Fixessss
preliminary trueskill testing
This commit is contained in:
parent
b0e32e9a91
commit
dad8fedc78
@ -15,6 +15,7 @@ namespace IW4MAdmin
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FileName = FN;
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DBCon = String.Format("Data Source={0}", FN);
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Con = new SQLiteConnection(DBCon);
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Open = false;
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Init();
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}
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@ -59,7 +60,7 @@ namespace IW4MAdmin
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}
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try
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{
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this.ExecuteNonQuery(String.Format("update {0} set {1} where {2};", tableName, vals, where));
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ExecuteNonQuery(String.Format("update {0} set {1} where {2};", tableName, vals, where));
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}
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catch (Exception fail)
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{
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@ -77,6 +78,7 @@ namespace IW4MAdmin
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protected int ExecuteNonQuery(String Request)
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{
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waitForClose();
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Con.Open();
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SQLiteCommand CMD = new SQLiteCommand(Con);
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CMD.CommandText = Request;
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@ -90,6 +92,7 @@ namespace IW4MAdmin
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DataTable dt = new DataTable();
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try
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{
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waitForClose();
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Con.Open();
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SQLiteCommand mycommand = new SQLiteCommand(Con);
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mycommand.CommandText = sql;
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@ -105,11 +108,22 @@ namespace IW4MAdmin
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}
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return dt;
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}
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protected void waitForClose()
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{
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while (Con.State == ConnectionState.Open)
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{
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Utilities.Wait(0.01);
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}
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return;
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}
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//END
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protected String FileName;
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protected String DBCon;
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protected SQLiteConnection Con;
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protected bool Open;
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}
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class ClientsDB : Database
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@ -69,10 +69,10 @@ namespace IW4MAdmin
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return new Event(GType.Connect, null, SV.clientFromLine(line, 3, true), null, SV);
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if (eventType == "Q")
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return new Event(GType.Disconnect, null, SV.clientFromLine(line, 3, false), null, null);
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return new Event(GType.Disconnect, null, SV.getPlayers()[Convert.ToInt16(line[2])], null, null);
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if (eventType == "K")
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return new Event(GType.Kill, line[9], SV.clientFromLine(line[8]), SV.clientFromLine(line[4]), null);
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return new Event(GType.Kill, line[9], SV.clientFromLineArr(line, true), SV.clientFromLineArr(line, false), null);
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if (line[0].Substring(line[0].Length - 3).Trim() == "say")
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{
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@ -107,6 +107,7 @@
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</Compile>
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<Compile Include="RCON.cs" />
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<Compile Include="Server.cs" />
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<Compile Include="TrueSkill.cs" />
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<Compile Include="Utilities.cs" />
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</ItemGroup>
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<ItemGroup>
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@ -12,6 +12,9 @@ namespace IW4MAdmin
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Deaths = D;
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KDR = Math.Round(kdr,2);
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Skill = Math.Round(skill,2);
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lastSigma = lastMew/3;
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lastMew = 25;
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}
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public void updateKDR()
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@ -19,15 +22,18 @@ namespace IW4MAdmin
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KDR = Math.Round((double)((double)Kills / (double)Deaths), 2);
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}
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public void updateSkill(double enemySkill)
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public void updateSkill()
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{
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Skill = Math.Round(Math.Log(KDR + 1) * ((enemySkill / 2) + 1) + (Math.Log(Deaths) * 0.3) * 12, 2);
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Skill = TrueSkill.Gaussian(lastMew, lastSigma);
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}
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public int Kills;
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public int Deaths;
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public double KDR;
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public double Skill;
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public double lastSigma;
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public double lastMew;
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}
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class Aliases
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@ -98,7 +104,7 @@ namespace IW4MAdmin
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npID = id;
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Number = num;
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Level = (Player.Permission)l;
