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# IW4MAdmin
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# IW4MAdmin
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### Quick Start Guide
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### Quick Start Guide
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### Version 2.3
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### Version 2.3
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_______
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_______
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### About
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### About
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**IW4MAdmin** is an administration tool for [IW4x](https://iw4xcachep26muba.onion.link/), [Pluto T6](https://forum.plutonium.pw/category/33/plutonium-t6), ~~[Pluto IW5](https://forum.plutonium.pw/category/5/plutonium-iw5)~~, and most Call of Duty® dedicated servers. It allows complete control of your server; from changing maps, to banning players, **IW4MAdmin** monitors and records activity on your server(s). With plugin support, extending its functionality is a breeze.
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**IW4MAdmin** is an administration tool for [IW4x](https://iw4xcachep26muba.onion.link/), [Pluto T6](https://forum.plutonium.pw/category/33/plutonium-t6), [CoD4x](https://cod4x.me/), [TeknoMW3](https://www.teknomw3.pw/), and most Call of Duty® dedicated servers. It allows complete control of your server; from changing maps, to banning players, **IW4MAdmin** monitors and records activity on your server(s). With plugin support, extending its functionality is a breeze.
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### Download
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### Download
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Latest binary builds are always available at:
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Latest binary builds are always available at:
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- [RaidMax](https://raidmax.org/IW4MAdmin)
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- [RaidMax](https://raidmax.org/IW4MAdmin)
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@ -13,17 +14,26 @@ Latest binary builds are always available at:
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### Setup
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### Setup
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**IW4MAdmin** requires minimal effort to get up and running.
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**IW4MAdmin** requires minimal effort to get up and running.
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#### Prerequisites
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#### Prerequisites
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* [.NET Core 2.1.5 Runtime](https://www.microsoft.com/net/download) *or newer*
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* [.NET Core 2.2.2 Runtime](https://www.microsoft.com/net/download) *or newer*
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#### Installation
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#### Installation
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1. Install .NET Core Runtime
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1. Install .NET Core Runtime
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2. Extract `IW4MAdmin-<version>.zip`
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2. Extract `IW4MAdmin-<version>.zip`
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#### Launching
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#### Launching
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1. Run `StartIW4MAdmin.cmd` (Windows)
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Windows
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2. Run `StartIW4MAdmin.sh` (Linux)
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1. Run `StartIW4MAdmin.cmd`
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2. Configure **IW4MAdmin**
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2. Configure **IW4MAdmin**
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Linux
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1. Execute `chmod +x StartIW4MAdmin.sh`
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2. Run `StartIW4MAdmin.sh`
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3. Configure **IW4MAdmin**
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### Updating
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### Updating
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1. Extract newer version of **IW4MAdmin** into pre-existing **IW4MAdmin** folder and overwrite existing files
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1. Download the latest version of **IW4MAdmin**
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- _Your configuration and database will be saved_
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2. Extract the newer version of **IW4MAdmin** into pre-existing **IW4MAdmin** folder and overwrite existing files
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_Your configuration and database will be saved_
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---
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---
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### Help
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### Help
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Feel free to join the **IW4MAdmin** [Discord](https://discord.gg/ZZFK5p3)
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Feel free to join the **IW4MAdmin** [Discord](https://discord.gg/ZZFK5p3)
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* The *\(R\)emote (Con)sole* password set in your server configuration (can be obtained via `rcon_password`)
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* The *\(R\)emote (Con)sole* password set in your server configuration (can be obtained via `rcon_password`)
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* Default — `n/a`
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* Default — `n/a`
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`Use Pluto T6 parser`
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* Used if setting up a server for Plutonium T6 (BO2)
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* Default — `false`
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`Use Pluto IW5 parser`
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* Used if setting a server for Plutonium IW5 (MW3)
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* Default — `false`
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`Enter number of reserved slots`
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`Enter number of reserved slots`
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* The number of client slots reserver for privileged players (unavailable for regular users to occupy)
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* The number of client slots reserved for privileged players (unavailable for regular users to occupy)
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* For example, if you enter **2** reserved slots on an **18** slot server, you will have **16** publicly available slots
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* Default — `0`
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* Default — `0`
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#### Advanced Configuration
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#### Advanced Configuration
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If you wish to further customize your experience of **IW4MAdmin**, the following configuration file(s) will allow you to changes core options using any text-editor.
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If you wish to further customize your experience of **IW4MAdmin**, the following configuration file(s) will allow you to changes core options using any text-editor.
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#### `IW4MAdminSettings.json`-- _this file is created after initial setup_
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#### `IW4MAdminSettings.json`-- this file is created after initial setup
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* This file uses the [JSON](https://en.wikipedia.org/wiki/JSON#JSON_sample) specification, so please validate it before running **IW4MAdmin**
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* This file uses the [JSON](https://en.wikipedia.org/wiki/JSON#JSON_sample) specification, so please validate your configuration before running **IW4MAdmin**
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`WebfrontBindUrl`
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`WebfrontBindUrl`
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* Specifies the address and port the webfront will listen on.
