retry kicks on banned players if they're banned from webfront, but don't actually get kicked because the game doesn't process the command (looking at you T6)
allow capturing chat messages for names spoofed to an empty string
make sure mostkills uses days not month for cutoff
reenable tekno support
address vagrant thread issue
refactor game log reader creation to follow better practices
fix bot issues/address how guids are generated for bots/none provided
properly hide broadcast failure messages if ignore connection lost is turned on
fix concurent issue for update stats history that happened with new event processing
make get/set additional property thread safe
add ellipse to truncated chat messages on home
fix rare issue with summing session scores
copy font to expected wwwroot dir in debug mode so we get pretty icons when developing
upgrade some packages
pretty much reworked the entire server web config to support better validation and stuff.. not really a small fix
finish web configuration changes (I think)
finish up configuration changes and update shared library nuget
* don't run build commands in release
* fix test file
* Set up CI with Azure Pipelines
[skip ci]
* Include fonts and fix automessage hidden command
* more project changes
* migration from bower to libman
* more lib man changes
* project update for sneaky commands
* add missing canvas.js dep
update projects not to have stupid extra dlls
include in previous
* update pipeline file
* update post publish script and pipeline definition
* fix broken yaml
* move encoding conversion to seperate script
* remove extra uneeded rank icons
remove garbage language files being created
remove frontend lib when done
* fix publish script path
* grab localizations through powershell
* fix broken batch 🤷
* actually fixed
* only include runtime compilation in debug mode for webfront
* don't deploy un minified css
use full jquery version
* add step to download the scss for open iconic
change the font path
* update mkdir for iconic path
* don't include old iconic css
* correct font path for real now
* copy script plugins
* lots of changes for deployment
* build the projects
* use projectdir instead of solution dir
* nerf script commands plugin
fix live radar left over command
* actually kill script command post build
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* fix the font file copy (I think)
* maybe fix delete folder issue
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
* Update azure-pipelines.yml for Azure Pipelines
(hopefully) fix an issue with banned players causing exception if they create events before they are kicked out
fix issues with sometimes wrong error message for timeout
show most recent IP address at top of alias list
optimization to some sql queries
allow override of anticheat for tmw3
fix invalid cast if E.Extra is not a command
add a delay after map rotation before getting the the server info. (hopefully prevents increased lost connection notification frequency)
fix issue with parsing anticheat info in non en-US culture
fix rare issue with client spots "swapping"
don't copy referenced shared library assemeblies from plugins
cleaned up the base event parser to not need the server object to generate the event
Hopefully prevent anticheat from freaking out when database connection is lost
refactor some of the main application code to have a cleaner code flow
add enviroment flag to opt out of .net core telemetry in start script
fixed "a moment" missing the "ago"
fixed case sensitive client searches on postgresql
clean up command code flow
Add missing map "mp_cairo" to default settings
fix search for client resulting in invalid GUID parse
simplify output from dvar not being found
make sure to prompt if not all servers could be reached
make bad GUID parse throw an exception so we don't have a client connect with GUID of 0
no longer print out ac debug messages
fix small issue of trying to parse empty chat messages
fix issue with set level on accounts with multi guid, same IP
ignore stat events of bots if they are ignored
limit max number of bot profiles to 18, greater than 18 wraps
prevent anti cheat from running on bot events
create localization folder on publish so copying over doesn't fail
include quick message mapping on webfront server history chat
make gravatar on profile not repeat
reintroduce throttling for servers that are unreachable (defaults to 60 seconds between polls)
small revert to the RektT5M parser contell -> tell
add migration to introduce gamename to server
impllement quickmessage mapping
update base event parser to include "short" GUIDs
updated some localization
add tooltip to anti cheat metrics on profile for more information about what they mean