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LastOffense = null;
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LastOffense = String.Empty;
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Connections = 0;
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IP = "";
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Warnings = 0;
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@ -113,8 +119,11 @@ namespace IW4MAdmin
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Number = num;
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Level = l;
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dbID = cind;
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LastOffense = lo;
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Connections = con + 1;
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if (lo == null)
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LastOffense = String.Empty;
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else
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LastOffense = lo;
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Connections = con;
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IP = IP2;
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Warnings = 0;
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}
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@ -219,7 +228,7 @@ namespace IW4MAdmin
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private int Number;
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private Player.Permission Level;
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private int dbID;
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private int Connections;
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public int Connections;
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private String IP;
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public Event lastEvent;
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@ -99,6 +99,12 @@ namespace IW4MAdmin
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return newReq.waitForResponse();
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}
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public void Reset()
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{
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sv_connection.Close();
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sv_connection = new UdpClient();
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}
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public void ManageRCONQueue()
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{
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while (Instance.isRunning)
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339
Admin/Server.cs
339
Admin/Server.cs
@ -100,65 +100,6 @@ namespace IW4MAdmin
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return Bans;
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}
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public void threadedConnect(Player P, Player NewPlayer)
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{
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bool updated = false;
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while (!updated)
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{
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try
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{
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P.updateIP(IPS[P.getID()].Trim());
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updated = true;
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Log.Write("Sucessfully updated " + NewPlayer.getName() + "'s IP to " + P.getIP(), Log.Level.Debug);
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}
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catch
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{
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//Log.Write("Looks like the connecting player doesn't have an IP location assigned yet. Let's wait for next poll", Log.Level.Debug);
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Utilities.Wait(1);
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}
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}
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if (NewPlayer.Alias == null)
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{
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aliasDB.addPlayer(new Aliases(NewPlayer.getDBID(), NewPlayer.getName(), P.getIP()));
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}
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if (P.getName() != NewPlayer.getName())
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{
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NewPlayer.updateName(P.getName());
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NewPlayer.Alias.addName(P.getName());
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aliasDB.updatePlayer(NewPlayer.Alias);
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}
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if (P.getIP() != NewPlayer.getIP())
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{
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NewPlayer.updateIP(P.getIP());
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NewPlayer.Alias.addIP(P.getIP());
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aliasDB.updatePlayer(NewPlayer.Alias);
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}
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clientDB.updatePlayer(NewPlayer);
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Ban B = isBanned(NewPlayer);
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if (B != null || NewPlayer.getLevel() == Player.Permission.Banned)
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{
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Log.Write("Banned client " + P.getName() + " trying to connect...", Log.Level.Debug);
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string Reason = String.Empty;
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if (B != null)
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Reason = B.getReason();
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else
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Reason = P.LastOffense;
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String Message = "^1Player Kicked: ^7Previously Banned for ^5" + Reason;
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P.Kick(Message);
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}
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players[NewPlayer.getClientNum()] = null;
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players[NewPlayer.getClientNum()] = NewPlayer;
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}
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//Add player object p to `players` list
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public bool addPlayer(Player P)
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{
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@ -174,7 +115,6 @@ namespace IW4MAdmin
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aliasDB.addPlayer(new Aliases(New.getDBID(), New.getName(), New.getIP()));
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}
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//messy way to prevent loss of last event
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Player NewPlayer = clientDB.getPlayer(P.getID(), P.getClientNum());
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NewPlayer.stats = statDB.getStats(NewPlayer.getDBID());
