Add per game anticheat configuration option for issue #203
This commit is contained in:
parent
26853a0005
commit
e459b2fcde
@ -1,4 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using static IW4MAdmin.Plugins.Stats.Cheat.Detection;
|
||||
using static SharedLibraryCore.Server;
|
||||
|
||||
@ -7,7 +8,9 @@ namespace Stats.Config
|
||||
public class AnticheatConfiguration
|
||||
{
|
||||
public bool Enable { get; set; }
|
||||
[Obsolete]
|
||||
public IDictionary<long, DetectionType[]> ServerDetectionTypes { get; set; } = new Dictionary<long, DetectionType[]>();
|
||||
public IDictionary<Game, DetectionType[]> GameDetectionTypes { get; set; } = new Dictionary<Game, DetectionType[]>();
|
||||
public IList<long> IgnoredClientIds { get; set; } = new List<long>();
|
||||
public IDictionary<Game, IDictionary<DetectionType, string[]>> IgnoredDetectionSpecification{ get; set; } = new Dictionary<Game, IDictionary<DetectionType, string[]>>
|
||||
{
|
||||
|
@ -818,7 +818,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
||||
|
||||
private bool ShouldUseDetection(Server server, DetectionType detectionType, long clientId)
|
||||
{
|
||||
var detectionTypes = Plugin.Config.Configuration().AnticheatConfiguration.ServerDetectionTypes;
|
||||
var serverDetectionTypes = Plugin.Config.Configuration().AnticheatConfiguration.ServerDetectionTypes;
|
||||
var gameDetectionTypes = Plugin.Config.Configuration().AnticheatConfiguration.GameDetectionTypes;
|
||||
var ignoredClients = Plugin.Config.Configuration().AnticheatConfiguration.IgnoredClientIds;
|
||||
|
||||
if (ignoredClients.Contains(clientId))
|
||||
@ -826,10 +827,9 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
if (!detectionTypes[server.EndPoint].Contains(detectionType))
|
||||
if (!serverDetectionTypes[server.EndPoint].Contains(detectionType))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@ -839,6 +839,18 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
||||
{
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (!gameDetectionTypes[server.GameName].Contains(detectionType))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user