Merge branch 'develop' of github.com:RaidMax/IW4M-Admin into develop
This commit is contained in:
commit
d4e266ed94
@ -8,7 +8,7 @@ Init()
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Setup()
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{
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level endon( "game_ended" );
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// setup default vars
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level.eventBus = spawnstruct();
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level.eventBus.inVar = "sv_iw4madmin_in";
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@ -16,7 +16,7 @@ Setup()
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level.eventBus.failKey = "fail";
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level.eventBus.timeoutKey = "timeout";
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level.eventBus.timeout = 30;
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level.commonFunctions = spawnstruct();
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level.commonFunctions.setDvar = "SetDvarIfUninitialized";
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level.commonFunctions.getPlayerFromClientNum = "GetPlayerFromClientNum";
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@ -46,12 +46,12 @@ Setup()
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level.commonKeys.busDir = "sv_iw4madmin_integration_busdir";
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level.eventBus.inLocation = "";
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level.eventBus.outLocation = "";
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level.notifyTypes = spawnstruct();
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level.notifyTypes.gameFunctionsInitialized = "GameFunctionsInitialized";
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level.notifyTypes.sharedFunctionsInitialized = "SharedFunctionsInitialized";
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level.notifyTypes.integrationBootstrapInitialized = "IntegrationBootstrapInitialized";
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level.clientDataKey = "clientData";
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level.eventTypes = spawnstruct();
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@ -61,9 +61,9 @@ Setup()
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level.eventTypes.setClientDataRequested = "SetClientDataRequested";
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level.eventTypes.setClientDataCompleted = "SetClientDataCompleted";
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level.eventTypes.executeCommandRequested = "ExecuteCommandRequested";
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level.iw4madminIntegrationDebug = 0;
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// map the event type to the handler
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level.eventCallbacks = [];
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level.eventCallbacks[level.eventTypes.clientDataReceived] = ::OnClientDataReceived;
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@ -76,14 +76,14 @@ Setup()
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level.iw4madminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" );
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InitializeLogger();
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wait ( 0.05 * 2 ); // needed to give script engine time to propagate notifies
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level notify( level.notifyTypes.integrationBootstrapInitialized );
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level waittill( level.notifyTypes.gameFunctionsInitialized );
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LogDebug( "Integration received notify that game functions are initialized" );
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_SetDvarIfUninitialized( level.eventBus.inVar, "" );
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_SetDvarIfUninitialized( level.eventBus.outVar, "" );
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_SetDvarIfUninitialized( level.commonKeys.enabled, 1 );
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@ -93,12 +93,12 @@ Setup()
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_SetDvarIfUninitialized( "GroupSeparatorChar", "" );
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_SetDvarIfUninitialized( "RecordSeparatorChar", "" );
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_SetDvarIfUninitialized( "UnitSeparatorChar", "" );
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if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
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{
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return;
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}
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// start long running tasks
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thread MonitorEvents();
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thread MonitorBus();
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@ -113,7 +113,7 @@ MonitorEvents()
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level waittill( level.eventTypes.eventAvailable, event );
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LogDebug( "Processing Event " + event.type + "-" + event.subtype );
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eventHandler = level.eventCallbacks[event.type];
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if ( IsDefined( eventHandler ) )
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@ -161,11 +161,13 @@ _SetDvarIfUninitialized( dvarName, dvarValue )
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_GetPlayerFromClientNum( clientNum )
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{
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assertEx( clientNum >= 0, "clientNum cannot be negative" );
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if ( clientNum < 0 )
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{
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return undefined;
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}
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for ( i = 0; i < level.players.size; i++ )
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{
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if ( level.players[i] getEntityNumber() == clientNum )
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@ -329,7 +331,7 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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{