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@ -193,8 +133,61 @@ namespace IW4MAdmin
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if (players[NewPlayer.getClientNum()] == null)
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{
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Thread connectThread = new Thread(() => threadedConnect(P, NewPlayer));
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connectThread.Start(); // We don't want events to get behind
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bool updated = false;
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while (!updated)
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{
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try
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{
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P.updateIP(IPS[P.getID()].Trim());
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updated = true;
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Log.Write("Sucessfully updated " + NewPlayer.getName() + "'s IP to " + P.getIP(), Log.Level.Debug);
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}
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catch
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{
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//Log.Write("Looks like the connecting player doesn't have an IP location assigned yet. Let's wait for next poll", Log.Level.Debug);
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Utilities.Wait(1);
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}
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}
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if (NewPlayer.Alias == null)
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{
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aliasDB.addPlayer(new Aliases(NewPlayer.getDBID(), NewPlayer.getName(), P.getIP()));
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}
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if (P.getName() != NewPlayer.getName())
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{
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NewPlayer.updateName(P.getName());
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NewPlayer.Alias.addName(P.getName());
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aliasDB.updatePlayer(NewPlayer.Alias);
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}
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if (P.getIP() != NewPlayer.getIP())
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{
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NewPlayer.updateIP(P.getIP());
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NewPlayer.Alias.addIP(P.getIP());
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aliasDB.updatePlayer(NewPlayer.Alias);
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}
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clientDB.updatePlayer(NewPlayer);
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NewPlayer.lastEvent.Owner = this; // cuz crashes
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Ban B = isBanned(NewPlayer);
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if (B != null || NewPlayer.getLevel() == Player.Permission.Banned)
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{
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Log.Write("Banned client " + P.getName() + " trying to connect...", Log.Level.Debug);
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string Reason = String.Empty;
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if (B != null)
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Reason = B.getReason();
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else
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Reason = P.LastOffense;
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String Message = "^1Player Kicked: ^7Previously Banned for ^5" + Reason;
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NewPlayer.Kick(Message);
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}
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players[NewPlayer.getClientNum()] = null;
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players[NewPlayer.getClientNum()] = NewPlayer;
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NewPlayer.Tell("Welcome ^5" + NewPlayer.getName() + " ^7this is your ^5" + Utilities.timesConnected(NewPlayer.getConnections()) + " ^7time connecting!");
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Log.Write("Client " + NewPlayer.getName() + " connecting...", Log.Level.Debug);
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@ -215,12 +208,22 @@ namespace IW4MAdmin
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//Remove player by CLIENT NUMBER
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public bool removePlayer(int cNum)
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{
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Log.Write("Updating stats for " + players[cNum].getName(), Log.Level.Debug);
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statDB.updatePlayer(players[cNum]);
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Log.Write("Client at " + cNum + " disconnecting...", Log.Level.Debug);
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players[cNum] = null;
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clientnum--;
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return true;
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if (cNum >= 0 && cNum < 18)
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{
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Log.Write("Updating stats for " + players[cNum].getName(), Log.Level.Debug);
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statDB.updatePlayer(players[cNum]);
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Log.Write("Client at " + cNum + " disconnecting...", Log.Level.Debug);
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players[cNum] = null;
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clientnum--;
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return true;
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}
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else
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{
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Log.Write("Client disconnecting has an invalid client index!", Log.Level.Debug);
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return false;
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}
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}
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//Get a client from players list by by log line. If create = true, it will return a new player object
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@ -265,6 +268,58 @@ namespace IW4MAdmin
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return null;
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}
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//Another version of client from line, written for the line created by a kill or death event
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public Player clientFromLineArr(String[] L, bool kill)
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{
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if (L.Length < 7)
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{
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Log.Write("Line sent for client creation is not long enough!", Log.Level.Debug);
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return null;
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}
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if (kill)
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{
