fix bug with player not getting updated on disconnect (related to issue #24)
jint version downgraded for better stability (also locked the engine instance as it's not thread safe) updated readme remove vpn detection from application configuration as it's now in a seperate plugin defaulted webfront bind URl to all interfaces readd the custom say name added visibility percentage to AC
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@ -21,4 +21,11 @@ xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\WindowsPrerelease\Pl
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echo Copying script plugins for publish
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xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\Windows\Plugins\"
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xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
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xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
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echo Copying GSC files for publish
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xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
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xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
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xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
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xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
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