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* Specifies the address and port the webfront will listen on.
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* The value can be an [IP Address](https://en.wikipedia.org/wiki/IP_address):port or [Domain Name](https://en.wikipedia.org/wiki/Domain_name):port
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* The value can be an [IP Address](https://en.wikipedia.org/wiki/IP_address):port or [Domain Name](https://en.wikipedia.org/wiki/Domain_name):port
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* Example http://gameserver.com:8080
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* Example http://gameserver.com:8080
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* Default — `http://0.0.0.0:1624`
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* Default — `http://0.0.0.0:1624` (indicates that it will listen on all IP Addresses available to the default interface)
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`CustomLocale`
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`CustomLocale`
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* Specifies a [locale name](https://msdn.microsoft.com/en-us/library/39cwe7zf.aspx) to use instead of system default
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* Specifies a [locale name](https://msdn.microsoft.com/en-us/library/39cwe7zf.aspx) to use instead of system default
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@ -114,7 +117,7 @@ If you wish to further customize your experience of **IW4MAdmin**, the following
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* Default — `sqlite`
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* Default — `sqlite`
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`Ignore Bots`
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`Ignore Bots`
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* Disables bots from being registered by **IW4MAdmin**
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* Disables bots from being registered and tracked by **IW4MAdmin**
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`RConPollRate`
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`RConPollRate`
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* Specifies (in milliseconds) how often to poll each server for updates
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* Specifies (in milliseconds) how often to poll each server for updates
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* Specifies the log path to be used instead of the automatically generated one
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* Specifies the log path to be used instead of the automatically generated one
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* To use the `GameLogServer`, this should be set to the http address that the `GameLogServer` is listening on
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* To use the `GameLogServer`, this should be set to the http address that the `GameLogServer` is listening on
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* Example — http://gamelogserver.com/
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* Example — http://gamelogserver.com/
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* Default — `null`
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* `AutoMessages`
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* `AutoMessages`
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* Specifies the list of messages that are broadcasted to the particular server
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* Specifies the list of messages that are broadcasted to the particular server
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* Default — `null`
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* Default — `[]`
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* `Rules`
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* `Rules`
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* Specifies the list of rules that apply to the particular server
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* Specifies the list of rules that apply to the particular server
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* Default — `null`
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* Default — `[]`
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* `ReservedSlotNumber`
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* `ReservedSlotNumber`
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* Specifies the number of client slots to reserve for privileged users
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* Specifies the number of client slots to reserve for privileged users
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* Default — `0`
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* Default — `0`
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* `GameLogServerUrl`
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* Specifies the HTTP Url for the Game Log Server
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* Default — `null`
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`AutoMessagePeriod`
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`AutoMessagePeriod`
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* Specifies (in seconds) how often messages should be broadcasted to each server
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* Specifies (in seconds) how often messages should be broadcasted to each server
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#### VPN Detection [Script Plugin]
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#### VPN Detection [Script Plugin]
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- This plugin detects if a client is using a VPN and kicks them if they are
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- This plugin detects if a client is using a VPN and kicks them if they are
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- To disable this plugin, delete `Plugins\VPNDetection.js`
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- To disable this plugin, delete `Plugins\VPNDetection.js`
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- Adding ClientIds to `vpnExceptionIds` will prevent a client from being kicked.
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- Adding **Client IDs** to the `vpnExceptionIds` array will prevent a client from being kicked.
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#### Shared GUID Kicker [Script Plugin]
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#### Shared GUID Kicker [Script Plugin]
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- This plugin kicks users using a specific GUID
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- This plugin kicks users using a specific GUID
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```console
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```console
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pip install -r requirements.txt
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pip install -r requirements.txt
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```
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```
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If this fails, you can alternatively try installing with:
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```console
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python -m pip install -r requirements.txt
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```
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2. Allow TCP port 1625 through firewall
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2. Allow TCP port 1625 through firewall
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* [Windows Instructions](https://www.tomshardware.com/news/how-to-open-firewall-ports-in-windows-10,36451.html)
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* [Windows Instructions](https://www.tomshardware.com/news/how-to-open-firewall-ports-in-windows-10,36451.html)
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* [Linux Instructions (iptables)](https://www.digitalocean.com/community/tutorials/how-to-set-up-a-basic-iptables-firewall-on-centos-6#open-up-ports-for-selected-services)
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* [Linux Instructions (iptables)](https://www.digitalocean.com/community/tutorials/how-to-set-up-a-basic-iptables-firewall-on-centos-6#open-up-ports-for-selected-services)
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```console
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```console
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python runserver.py
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python runserver.py
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```
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```
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The Game Log Server window will need to remain running/open as long as **IW4MAdmin** is running
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---
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---
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### Extending Plugins
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### Extending Plugins
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#### NuGet Package
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The NuGet package for **IW4MAdmin's** "Shared Library" can be obtained from the [NuGet Gallery](https://www.nuget.org/packages/RaidMax.IW4MAdmin.SharedLibraryCore)
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Referencing this package will give you the ability to write plugins against **IW4MAdmin's** core library.
