Merge branch 'develop' of github.com:RaidMax/IW4M-Admin into develop

This commit is contained in:
RaidMax 2023-07-28 15:35:56 -05:00
commit d4e266ed94
5 changed files with 136 additions and 106 deletions

View File

@ -8,7 +8,7 @@ Init()
Setup()
{
level endon( "game_ended" );
// setup default vars
level.eventBus = spawnstruct();
level.eventBus.inVar = "sv_iw4madmin_in";
@ -16,7 +16,7 @@ Setup()
level.eventBus.failKey = "fail";
level.eventBus.timeoutKey = "timeout";
level.eventBus.timeout = 30;
level.commonFunctions = spawnstruct();
level.commonFunctions.setDvar = "SetDvarIfUninitialized";
level.commonFunctions.getPlayerFromClientNum = "GetPlayerFromClientNum";
@ -46,12 +46,12 @@ Setup()
level.commonKeys.busDir = "sv_iw4madmin_integration_busdir";
level.eventBus.inLocation = "";
level.eventBus.outLocation = "";
level.notifyTypes = spawnstruct();
level.notifyTypes.gameFunctionsInitialized = "GameFunctionsInitialized";
level.notifyTypes.sharedFunctionsInitialized = "SharedFunctionsInitialized";
level.notifyTypes.integrationBootstrapInitialized = "IntegrationBootstrapInitialized";
level.clientDataKey = "clientData";
level.eventTypes = spawnstruct();
@ -61,9 +61,9 @@ Setup()
level.eventTypes.setClientDataRequested = "SetClientDataRequested";
level.eventTypes.setClientDataCompleted = "SetClientDataCompleted";
level.eventTypes.executeCommandRequested = "ExecuteCommandRequested";
level.iw4madminIntegrationDebug = 0;
// map the event type to the handler
level.eventCallbacks = [];
level.eventCallbacks[level.eventTypes.clientDataReceived] = ::OnClientDataReceived;
@ -76,14 +76,14 @@ Setup()
level.iw4madminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" );
InitializeLogger();
wait ( 0.05 * 2 ); // needed to give script engine time to propagate notifies
level notify( level.notifyTypes.integrationBootstrapInitialized );
level waittill( level.notifyTypes.gameFunctionsInitialized );
LogDebug( "Integration received notify that game functions are initialized" );
_SetDvarIfUninitialized( level.eventBus.inVar, "" );
_SetDvarIfUninitialized( level.eventBus.outVar, "" );
_SetDvarIfUninitialized( level.commonKeys.enabled, 1 );
@ -93,12 +93,12 @@ Setup()
_SetDvarIfUninitialized( "GroupSeparatorChar", "" );
_SetDvarIfUninitialized( "RecordSeparatorChar", "" );
_SetDvarIfUninitialized( "UnitSeparatorChar", "" );
if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
{
return;
}
// start long running tasks
thread MonitorEvents();
thread MonitorBus();
@ -113,7 +113,7 @@ MonitorEvents()
level waittill( level.eventTypes.eventAvailable, event );
LogDebug( "Processing Event " + event.type + "-" + event.subtype );
eventHandler = level.eventCallbacks[event.type];
if ( IsDefined( eventHandler ) )
@ -161,11 +161,13 @@ _SetDvarIfUninitialized( dvarName, dvarValue )
_GetPlayerFromClientNum( clientNum )
{
assertEx( clientNum >= 0, "clientNum cannot be negative" );
if ( clientNum < 0 )
{
return undefined;
}
for ( i = 0; i < level.players.size; i++ )
{
if ( level.players[i] getEntityNumber() == clientNum )
@ -329,7 +331,7 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
{
data = "";
}
if ( !IsDefined( eventSubtype ) )
{
eventSubtype = "None";
@ -344,9 +346,9 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
{
entOrId = entOrId getEntityNumber();
}
request = "0";
if ( responseExpected )
{
request = "1";
@ -355,14 +357,14 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
data = BuildDataString( data );
groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
request = request + groupSeparator + eventType + groupSeparator + eventSubtype + groupSeparator + entOrId + groupSeparator + data;
return request;
}
MonitorBus()
{
level endon( level.eventTypes.gameEnd );
level.eventBus.inLocation = level.eventBus.inVar + "_" + GetDvar( "net_port" );
level.eventBus.outLocation = level.eventBus.outVar + "_" + GetDvar( "net_port" );
@ -372,7 +374,7 @@ MonitorBus()
for( ;; )
{
wait ( 0.1 );