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foreach (Player P in players)
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{
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if (P == null)
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continue;
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if (P.getName().ToLower().Contains(L[8].Trim()))
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return P;
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}
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String killerName = L[8].Trim();
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String killerGUID = L[5].Trim();
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int killerID = -1;
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int.TryParse(L[6], out killerID);
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Player newPlayer = new Player(killerName, killerGUID, killerID, 0);
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addPlayer(newPlayer);
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return players[newPlayer.getClientNum()];
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}
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else
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{
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foreach (Player P in players)
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{
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if (P == null)
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continue;
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if (P.getName().ToLower().Contains(L[4].Trim()))
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return P;
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}
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String victimName = L[4].Trim();
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String victimGUID = L[1].Trim();
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int victimID = -1;
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int.TryParse(L[2].Trim(), out victimID);
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Player newPlayer = new Player(victimName, victimGUID, victimID, 0);
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addPlayer(newPlayer);
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return players[newPlayer.getClientNum()];
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}
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}
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//Check ban list for every banned player and return ban if match is found
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public Ban isBanned(Player C)
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{
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foreach (Ban B in Bans)
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@ -286,19 +341,7 @@ namespace IW4MAdmin
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return null;
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}
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public String getPlayerIP(String GUID)
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{
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Dictionary<string, string> dict;
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int count = 0;
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do
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{
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//because rcon can be weird
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dict = Utilities.IPFromStatus(RCON.addRCON("status"));
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count++;
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} while(dict.Count < clientnum || count < 5);
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return dict[GUID];
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}
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//Procses requested command correlating to an event
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public Command processCommand(Event E, Command C)
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{
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E.Data = Utilities.removeWords(E.Data, 1);
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@ -324,16 +367,20 @@ namespace IW4MAdmin
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if (Args[0] == String.Empty)
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return C;
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if (Args[0][0] == '@')
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if (Args[0][0] == '@') // user specifying target by database ID
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{
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int dbID = -1;
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int.TryParse(Args[0].Substring(1, Args[0].Length-1), out dbID);
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Player found = E.Owner.clientDB.getPlayer(dbID);
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if (found != null)
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{
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E.Target = found;
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E.Target.lastEvent = E;
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E.Owner = this;
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}
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}
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else if(Args[0].Length < 3 && cNum > -1 && cNum < 18)
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else if(Args[0].Length < 3 && cNum > -1 && cNum < 18) // user specifying target by client num
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{
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if (players[cNum] != null)
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E.Target = players[cNum];
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@ -351,11 +398,14 @@ namespace IW4MAdmin
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return C;
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}
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//push a new event into the queue
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private void addEvent(Event E)
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{
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events.Enqueue(E);
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}
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//process new event every 100 milliseconds
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private void manageEventQueue()
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{
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while (isRunning)
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@ -385,7 +435,8 @@ namespace IW4MAdmin
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Utilities.Wait(10);
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return;
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}
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//Thread to handle polling server for IP's
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Thread statusUpdate = new Thread(new ThreadStart(pollServer));
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statusUpdate.Start();
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@ -414,15 +465,6 @@ namespace IW4MAdmin
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lastMessage = DateTime.Now - start;
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if(lastMessage.TotalSeconds > messageTime && messages.Count > 0)
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{