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data = "";
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}
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if ( !IsDefined( eventSubtype ) )
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{
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eventSubtype = "None";
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@ -344,9 +346,9 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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{
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entOrId = entOrId getEntityNumber();
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}
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request = "0";
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if ( responseExpected )
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{
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request = "1";
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@ -355,14 +357,14 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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data = BuildDataString( data );
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groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
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request = request + groupSeparator + eventType + groupSeparator + eventSubtype + groupSeparator + entOrId + groupSeparator + data;
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return request;
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}
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MonitorBus()
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{
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level endon( level.eventTypes.gameEnd );
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level.eventBus.inLocation = level.eventBus.inVar + "_" + GetDvar( "net_port" );
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level.eventBus.outLocation = level.eventBus.outVar + "_" + GetDvar( "net_port" );
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@ -372,7 +374,7 @@ MonitorBus()
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for( ;; )
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{
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wait ( 0.1 );
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// check to see if IW4MAdmin is ready to receive more data
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inVal = [[level.busMethods[level.commonFunctions.getInboundData]]]( level.eventBus.inLocation );
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@ -380,19 +382,19 @@ MonitorBus()
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{
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level notify( "bus_ready" );
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}
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eventString = [[level.busMethods[level.commonFunctions.getOutboundData]]]( level.eventBus.outLocation );
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if ( !IsDefined( eventString ) || eventString == "" )
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{
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continue;
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}
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LogDebug( "-> " + eventString );
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groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
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NotifyEvent( strtok( eventString, groupSeparator ) );
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[[level.busMethods[level.commonFunctions.SetOutboundData]]]( level.eventBus.outLocation, "" );
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}
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}
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@ -404,7 +406,7 @@ QueueEvent( request, eventType, notifyEntity )
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start = GetTime();
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maxWait = level.eventBus.timeout * 1000; // 30 seconds
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timedOut = "";
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while ( [[level.busMethods[level.commonFunctions.getInboundData]]]( level.eventBus.inLocation ) != "" && ( GetTime() - start ) < maxWait )
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{
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level [[level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout]]]( "bus_ready", 1 );
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@ -415,10 +417,10 @@ QueueEvent( request, eventType, notifyEntity )
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timedOut = "set";
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continue;
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}
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timedOut = "unset";
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}
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if ( timedOut == "set" )
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{
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LogDebug( "Timed out waiting for response..." );
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@ -432,9 +434,9 @@ QueueEvent( request, eventType, notifyEntity )
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return;
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}
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LogDebug( "<- " + request );
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[[level.busMethods[level.commonFunctions.setInboundData]]]( level.eventBus.inLocation, request );
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}
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@ -445,10 +447,10 @@ ParseDataString( data )
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LogDebug( "No data to parse" );
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return [];
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}
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dataParts = strtok( data, GetSubStr( GetDvar( "RecordSeparatorChar" ), 0, 1 ) );
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dict = [];
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for ( i = 0; i < dataParts.size; i++ )
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{
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part = dataParts[i];
