Update IW6x parser to automatically find the log file. (#216)
* Update ParserIW6x.js
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@ -2,8 +2,8 @@ var rconParser;
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var eventParser;
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var eventParser;
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var plugin = {
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var plugin = {
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author: 'Xerxes, RaidMax',
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author: 'Xerxes, RaidMax, st0rm',
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version: 0.2,
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version: 0.3,
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name: 'IW6x Parser',
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name: 'IW6x Parser',
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isParser: true,
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isParser: true,
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@ -27,14 +27,12 @@ var plugin = {
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rconParser.Configuration.Status.AddMapping(102, 4);
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rconParser.Configuration.Status.AddMapping(102, 4);
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rconParser.Configuration.Status.AddMapping(103, 5);
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rconParser.Configuration.Status.AddMapping(103, 5);
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rconParser.Configuration.Status.AddMapping(104, 6);
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rconParser.Configuration.Status.AddMapping(104, 6);
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rconParser.Configuration.DefaultDvarValues.Add('g_log', 'games_mp.log'); // todo: remove this once proper log support is implemented
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rconParser.Configuration.DefaultDvarValues.Add('g_logsync', '1'); // todo: remove this once proper log support is implemented
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rconParser.Version = 'IW6 MP 3.15 build 2 Sat Sep 14 2013 03:58:30PM win64';
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rconParser.Version = 'IW6 MP 3.15 build 2 Sat Sep 14 2013 03:58:30PM win64';
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rconParser.GameName = 4; // IW6
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rconParser.GameName = 4; // IW6
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eventParser.Version = 'IW6 MP 3.15 build 2 Sat Sep 14 2013 03:58:30PM win64';
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eventParser.Version = 'IW6 MP 3.15 build 2 Sat Sep 14 2013 03:58:30PM win64';
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eventParser.GameName = 4; // IW6
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eventParser.GameName = 4; // IW6
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eventParser.Configuration.GameDirectory = 'iw6x';
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eventParser.Configuration.GameDirectory = '';
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},
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},
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onUnloadAsync: function () {
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onUnloadAsync: function () {
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