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if (RCON.addRCON("sv_online") == null)
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{
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timesFailed++;
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Log.Write("Server appears to be offline - " + timesFailed, Log.Level.Debug);
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}
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else
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timesFailed = 0;
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Thread.Sleep(300);
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initMacros(); // somethings dynamically change so we have to re-init the dictionary
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Broadcast(Utilities.processMacro(Macros, messages[nextMessage]));
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if (nextMessage == (messages.Count - 1))
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@ -508,17 +550,36 @@ namespace IW4MAdmin
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private void pollServer()
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{
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int timesFailed = 0;
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while (isRunning)
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{
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IPS = Utilities.IPFromStatus(RCON.addRCON("status"));
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while (IPS == null)
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{
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timesFailed++;
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Log.Write("Server appears to be offline - " + timesFailed, Log.Level.Debug);
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if (timesFailed > 4)
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{
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Log.Write("Max offline attempts reached. Reinitializing RCON connection.", Log.Level.Debug);
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RCON.Reset();
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timesFailed = 0;
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}
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else
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{
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Log.Write("Server responded to status query!", Log.Level.All);
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timesFailed = 0;
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}
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Thread.Sleep(FLOOD_TIMEOUT);
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IPS = Utilities.IPFromStatus(RCON.addRCON("status"));
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Utilities.Wait(1);
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}
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lastPoll = DateTime.Now;
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Utilities.Wait(15);
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Utilities.Wait(20);
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}
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}
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@ -560,6 +621,7 @@ namespace IW4MAdmin
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IW_Ver = infoResponseDict["shortversion"];
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maxClients = Convert.ToInt32(infoResponseDict["sv_maxclients"]);
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Gametype = infoResponseDict["g_gametype"];
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try
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||||
{
|
||||
Website = infoResponseDict["_Website"];
|
||||
@ -681,7 +743,7 @@ namespace IW4MAdmin
|
||||
tmp.Credentials = new System.Net.NetworkCredential("*", "*");
|
||||
System.IO.Stream ftpStream = tmp.GetResponse().GetResponseStream();
|
||||
String ftpLog = new StreamReader(ftpStream).ReadToEnd();*/
|
||||
logPath = "games_old.log";
|
||||
//logPath = "games_old.log";
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
@ -695,58 +757,113 @@ namespace IW4MAdmin
|
||||
//Process any server event
|
||||
public bool processEvent(Event E)
|
||||
{
|
||||
//
|
||||
if (E.Type == Event.GType.Connect)
|
||||
{
|
||||
if (E.Origin == null)
|
||||
Log.Write("Connect event triggered, but no client is detected!", Log.Level.Debug);
|
||||
addPlayer(E.Origin);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (E.Type == Event.GType.Disconnect && E.Origin.getClientNum() > 0)
|
||||
if (E.Type == Event.GType.Disconnect)
|
||||
{
|
||||
if (getNumPlayers() > 0 && E.Origin != null && players[E.Origin.getClientNum()] != null)
|
||||
if (E.Origin == null)
|
||||
{
|
||||
clientDB.updatePlayer(E.Origin);
|
||||
removePlayer(E.Origin.getClientNum());
|
||||
Log.Write("Disconnect event triggered, but no origin found.", Log.Level.Debug);
|
||||
return false;
|
||||
}
|
||||
|
||||
E.Origin.Connections++;
|
||||
clientDB.updatePlayer(E.Origin);
|
||||
removePlayer(E.Origin.getClientNum());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (E.Type == Event.GType.Kill)
|
||||
{
|
||||
if (E.Origin != null && E.Target != null && E.Origin.stats != null)
|
||||
if (E.Origin == null)
|
||||
{
|
||||
E.Origin.stats.Kills++;
|
||||
E.Origin.stats.updateKDR();
|
||||
E.Origin.stats.updateSkill(E.Target.stats.Skill);
|
||||
|
||||
E.Target.stats.Deaths++;
|
||||
E.Target.stats.updateKDR();
|
||||
//E.Target.stats.updateSkill(E.Origin.stats.Skill);
|
||||
Log.Write("Kill event triggered, but no origin found!", Log.Level.Debug);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (E.Target == null)
|
||||
{
|
||||
Log.Write("Kill event triggered, but no target found!", Log.Level.Debug);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (E.Origin.stats == null)
|
||||
{
|
||||
Log.Write("Kill event triggered, but no stats found for origin!", Log.Level.Debug);
|
||||
E.Origin.stats = statDB.getStats(E.Origin.getDBID());
|
||||
}
|
||||
|
||||
if (E.Target.stats == null)
|
||||
{
|
||||
Log.Write("Kill event triggered, but no stats found for target!", Log.Level.Debug);
|
||||
E.Target.stats = statDB.getStats(E.Target.getDBID());
|
||||
}
|
||||
|
||||
Log.Write(E.Origin.getName() + " killed " + E.Target.getName() + " with a " + E.Data, Log.Level.Debug);
|
||||
E.Origin.stats.Kills++;
|
||||
E.Origin.stats.updateKDR();
|
||||
|
||||
E.Origin.stats.lastMew = TrueSkill.calculateWinnerMu(E.Origin.stats, E.Target.stats);
|
||||
|
||||
E.Origin.stats.lastSigma = TrueSkill.calculateWinnerSigma(E.Origin.stats, E.Target.stats);
|
||||
E.Origin.stats.updateSkill();
|
||||
|
||||
E.Target.stats.Deaths++;
|
||||
E.Target.stats.updateKDR();
|
||||
|
||||
E.Target.stats.lastMew = TrueSkill.calculateLoserMu(E.Target.stats, E.Origin.stats);
|
||||
E.Target.stats.lastSigma = TrueSkill.calculateLoserSigma(E.Target.stats, E.Origin.stats);
|
||||
}
|
||||
|
||||
if (E.Type == Event.GType.Say && E.Origin != null)
|
||||
if (E.Type == Event.GType.Say)
|
||||
{
|
||||
if (E.Data.Length < 2)
|
||||
|
||||
if (E.Data.Length < 2) // ITS A LIE!
|
||||
return false;
|
||||
|
||||
if (E.Origin == null)
|
||||
{
|
||||
Log.Write("Say event triggered, but no origin found! - " + E.Data, Log.Level.Debug);
|
||||
return false;
|
||||
}
|
||||
|
||||
Log.Write("Message from " + E.Origin.getName() + ": " + E.Data, Log.Level.Debug);
|
||||
|
||||
if (E.Data.Substring(0, 1) != "!")
|
||||
if (E.Owner == null)
|
||||
{
|
||||
Log.Write("Say event does not have an owner!", Log.Level.Debug);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (E.Data.Substring(0, 1) != "!") // Not a command so who gives an F?