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@ -458,7 +460,7 @@ ParseDataString( data )
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dict[key] = value;
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dict[i] = key;
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}
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return dict;
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}
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@ -495,14 +497,14 @@ NotifyEvent( eventInfo )
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{
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origin = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[3] ) );
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target = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[4] ) );
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event = spawnstruct();
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event.type = eventInfo[1];
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event.subtype = eventInfo[2];
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event.data = ParseDataString( eventInfo[5] );
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event.origin = origin;
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event.target = target;
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if ( int( eventInfo[3] ) != -1 && !IsDefined( origin ) )
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{
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LogDebug( "origin is null but the slot id is " + int( eventInfo[3] ) );
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@ -529,7 +531,7 @@ AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
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{
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return;
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}
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level.clientCommandCallbacks[commandName] = callback;
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level.clientCommandRusAsTarget[commandName] = shouldRunAsTarget == true; //might speed up things later in case someone gives us a string or number instead of a boolean
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}
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@ -540,6 +542,7 @@ AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
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OnClientDataReceived( event )
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{
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assertEx( isDefined( self ), "player entity is not defined");
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clientData = self.pers[level.clientDataKey];
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if ( event.subtype == "Fail" )
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@ -555,15 +558,15 @@ OnClientDataReceived( event )
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{
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clientData.meta = [];
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}
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metaKey = event.data[0];
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clientData.meta[metaKey] = event.data[metaKey];
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LogDebug( "Meta Key=" + CoerceUndefined( metaKey ) + ", Meta Value=" + CoerceUndefined( event.data[metaKey] ) );
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return;
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}
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clientData.permissionLevel = event.data["level"];
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clientData.clientId = event.data["clientId"];
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clientData.lastConnection = event.data["lastConnection"];
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@ -577,7 +580,7 @@ OnExecuteCommand( event )
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{
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data = event.data;
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response = "";
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command = level.clientCommandCallbacks[event.subtype];
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runAsTarget = level.clientCommandRusAsTarget[event.subtype];
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executionContextEntity = event.origin;
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@ -586,7 +589,7 @@ OnExecuteCommand( event )
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{
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executionContextEntity = event.target;
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}
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if ( IsDefined( command ) )
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{
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if ( IsDefined( executionContextEntity ) )
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@ -602,7 +605,7 @@ OnExecuteCommand( event )
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{
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LogDebug( "Unknown Client command->" + event.subtype );
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}
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// send back the response to the origin, but only if they're not the target
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if ( IsDefined( response ) && response != "" && IsPlayer( event.origin ) && event.origin != event.target )
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{
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|
@ -1,5 +1,7 @@
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#include common_scripts\utility;
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||||
#inline scripts\_integration_utility;
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||||
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||||
Init()
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||||
{
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thread Setup();
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@ -9,12 +11,12 @@ Setup()
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||||
{
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||||
level endon( "game_ended" );
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||||
waittillframeend;
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||||
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||||
|
||||
level waittill( level.notifyTypes.sharedFunctionsInitialized );