// check to see if IW4MAdmin is ready to receive more data
inVal = [[level.busMethods[level.commonFunctions.getInboundData]]]( level.eventBus.inLocation );
@ -380,19 +382,19 @@ MonitorBus()
{
level notify( "bus_ready" );
}
eventString = [[level.busMethods[level.commonFunctions.getOutboundData]]]( level.eventBus.outLocation );
if ( !IsDefined( eventString ) || eventString == "" )
{
continue;
}
LogDebug( "-> " + eventString );
groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
NotifyEvent( strtok( eventString, groupSeparator ) );
[[level.busMethods[level.commonFunctions.SetOutboundData]]]( level.eventBus.outLocation, "" );
}
}
@ -404,7 +406,7 @@ QueueEvent( request, eventType, notifyEntity )
start = GetTime();
maxWait = level.eventBus.timeout * 1000; // 30 seconds
timedOut = "";
while ( [[level.busMethods[level.commonFunctions.getInboundData]]]( level.eventBus.inLocation ) != "" && ( GetTime() - start ) < maxWait )
{
level [[level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout]]]( "bus_ready", 1 );
@ -415,10 +417,10 @@ QueueEvent( request, eventType, notifyEntity )
timedOut = "set";
continue;
}
timedOut = "unset";
}
if ( timedOut == "set" )
{
LogDebug( "Timed out waiting for response..." );
@ -432,9 +434,9 @@ QueueEvent( request, eventType, notifyEntity )
return;
}
LogDebug( "<- " + request );
[[level.busMethods[level.commonFunctions.setInboundData]]]( level.eventBus.inLocation, request );
}
@ -445,10 +447,10 @@ ParseDataString( data )
LogDebug( "No data to parse" );
return [];
}
dataParts = strtok( data, GetSubStr( GetDvar( "RecordSeparatorChar" ), 0, 1 ) );
dict = [];
for ( i = 0; i < dataParts.size; i++ )
{
part = dataParts[i];
@ -458,7 +460,7 @@ ParseDataString( data )
dict[key] = value;
dict[i] = key;
}
return dict;
}
@ -495,14 +497,14 @@ NotifyEvent( eventInfo )
{
origin = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[3] ) );
target = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[4] ) );
event = spawnstruct();
event.type = eventInfo[1];
event.subtype = eventInfo[2];
event.data = ParseDataString( eventInfo[5] );
event.origin = origin;
event.target = target;
if ( int( eventInfo[3] ) != -1 && !IsDefined( origin ) )
{
LogDebug( "origin is null but the slot id is " + int( eventInfo[3] ) );
@ -529,7 +531,7 @@ AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
{
return;
}
level.clientCommandCallbacks[commandName] = callback;
level.clientCommandRusAsTarget[commandName] = shouldRunAsTarget == true; //might speed up things later in case someone gives us a string or number instead of a boolean
}
@ -540,6 +542,7 @@ AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
OnClientDataReceived( event )
{
assertEx( isDefined( self ), "player entity is not defined");
clientData = self.pers[level.clientDataKey];
if ( event.subtype == "Fail" )
@ -555,15 +558,15 @@ OnClientDataReceived( event )
{
clientData.meta = [];
}
metaKey = event.data[0];
clientData.meta[metaKey] = event.data[metaKey];
LogDebug( "Meta Key=" + CoerceUndefined( metaKey ) + ", Meta Value=" + CoerceUndefined( event.data[metaKey] ) );
return;
}
clientData.permissionLevel = event.data["level"];
clientData.clientId = event.data["clientId"];
clientData.lastConnection = event.data["lastConnection"];
@ -577,7 +580,7 @@ OnExecuteCommand( event )
{
data = event.data;
response = "";
command = level.clientCommandCallbacks[event.subtype];
runAsTarget = level.clientCommandRusAsTarget[event.subtype];
executionContextEntity = event.origin;
@ -586,7 +589,7 @@ OnExecuteCommand( event )
{
executionContextEntity = event.target;
}
if ( IsDefined( command ) )
{
if ( IsDefined( executionContextEntity ) )
@ -602,7 +605,7 @@ OnExecuteCommand( event )
{
LogDebug( "Unknown Client command->" + event.subtype );
}
// send back the response to the origin, but only if they're not the target
if ( IsDefined( response ) && response != "" && IsPlayer( event.origin ) && event.origin != event.target )
{