|
||||
return true;
|
||||
|
||||
Command C = E.isValidCMD(commands);
|
||||
|
||||
if (C != null)
|
||||
{
|
||||
C = processCommand(E, C);
|
||||
if (C != null)
|
||||
{
|
||||
if (C.needsTarget() && E.Target == null)
|
||||
{
|
||||
Log.Write("Requested event requiring target does not have a target!", Log.Level.Debug);
|
||||
return false;
|
||||
}
|
||||
C.Execute(E);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Write("Error processing command by " + E.Origin.getName(), Log.Level.Debug);
|
||||
Log.Write("Player didn't properly enter command - " + E.Origin.getName(), Log.Level.Debug);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
55
Admin/TrueSkill.cs
Normal file
55
Admin/TrueSkill.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace IW4MAdmin
|
||||
{
|
||||
class TrueSkill
|
||||
{
|
||||
public static double calculateWinnerMu(Stats originStats, Stats targetStats)
|
||||
{
|
||||
double Beta = originStats.lastMew / 6;
|
||||
double lastSkill = Gaussian(originStats.lastMew, originStats.lastSigma);
|
||||
double c = Math.Sqrt((2 * Beta * Beta) + (originStats.lastSigma * originStats.lastSigma) + (targetStats.lastSigma * targetStats.lastSigma));
|
||||
double newMew = originStats.lastMew + ((originStats.lastSigma) * (originStats.lastSigma) / c) * ((originStats.lastMew - targetStats.lastMew) / c);
|
||||
return newMew;
|
||||
}
|
||||
|
||||
public static double calculateLoserMu(Stats originStats, Stats targetStats)
|
||||
{
|
||||
double Beta = originStats.lastMew / 6;
|
||||
double lastSkill = Gaussian(originStats.lastMew, originStats.lastSigma);
|
||||
double c = Math.Sqrt( (2 * Beta * Beta) + (originStats.lastSigma * originStats.lastSigma) + (targetStats.lastSigma * targetStats.lastSigma));
|
||||
double newMew = originStats.lastMew - ((targetStats.lastSigma) * (targetStats.lastSigma) / c) * ((originStats.lastMew - targetStats.lastMew) / c);
|
||||
return newMew;
|
||||
}
|
||||
|
||||
public static double calculateLoserSigma(Stats originStats, Stats targetStats)
|
||||
{
|
||||
double Beta = originStats.lastMew / 6;
|
||||
double lastSkill = Gaussian(originStats.lastMew, originStats.lastSigma);
|
||||
double c = ((2 * Beta * Beta) + originStats.lastSigma * originStats.lastSigma) + (targetStats.lastSigma * targetStats.lastSigma);
|
||||
double newSigma = originStats.lastSigma * ( 1 - (targetStats.lastSigma) * (targetStats.lastSigma) / c) * ((originStats.lastMew - targetStats.lastMew) / c);
|
||||
return newSigma;
|
||||
}
|
||||
|
||||
public static double calculateWinnerSigma(Stats originStats, Stats targetStats)
|
||||
{
|
||||
double Beta = originStats.lastMew / 6;
|
||||
double lastSkill = Gaussian(originStats.lastMew, originStats.lastSigma);
|
||||
double c = ((2 * Beta * Beta) + originStats.lastSigma * originStats.lastSigma) + (targetStats.lastSigma * targetStats.lastSigma);
|
||||
double newSigma = originStats.lastSigma * (1 - (originStats.lastSigma) * (originStats.lastSigma) / c) * ((originStats.lastMew - targetStats.lastMew) / c);
|
||||
return newSigma;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//https://gist.github.com/tansey/1444070
|
||||
public static double Gaussian( double mean, double stddev)
|
||||
{
|
||||
|
||||
double y1 = Math.Sqrt(-2.0 * Math.Log(.5)) * Math.Cos(2.0 * Math.PI * .5);
|
||||
return y1 * stddev + mean;
|
||||
}
|
||||
}
|
||||
}
|
@ -148,7 +148,7 @@ namespace IW4MAdmin
|
||||
public static String timesConnected(int connection)
|
||||
{
|
||||
String Prefix = String.Empty;
|
||||
if (connection % 10 > 3 || connection % 10 == 0)
|
||||
if (connection % 10 > 3 || connection % 10 == 0 || (connection % 100 > 9 && connection % 100 < 19))
|
||||
Prefix = "th";
|
||||
else
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user