properly pass game name to game string config finder.
add weapon prefix to weapon name parser for (iw5). add some iw3 game strings
This commit is contained in:
@ -1,23 +1,24 @@
|
||||
using System.Collections.Generic;
|
||||
using Data.Models;
|
||||
using Humanizer;
|
||||
|
||||
namespace SharedLibraryCore.Configuration
|
||||
{
|
||||
public class GameStringConfiguration : Dictionary<Server.Game, Dictionary<string, string>>
|
||||
public class GameStringConfiguration : Dictionary<Reference.Game, Dictionary<string, string>>
|
||||
{
|
||||
public string GetStringForGame(string key, Server.Game game = Server.Game.IW4)
|
||||
public string GetStringForGame(string key, Reference.Game? game = Reference.Game.IW4)
|
||||
{
|
||||
if (key == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!ContainsKey(game))
|
||||
if (!ContainsKey(game.Value))
|
||||
{
|
||||
return key.Transform(To.TitleCase);
|
||||
}
|
||||
|
||||
var strings = this[game];
|
||||
var strings = this[game.Value];
|
||||
return !strings.ContainsKey(key) ? key.Transform(To.TitleCase) : strings[key];
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user