View File

@ -1,5 +1,7 @@
#include common_scripts\utility;
#inline scripts\_integration_utility;
Init()
{
thread Setup();
@ -9,12 +11,12 @@ Setup()
{
level endon( "game_ended" );
waittillframeend;
level waittill( level.notifyTypes.sharedFunctionsInitialized );
level.eventBus.gamename = "IW5";
scripts\_integration_base::RegisterLogger( ::Log2Console );
level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
@ -22,7 +24,7 @@ Setup()
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
RegisterClientCommands();
level notify( level.notifyTypes.gameFunctionsInitialized );
}
@ -82,45 +84,36 @@ WaitTillAnyTimeout( timeOut, string1, string2, string3, string4, string5 )
GiveWeaponImpl( event, data )
{
if ( !IsAlive( self ) )
{
return self.name + "^7 is not alive";
}
_IS_ALIVE( self );
self IPrintLnBold( "You have been given a new weapon" );
self GiveWeapon( data["weaponName"] );
self SwitchToWeapon( data["weaponName"] );
return self.name + "^7 has been given ^5" + data["weaponName"];
}
TakeWeaponsImpl()
{
if ( !IsAlive( self ) )
{
return self.name + "^7 is not alive";
}
_IS_ALIVE( self );
self TakeAllWeapons();
self IPrintLnBold( "All your weapons have been taken" );
return "Took weapons from " + self.name;
}
TeamSwitchImpl()
{
if ( !IsAlive( self ) )
{
return self + "^7 is not alive";
}
_IS_ALIVE( self );
team = level.allies;
if ( self.team == "allies" )
{
team = level.axis;
}
self IPrintLnBold( "You are being team switched" );
wait( 2 );
self [[team]]();
@ -130,10 +123,7 @@ TeamSwitchImpl()
LockControlsImpl()
{
if ( !IsAlive( self ) )
{
return self.name + "^7 is not alive";
}
_IS_ALIVE( self );
if ( !IsDefined ( self.isControlLocked ) )
{
@ -149,11 +139,11 @@ LockControlsImpl()
info = [];
info[ "alertType" ] = "Alert!";
info[ "message" ] = "You have been frozen!";
self AlertImpl( undefined, info );
self.isControlLocked = true;
return self.name + "\'s controls are locked";
}
else
@ -170,11 +160,13 @@ LockControlsImpl()
NoClipImpl()
{
_VERIFY_PLAYER_ENT( self );
if ( !IsAlive( self ) )
{
self IPrintLnBold( "You are not alive" );
}
if ( !IsDefined ( self.isNoClipped ) )
{
self.isNoClipped = false;
@ -184,29 +176,29 @@ NoClipImpl()
{
SetDvar( "sv_cheats", 1 );
self SetClientDvar( "cg_thirdperson", 1 );
self God();
self Noclip();
self Hide();
SetDvar( "sv_cheats", 0 );
self.isNoClipped = true;
self IPrintLnBold( "NoClip enabled" );
}
else
{
SetDvar( "sv_cheats", 1 );
self SetClientDvar( "cg_thirdperson", 0 );
self God();
self Noclip();
self Hide();
SetDvar( "sv_cheats", 0 );
self.isNoClipped = false;
self IPrintLnBold( "NoClip disabled" );
}
@ -215,12 +207,13 @@ NoClipImpl()
HideImpl()
{
_VERIFY_PLAYER_ENT( self );
if ( !IsAlive( self ) )
{
self IPrintLnBold( "You are not alive" );
return;
}
if ( !IsDefined ( self.isHidden ) )
{
self.isHidden = false;
@ -230,26 +223,26 @@ HideImpl()
{
SetDvar( "sv_cheats", 1 );
self SetClientDvar( "cg_thirdperson", 1 );
self God();
self Hide();
SetDvar( "sv_cheats", 0 );
self.isHidden = true;
self IPrintLnBold( "Hide enabled" );
}
else
{
SetDvar( "sv_cheats", 1 );
self SetClientDvar( "cg_thirdperson", 0 );
self God();
self Show();
SetDvar( "sv_cheats", 0 );
self.isHidden = false;
self IPrintLnBold( "Hide disabled" );
}
}
@ -274,6 +267,8 @@ GotoImpl( event, data )
GotoCoordImpl( data )
{
_VERIFY_PLAYER_ENT( self );
if ( !IsAlive( self ) )
{
self IPrintLnBold( "You are not alive" );
@ -287,6 +282,8 @@ GotoCoordImpl( data )
GotoPlayerImpl( target )
{
_VERIFY_PLAYER_ENT( self );
if ( !IsAlive( target ) )
{
self IPrintLnBold( target.name + " is not alive" );
@ -299,10 +296,7 @@ GotoPlayerImpl( target )
PlayerToMeImpl( event )
{
if ( !IsAlive( self ) )
{
return self.name + " is not alive";
}
_IS_ALIVE( self );
self SetOrigin( event.origin GetOrigin() );
return "Moved here " + self.name;
@ -310,10 +304,7 @@ PlayerToMeImpl( event )
KillImpl()
{
if ( !IsAlive( self ) )
{
return self.name + " is not alive";
}
_IS_ALIVE( self );
self Suicide();
self IPrintLnBold( "You were killed by " + self.name );
@ -323,13 +314,15 @@ KillImpl()
SetSpectatorImpl()
{
_VERIFY_PLAYER_ENT( self );
if ( self.pers["team"] == "spectator" )
{
return self.name + " is already spectating";
}
self [[level.spectator]]();
self IPrintLnBold( "You have been moved to spectator" );
return self.name + " has been moved to spectator";
}

