implement team tracking via game interface (EFClient.Team and EFClient.TeamName)
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@ -623,7 +623,7 @@ UnhideImpl()
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return;
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}
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if ( IsDefined( self.isHidden ) && !self.isHidden )
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if ( !IsDefined( self.isHidden ) || !self.isHidden )
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{
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self IPrintLnBold( "You are not hidden" );
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return;
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