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||||
level.eventBus.gamename = "IW5";
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||||
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||||
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||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
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||||
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||||
level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
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||||
level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
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||||
level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
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@ -22,7 +24,7 @@ Setup()
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||||
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
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||||
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
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||||
RegisterClientCommands();
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||||
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||||
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level notify( level.notifyTypes.gameFunctionsInitialized );
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||||
}
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||||
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@ -82,45 +84,36 @@ WaitTillAnyTimeout( timeOut, string1, string2, string3, string4, string5 )
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||||
|
||||
GiveWeaponImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
_IS_ALIVE( self );
|
||||
|
||||
self IPrintLnBold( "You have been given a new weapon" );
|
||||
self GiveWeapon( data["weaponName"] );
|
||||
self SwitchToWeapon( data["weaponName"] );
|
||||
|
||||
|
||||
return self.name + "^7 has been given ^5" + data["weaponName"];
|
||||
}
|
||||
|
||||
TakeWeaponsImpl()
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
_IS_ALIVE( self );
|
||||
|
||||
self TakeAllWeapons();
|
||||
self IPrintLnBold( "All your weapons have been taken" );
|
||||
|
||||
|
||||
return "Took weapons from " + self.name;
|
||||
}
|
||||
|
||||
TeamSwitchImpl()
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self + "^7 is not alive";
|
||||
}
|
||||
|
||||
_IS_ALIVE( self );
|
||||
|
||||
team = level.allies;
|
||||
|
||||
|
||||
if ( self.team == "allies" )
|
||||
{
|
||||
team = level.axis;
|
||||
}
|
||||
|
||||
|
||||
self IPrintLnBold( "You are being team switched" );
|
||||
wait( 2 );
|
||||
self [[team]]();
|
||||
@ -130,10 +123,7 @@ TeamSwitchImpl()
|
||||
|
||||
LockControlsImpl()
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
_IS_ALIVE( self );
|
||||
|
||||
if ( !IsDefined ( self.isControlLocked ) )
|
||||
{
|
||||
@ -149,11 +139,11 @@ LockControlsImpl()
|
||||
info = [];
|
||||
info[ "alertType" ] = "Alert!";
|
||||
info[ "message" ] = "You have been frozen!";
|
||||
|
||||
|
||||
self AlertImpl( undefined, info );
|
||||
|
||||
self.isControlLocked = true;
|
||||
|
||||
|
||||
return self.name + "\'s controls are locked";
|
||||
}
|
||||
else
|
||||
@ -170,11 +160,13 @@ LockControlsImpl()
|
||||
|
||||
NoClipImpl()
|
||||
{
|
||||
_VERIFY_PLAYER_ENT( self );
|
||||
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
}
|
||||
|
||||
|
||||
if ( !IsDefined ( self.isNoClipped ) )
|
||||
{
|
||||
self.isNoClipped = false;
|
||||
@ -184,29 +176,29 @@ NoClipImpl()
|
||||
{
|
||||
SetDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
SetDvar( "sv_cheats", 0 );
|
||||
|
||||
|
||||
self.isNoClipped = true;
|
||||
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
SetDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 0 );
|
||||
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
|
||||
|
||||
SetDvar( "sv_cheats", 0 );
|
||||
|
||||
|
||||
self.isNoClipped = false;
|
||||
|
||||
|
||||
self IPrintLnBold( "NoClip disabled" );
|
||||
}
|
||||
|
||||
@ -215,12 +207,13 @@ NoClipImpl()
|
||||
|
||||
HideImpl()
|
||||
{
|
||||
_VERIFY_PLAYER_ENT( self );
|
||||
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if ( !IsDefined ( self.isHidden ) )
|
||||
{
|
||||
self.isHidden = false;
|
||||
@ -230,26 +223,26 @@ HideImpl()
|
||||
{
|
||||
SetDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
|
||||
|
||||
self God();
|
||||
self Hide();
|
||||
SetDvar( "sv_cheats", 0 );
|
||||
|
||||
|
||||
self.isHidden = true;
|
||||
|
||||
|
||||
self IPrintLnBold( "Hide enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
SetDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 0 );
|
||||
|
||||
|
||||
self God();
|
||||
self Show();
|
||||
SetDvar( "sv_cheats", 0 );
|
||||
|
||||
|
||||
self.isHidden = false;
|
||||
|
||||
|
||||
self IPrintLnBold( "Hide disabled" );
|
||||
}
|
||||
}
|
||||
@ -274,6 +267,8 @@ GotoImpl( event, data )
|
||||
|
||||
GotoCoordImpl( data )
|
||||
{
|
||||
_VERIFY_PLAYER_ENT( self );
|
||||
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
@ -287,6 +282,8 @@ GotoCoordImpl( data )
|
||||
|
||||
GotoPlayerImpl( target )
|
||||
{
|
||||
_VERIFY_PLAYER_ENT( self );
|
||||
|
||||
if ( !IsAlive( target ) )
|
||||
{
|
||||
self IPrintLnBold( target.name + " is not alive" );
|
||||
@ -299,10 +296,7 @@ GotoPlayerImpl( target )
|
||||
|
||||
PlayerToMeImpl( event )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
_IS_ALIVE( self );
|
||||
|
||||
self SetOrigin( event.origin GetOrigin() );
|
||||
return "Moved here " + self.name;
|
||||
@ -310,10 +304,7 @@ PlayerToMeImpl( event )
|
||||
|
||||
KillImpl()
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
_IS_ALIVE( self );
|
||||
|
||||
self Suicide();
|
||||
self IPrintLnBold( "You were killed by " + self.name );
|
||||
@ -323,13 +314,15 @@ KillImpl()
|
||||
|
||||
SetSpectatorImpl()
|
||||
{
|
||||
_VERIFY_PLAYER_ENT( self );
|
||||
|
||||
if ( self.pers["team"] == "spectator" )
|
||||
{
|
||||
return self.name + " is already spectating";
|
||||
}
|
||||
|
||||
|
||||
self [[level.spectator]]();
|
||||
self IPrintLnBold( "You have been moved to spectator" );
|
||||
|
||||
|
||||
return self.name + " has been moved to spectator";
|
||||
}
|
||||
|
40
GameFiles/GameInterface/_integration_utility.gsh
Normal file
40
GameFiles/GameInterface/_integration_utility.gsh
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file contains reusable preprocessor directives meant to be used on
|
||||
* Plutonium & AlterWare clients that are up to date with the latest version.
