Commit Graph

5 Commits

Author SHA1 Message Date
RaidMax
b78c467539 tweaks and persistent guid update to game integration/interface 2022-07-16 09:32:07 -05:00
RaidMax
0a55c54c42 update to game interface/integration for persistent stat data 2022-07-13 16:10:16 -05:00
Amos
880f9333d9 Fixed formatting... Tabs/spaces 2022-06-02 09:25:00 -05:00
Ryan Amos
83a469cae3 Fix !hide provide "mitigation" to noclip ghost bug 2022-06-02 09:25:00 -05:00
xerxes-at
1700b7da91 PlutoIW5 support for the Game Interface and improvements to the GSC part of it. (#242)
* Improvements to the GSC part of the Game Interface
* Adds compatibility with PlutoIW5 with minimal changes.
* Fixes issues when commands are called from the web interface when the used profile is not on the server.
    * New Debug output when the target or origin of a command is sent by IW4MAdmin but not found in-game.
    * Commands that can be run on the context of the target are now run in it.
* Simplifies the command registration and execution.
    * Got rid of the huge switch block.
    * Introduced AddClientCommand to register new commands for example
        * `AddClientCommand("SwitchTeams",  true,  ::TeamSwitchImpl);`
        * `AddClientCommand("Hide",         false, ::HideImpl);`
    * Callbacks are called with the full event object and the parsed data as parameters to allow maximum flexibility.
* Introduced level.eventBus.gamename to know which game we are to add minor changes.
* Changes - noclip/lockcontrols/playertome
Additional changes to support other games' functions

Co-Authored-By: Amos <4959320+MrAmos123@users.noreply.github.com>
2022-05-19 17:04:34 -05:00