IP address at top of alias list
optimization to some sql queries
allow override of anticheat for tmw3
fix invalid cast if E.Extra is not a command
add a delay after map rotation before getting the the server info. (hopefully prevents increased lost connection notification frequency)
fix issue with parsing anticheat info in non en-US culture
fix rare issue with client spots "swapping"
don't copy referenced shared library assemeblies from plugins
cleaned up the base event parser to not need the server object to generate the event
Hopefully prevent anticheat from freaking out when database connection is lost
refactor some of the main application code to have a cleaner code flow
add enviroment flag to opt out of .net core telemetry in start script
fixed "a moment" missing the "ago"
fixed case sensitive client searches on postgresql
clean up command code flow
Add missing map "mp_cairo" to default settings
ignore stat events of bots if they are ignored
limit max number of bot profiles to 18, greater than 18 wraps
prevent anti cheat from running on bot events
create localization folder on publish so copying over doesn't fail
include quick message mapping on webfront server history chat
make gravatar on profile not repeat
reintroduce throttling for servers that are unreachable (defaults to 60 seconds between polls)
small revert to the RektT5M parser contell -> tell
add migration to introduce gamename to server
impllement quickmessage mapping
fix bug with unbanned players still showing as banned via lock icon
move player based stuff into client class
finally renamed Player to EFClient via partial class
don't try to run this build because it's in between stages
jint version downgraded for better stability (also locked the engine instance as it's not thread safe)
updated readme
remove vpn detection from application configuration as it's now in a seperate plugin
defaulted webfront bind URl to all interfaces
readd the custom say name
added visibility percentage to AC
updated VPN plugin to use WebClient
message is sent to client trying to execute commands before they are authenticated
fixed rare issue with ToAdmins failing
record bullet distance fraction for client kills (_customcallbacks)
change client level/permissions through webfront
ability to tempban through webfront
events don't get out of order when a invalid event line throws exception
handle the stats history update with no change throwing DBConcurrencyException
finally fixed threading issue (which actually had to do with IW4x log outputs being out of sync (not an issue with my code). What a lot of headache over something that wasn't my fault.
enable preview of tiered compiliation (faster startup)
ban events are sent to the API properly now
add vpn except id configuration
begin work on javascript plugin support
[application] levels set properly with multiple GUIDs
[stats] require 3 hours of playtime for top stats recognition
[application] configurable rcon polling rate
invalid client id results in 404 rather than exception page
performance based on traditional elo rating
fixed @ (broadcast commands)
added reports to penalty list and profile
exit properly whoops
add all linked accounts to drop down
consolidate linked admin accounts to the most recently seen one
limited some waits to 5s to hopefully prevent a rare thread lock
added localization as downloaded from the Master API
interupted network communication no longer treated as unknown exception
topstats prints the right message if no one qualifies
angle adjustments
move unflag to seperate command
less warns when using a disposed socket
topstats added to tokens as {{TOPSTATS}}
fixed topstats reporting for only a single server
added fix to iw4 regex for negative score
tokens now support multiple lines (using Environment.NewLine to separate)
localization includes culture again
prevent null say event from executing when exiting
adjusted rcon and socket timeout
fixed bug with login/setpassword not working after claiming ownership
GameEventHandler uses ConcurrentQueue for events
exception handlers for events and log reading
added IW4ScriptCommands plugin
fixed stats
lots of little fixes
fixed issue with locale when no config present
changed kick color on webfront
aliased owner to iamgod (for b3 familiar users)
hopefully fixed stats issue
added T5M (V2 BO2) support
made dvar grab at beginning minimal to prevent throttling on older CODS