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#### Code
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#### Code
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IW4Madmin functionality can be extended by writing additional plugins in C#.
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**IW4MAdmin's** functionality can be extended by writing additional plugins in C#.
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Each class library must implement the `IPlugin` interface.
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Each class library must implement the `IPlugin` interface.
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See the existing plugins for examples.
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See the existing [plugins](https://github.com/RaidMax/IW4M-Admin/tree/master/Plugins) for examples.
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#### JavaScript
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#### JavaScript
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IW4MAdmin functionality can be extended using JavaScript.
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**IW4MAdmin** functionality can also be extended using JavaScript.
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The JavaScript parser supports [ECMA 5.1](https://ecma-international.org/ecma-262/5.1/) standards.
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The JavaScript parser supports [ECMA 5.1](https://ecma-international.org/ecma-262/5.1/) standards.
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#### Plugin Object Template
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#### Plugin Object Template
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In order to be properly parsed by the JavaScript engine, every plugin must conform to the following template.
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In order to be properly parsed by the JavaScript engine, every plugin must conform to the following template.
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- `onLoadAsync` — [function] Handler executed when the plugin is loaded by code
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- `onLoadAsync` — [function] Handler executed when the plugin is loaded by code
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- `manager` — [parameter object] Object reference to the application manager (see the IManager interface definition)
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- `manager` — [parameter object] Object reference to the application manager (see the IManager interface definition)
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- `onUnloadAsync` — [function] Handler executed when the plugin is unloaded by code (see live reloading)
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- `onUnloadAsync` — [function] Handler executed when the plugin is unloaded by code (see live reloading)
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- `onTickAsync` — [function] Handler executed approximately once per second by code *(unimplemented as of version 2.1)*
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- `onTickAsync` — [function] Handler executed approximately once per second by code *(unimplemented as of version 2.\*)*
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- `server` — [parameter object] Object containing information and methods about the server the event occured on (see the Server class declaration)
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- `server` — [parameter object] Object containing information and methods about the server the event occured on (see the Server class declaration)
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### Live Reloading
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### Live Reloading
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Thanks to JavaScript's flexibility and parsability, the plugin importer scans the plugins folder and reloads the JavaScript plugins on demand as they're modified. This allows faster development/testing/debugging.
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Thanks to JavaScript's flexibility and parsability, the plugin importer scans the plugins folder and reloads the JavaScript plugins on demand as they're modified. This allows faster development/testing/debugging.
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---
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### Discord Webhook
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If you'd like to receive notifications on your Discord guild, configure and start `DiscordWebhook.py`
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#### Requirements
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- [Python 3.6](https://www.python.org/downloads/) or newer
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- The following [PIP](https://pypi.org/project/pip/) packages (provided in `requirements.txt`)
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```certifi>=2018.4.16
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chardet>=3.0.4
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idna>=2.7
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pip>=18.0
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requests>=2.19.1
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setuptools>=39.0.1
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urllib3>=1.23
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```
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#### Configuration Options
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- `IW4MAdminUrl` — Base url corresponding to your IW4MAdmin `WebfrontBindUrl`.
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Example http://127.0.0.1
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- `DiscordWebhookNotificationUrl` — [required] Discord generated URL to send notifications/alerts to; this includes **Reports** and **Bans**
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Example https://discordapp.com/api/webhooks/id/token
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- `DiscordWebhookInformationUrl` — [optional] Discord generated URL to send information to; this includes information such as player messages
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- `NotifyRoleIds` — [optional] List of [discord role ids](https://discordhelp.net/role-id) to mention when notification hook is sent
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#### Launching
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With Python installed, open a terminal/command prompt window open in the `Webhook` folder and execute:
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```console
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python DiscordWebhook.py
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```
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### Misc
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### Misc
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#### Anti-cheat
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#### Anti-cheat
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@ -453,4 +443,4 @@ Should you need to reset your database, this file can simply be deleted.
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Additionally, this file should be preserved during updates to retain client information.
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Additionally, this file should be preserved during updates to retain client information.
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Setting the `ConnectionString` and `DatabaseProvider` properties in `IW4MAdminSettings.json`
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Setting the `ConnectionString` and `DatabaseProvider` properties in `IW4MAdminSettings.json`
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will allow **IW4MAdmin** to use alternate methods for database storage.
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will allow **IW4MAdmin** to use alternate methods for database storage
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