add color code mapping for CSGO
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@ -57,6 +57,25 @@ const plugin = {
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rconParser.Configuration.OverrideDvarNameMapping.Add('fs_game', 'game_mode');
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rconParser.Configuration.OverrideDvarNameMapping.Add('fs_game', 'game_mode');
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rconParser.Configuration.OverrideDvarNameMapping.Add('g_password', 'sv_password');
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rconParser.Configuration.OverrideDvarNameMapping.Add('g_password', 'sv_password');
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rconParser.Configuration.ColorCodeMapping.Clear();
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rconParser.Configuration.ColorCodeMapping.Add('White', '\x01');
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rconParser.Configuration.ColorCodeMapping.Add('Red', '\x07');
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rconParser.Configuration.ColorCodeMapping.Add('LightRed', '\x0F');
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rconParser.Configuration.ColorCodeMapping.Add('DarkRed', '\x02');
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rconParser.Configuration.ColorCodeMapping.Add('Blue', '\x0B');
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rconParser.Configuration.ColorCodeMapping.Add('DarkBlue', '\x0C');
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rconParser.Configuration.ColorCodeMapping.Add('Purple', '\x03');
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rconParser.Configuration.ColorCodeMapping.Add('Orchid', '\x0E');
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rconParser.Configuration.ColorCodeMapping.Add('Yellow', '\x09');
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rconParser.Configuration.ColorCodeMapping.Add('Gold', '\x10');
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rconParser.Configuration.ColorCodeMapping.Add('LightGreen', '\x05');
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rconParser.Configuration.ColorCodeMapping.Add('Green', '\x04');
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rconParser.Configuration.ColorCodeMapping.Add('Lime', '\x06');
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rconParser.Configuration.ColorCodeMapping.Add('Grey', '\x08');
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rconParser.Configuration.ColorCodeMapping.Add('Grey2', '\x0D');
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// only adding there here for the default accent color
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rconParser.Configuration.ColorCodeMapping.Add('Cyan', '\x0B');
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rconParser.Configuration.NoticeLineSeparator = '. ';
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rconParser.Configuration.NoticeLineSeparator = '. ';
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rconParser.Configuration.DefaultRConPort = 27015;
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rconParser.Configuration.DefaultRConPort = 27015;
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rconParser.CanGenerateLogPath = false;
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rconParser.CanGenerateLogPath = false;
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@ -3,7 +3,7 @@ let eventParser;
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const plugin = {
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const plugin = {
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author: 'RaidMax',
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author: 'RaidMax',
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version: 0.4,
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version: 0.5,
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name: 'CS:GO (SourceMod) Parser',
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name: 'CS:GO (SourceMod) Parser',
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engine: 'Source',
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engine: 'Source',
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isParser: true,
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isParser: true,
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@ -57,6 +57,25 @@ const plugin = {
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rconParser.Configuration.OverrideDvarNameMapping.Add('fs_game', 'game_mode');
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rconParser.Configuration.OverrideDvarNameMapping.Add('fs_game', 'game_mode');
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rconParser.Configuration.OverrideDvarNameMapping.Add('g_password', 'sv_password');
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rconParser.Configuration.OverrideDvarNameMapping.Add('g_password', 'sv_password');
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rconParser.Configuration.ColorCodeMapping.Clear();
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rconParser.Configuration.ColorCodeMapping.Add('White', '\x01');
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rconParser.Configuration.ColorCodeMapping.Add('Red', '\x07');
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rconParser.Configuration.ColorCodeMapping.Add('LightRed', '\x0F');
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rconParser.Configuration.ColorCodeMapping.Add('DarkRed', '\x02');
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rconParser.Configuration.ColorCodeMapping.Add('Blue', '\x0B');
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rconParser.Configuration.ColorCodeMapping.Add('DarkBlue', '\x0C');
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rconParser.Configuration.ColorCodeMapping.Add('Purple', '\x03');
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rconParser.Configuration.ColorCodeMapping.Add('Orchid', '\x0E');
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rconParser.Configuration.ColorCodeMapping.Add('Yellow', '\x09');
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rconParser.Configuration.ColorCodeMapping.Add('Gold', '\x10');
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rconParser.Configuration.ColorCodeMapping.Add('LightGreen', '\x05');
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rconParser.Configuration.ColorCodeMapping.Add('Green', '\x04');
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rconParser.Configuration.ColorCodeMapping.Add('Lime', '\x06');
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rconParser.Configuration.ColorCodeMapping.Add('Grey', '\x08');
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rconParser.Configuration.ColorCodeMapping.Add('Grey2', '\x0D');
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// only adding there here for the default accent color
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rconParser.Configuration.ColorCodeMapping.Add('Cyan', '\x0B');
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rconParser.Configuration.NoticeLineSeparator = '. ';
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rconParser.Configuration.NoticeLineSeparator = '. ';
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rconParser.Configuration.DefaultRConPort = 27015;
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rconParser.Configuration.DefaultRConPort = 27015;
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rconParser.CanGenerateLogPath = false;
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rconParser.CanGenerateLogPath = false;
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@ -61,7 +61,7 @@ namespace IW4MAdmin.Plugins.Stats.Commands
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var performanceRanking = await Plugin.Manager.GetClientOverallRanking(E.Target.ClientId, serverId);
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var performanceRanking = await Plugin.Manager.GetClientOverallRanking(E.Target.ClientId, serverId);
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var performanceRankingString = performanceRanking == 0
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var performanceRankingString = performanceRanking == 0
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? _translationLookup["WEBFRONT_STATS_INDEX_UNRANKED"]
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? _translationLookup["WEBFRONT_STATS_INDEX_UNRANKED"]
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: $"{_translationLookup["WEBFRONT_STATS_INDEX_RANKED"]} #{performanceRanking}/{totalRankedPlayers}";
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: $"{_translationLookup["WEBFRONT_STATS_INDEX_RANKED"]} (Color::Accent)#{performanceRanking}/{totalRankedPlayers}";
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// target is currently connected so we want their cached stats if they exist
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// target is currently connected so we want their cached stats if they exist
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if (E.Owner.GetClientsAsList().Any(client => client.Equals(E.Target)))
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if (E.Owner.GetClientsAsList().Any(client => client.Equals(E.Target)))
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@ -90,7 +90,7 @@ namespace IW4MAdmin.Plugins.Stats.Commands
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var performanceRanking = await Plugin.Manager.GetClientOverallRanking(E.Origin.ClientId, serverId);
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var performanceRanking = await Plugin.Manager.GetClientOverallRanking(E.Origin.ClientId, serverId);
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var performanceRankingString = performanceRanking == 0
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var performanceRankingString = performanceRanking == 0
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? _translationLookup["WEBFRONT_STATS_INDEX_UNRANKED"]
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? _translationLookup["WEBFRONT_STATS_INDEX_UNRANKED"]
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: $"{_translationLookup["WEBFRONT_STATS_INDEX_RANKED"]} #{performanceRanking}/{totalRankedPlayers}";
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: $"{_translationLookup["WEBFRONT_STATS_INDEX_RANKED"]} (Color::Accent)#{performanceRanking}/{totalRankedPlayers}";
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// check if current client is connected to the server
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// check if current client is connected to the server
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if (E.Owner.GetClientsAsList().Any(client => client.Equals(E.Origin)))
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if (E.Owner.GetClientsAsList().Any(client => client.Equals(E.Origin)))
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