|
||||
* Older versions of Plutonium or other clients do not have support for loading
|
||||
* or parsing "gsh" files.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Turn off assertions by removing the following define
|
||||
* gsc-tool will only emit assertions if developer_script dvar is set to 1
|
||||
* In short, you should not need to remove this define. Just turn them off
|
||||
* by using the dvar
|
||||
*/
|
||||
|
||||
#define _INTEGRATION_DEBUG
|
||||
|
||||
#ifdef _INTEGRATION_DEBUG
|
||||
|
||||
#define _VERIFY( cond, msg ) \
|
||||
assertEx( cond, msg )
|
||||
|
||||
#else
|
||||
|
||||
// This works as an "empty" define here with gsc-tool
|
||||
#define _VERIFY( cond, msg )
|
||||
|
||||
#endif
|
||||
|
||||
// This function is meant to be used inside "client commands"
|
||||
// If the client is not alive it shall return an error message
|
||||
#define _IS_ALIVE( ent ) \
|
||||
_VERIFY( ent, "player entity is not defined" ); \
|
||||
if ( !IsAlive( ent ) ) \
|
||||
{ \
|
||||
return ent.name + "^7 is not alive"; \
|
||||
}
|
||||
|
||||
// This function should be used to verify if a player entity is defined
|
||||
#define _VERIFY_PLAYER_ENT( ent ) \
|
||||
_VERIFY( ent, "player entity is not defined" )
|
@ -3,14 +3,7 @@
|
||||
Allows integration of IW4M-Admin to GSC, mainly used for special commands that need to use GSC in order to work.
|
||||
But can also be used to read / write metadata from / to a profile and to get the player permission level.
|
||||
|
||||
|
||||
## Installation Plutonium IW5
|
||||
## Installation Guide
|
||||
|
||||
|
||||
Move `_integration.gsc` to `%localappdata%\Plutonium\storage\iw5\scripts\`
|
||||
|
||||
|
||||
## Installation IW4x
|
||||
|
||||
|
||||
Move `_integration.gsc` to `IW4x/userraw/scripts`, `IW4x` being the root folder of your game server.
|
||||
The documentation can be found here: [GameInterface](https://github.com/RaidMax/IW4M-Admin/wiki/GameInterface)
|
||||
|
@ -4,6 +4,7 @@ ECHO "Pluto IW5"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
|
||||
xcopy /y .\GameInterface\_integration_shared.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
|
||||
xcopy /y .\GameInterface\_integration_iw5.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
|
||||
xcopy /y .\GameInterface\_integration_utility.gsh "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts"
|
||||
xcopy /y .\AntiCheat\IW5\storage\iw5\scripts\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
|
||||
|
||||
ECHO "Pluto T5"
|
||||
@ -13,8 +14,8 @@ xcopy /y .\GameInterface\_integration_t5.gsc "%LOCALAPPDATA%\Plutonium\storage\t
|
||||
xcopy /y .\GameInterface\_integration_t5zm.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts\sp\zom"
|
||||
|
||||
ECHO "Pluto T6"
|
||||
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
|
||||
xcopy /y .\GameInterface\_integration_shared.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
|
||||
xcopy /y .\GameInterface\_integration_t6.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts"
|
||||
xcopy /y .\GameInterface\_integration_t6zm_helper.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\zm"
|
||||
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"
|
||||
|
Loading…
Reference in New Issue
Block a user