View File

@ -0,0 +1,40 @@
/*
* This file contains reusable preprocessor directives meant to be used on
* Plutonium & AlterWare clients that are up to date with the latest version.
* Older versions of Plutonium or other clients do not have support for loading
* or parsing "gsh" files.
*/
/*
* Turn off assertions by removing the following define
* gsc-tool will only emit assertions if developer_script dvar is set to 1
* In short, you should not need to remove this define. Just turn them off
* by using the dvar
*/
#define _INTEGRATION_DEBUG
#ifdef _INTEGRATION_DEBUG
#define _VERIFY( cond, msg ) \
assertEx( cond, msg )
#else
// This works as an "empty" define here with gsc-tool
#define _VERIFY( cond, msg )
#endif
// This function is meant to be used inside "client commands"
// If the client is not alive it shall return an error message
#define _IS_ALIVE( ent ) \
_VERIFY( ent, "player entity is not defined" ); \
if ( !IsAlive( ent ) ) \
{ \
return ent.name + "^7 is not alive"; \
}
// This function should be used to verify if a player entity is defined
#define _VERIFY_PLAYER_ENT( ent ) \
_VERIFY( ent, "player entity is not defined" )

View File

@ -3,14 +3,7 @@
Allows integration of IW4M-Admin to GSC, mainly used for special commands that need to use GSC in order to work.
But can also be used to read / write metadata from / to a profile and to get the player permission level.
## Installation Plutonium IW5
## Installation Guide
Move `_integration.gsc` to `%localappdata%\Plutonium\storage\iw5\scripts\`
## Installation IW4x
Move `_integration.gsc` to `IW4x/userraw/scripts`, `IW4x` being the root folder of your game server.
The documentation can be found here: [GameInterface](https://github.com/RaidMax/IW4M-Admin/wiki/GameInterface)

View File

@ -4,6 +4,7 @@ ECHO "Pluto IW5"
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
xcopy /y .\GameInterface\_integration_shared.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
xcopy /y .\GameInterface\_integration_iw5.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
xcopy /y .\GameInterface\_integration_utility.gsh "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
xcopy /y .\AntiCheat\IW5\storage\iw5\scripts\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
ECHO "Pluto T5"
@ -13,8 +14,8 @@ xcopy /y .\GameInterface\_integration_t5.gsc "%LOCALAPPDATA%\Plutonium\storage\t
xcopy /y .\GameInterface\_integration_t5zm.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts\sp\zom"
ECHO "Pluto T6"
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
xcopy /y .\GameInterface\_integration_shared.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
xcopy /y .\GameInterface\_integration_t6.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
xcopy /y .\GameInterface\_integration_t6zm_helper.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\zm"
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"