Patch game interface (#305)
* remove extra set of parentheses in call to DisplaypopupsWaiter() * add missing event argument in call to GotoCoordImpl() * remove event arg from GotoCoordImpl() in t6 to match other game interface scripts
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@ -302,7 +302,7 @@ GotoImpl( event, data )
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}
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}
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GotoCoordImpl( event, data )
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GotoCoordImpl( data )
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{
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if ( !IsAlive( self ) )
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{
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@ -12,7 +12,7 @@ OnPlayerConnect()
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for ( ;; )
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{
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level waittill( "connecting", player );
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player thread DisplaypopupsWaiter()();
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player thread DisplaypopupsWaiter();
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}
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}
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