add set client meta and inc/dec to framework
This commit is contained in:
@ -11,13 +11,16 @@ init()
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level.eventBus.outVar = "sv_iw4madmin_out";
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level.eventBus.failKey = "fail";
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level.eventBus.timeoutKey = "timeout";
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level.eventBus.timeout = 10;
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level.eventBus.timeout = 30;
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level.clientDataKey = "clientData";
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level.eventTypes = spawnstruct();
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level.eventTypes.localClientEvent = "client_event";
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level.eventTypes.clientDataReceived = "ClientDataReceived";
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level.eventTypes.clientDataRequested = "ClientDataRequested";
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level.eventTypes.setClientDataRequested = "SetClientDataRequested";
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level.eventTypes.setClientDataCompleted = "SetClientDataCompleted";
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level.eventTypes.executeCommandRequested = "ExecuteCommandRequested";
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SetDvarIfUninitialized( level.eventBus.inVar, "" );
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@ -27,11 +30,12 @@ init()
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// map the event type to the handler
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level.eventCallbacks = [];
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level.eventCallbacks[level.eventTypes.clientDataReceived] = ::OnClientDataReceived;
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level.eventCallbacks[level.eventTypes.executeCommandRequested] = ::OnExecuteCommand;
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level.eventCallbacks[level.eventTypes.clientDataReceived] = ::OnClientDataReceived;
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level.eventCallbacks[level.eventTypes.executeCommandRequested] = ::OnExecuteCommand;
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level.eventCallbacks[level.eventTypes.setClientDataCompleted] = ::OnSetClientDataCompleted;
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// start long running tasks
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level thread PlayerWaitEvents();
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level thread MonitorClientEvents();
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level thread MonitorBus();
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level thread OnPlayerConnect();
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}
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@ -56,6 +60,7 @@ OnPlayerConnect()
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}
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player thread OnPlayerSpawned();
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player thread PlayerTrackingOnInterval();
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}
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}
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@ -70,17 +75,42 @@ OnPlayerSpawned()
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}
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}
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OnPlayerDisconnect()
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{
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level endon ( "disconnect" );
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for ( ;; )
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{
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self waittill( "disconnect" );
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self SaveTrackingMetrics();
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}
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}
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OnGameEnded()
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{
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level endon ( "disconnect" );
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for ( ;; )
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{
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level waittill( "game_ended" );
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// note: you can run data code here but it's possible for
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// data to get trucated, so we will try a timer based approach for now
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}
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}
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DisplayWelcomeData()
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{
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self endon( "disconnect" );
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clientData = self.pers[level.clientDataKey];
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if ( clientData.permissionLevel != "User" )
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{
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self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
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}
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wait (2.0);
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if ( clientData.permissionLevel == "User" || clientData.permissionLevel == "Flagged" )
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{
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return;
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}
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self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
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wait( 2.0 );
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self IPrintLnBold( "You were last seen ^5" + clientData.lastConnection );
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}
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@ -91,6 +121,7 @@ PlayerConnectEvents()
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clientData = self.pers[level.clientDataKey];
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// this gives IW4MAdmin some time to register the player before making the request;
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// although probably not necessary some users might have a slow database or poll rate
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wait ( 2 );
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if ( isDefined( clientData.state ) && clientData.state == "complete" )
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@ -103,14 +134,28 @@ PlayerConnectEvents()
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// self RequestClientMeta( "LastServerPlayed" );
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}
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PlayerWaitEvents()
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PlayerTrackingOnInterval()
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{
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level endon( "game_ended" );
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self endon( "disconnect" );
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for ( ;; )
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{
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wait ( 120 );
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if ( IsAlive( self ) )
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{
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self SaveTrackingMetrics();
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}
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}
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}
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MonitorClientEvents()
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{
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level endon( "disconnect" );
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self endon( "disconnect" );
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for ( ;; )
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{
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level waittill( "client_event", client );
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level waittill( level.eventTypes.localClientEvent, client );
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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@ -135,16 +180,81 @@ PlayerWaitEvents()
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RequestClientMeta( metaKey )
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{
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getClientMetaEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "Meta", self, metaKey );
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self thread QueueEvent( getClientMetaEvent, level.eventTypes.clientDataRequested );
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level thread QueueEvent( getClientMetaEvent, level.eventTypes.clientDataRequested, self );
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}
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RequestClientBasicData()
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{
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getClientDataEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "None", self, "" );
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self thread QueueEvent( getClientDataEvent, level.eventTypes.clientDataRequested );
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level thread QueueEvent( getClientDataEvent, level.eventTypes.clientDataRequested, self );
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}
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BuildEventRequest( responseExpected, eventType, eventSubtype, client, data )
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IncrementClientMeta( metaKey, incrementValue, clientId )
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{
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SetClientMeta( metaKey, incrementValue, clientId, "increment" );
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}
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DecrementClientMeta( metaKey, decrementValue, clientId )
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{
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SetClientMeta( metaKey, decrementValue, clientId, "decrement" );
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}
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SetClientMeta( metaKey, metaValue, clientId, direction )
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{
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data = "key=" + metaKey + "|value=" + metaValue;
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clientNumber = -1;
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if ( IsDefined ( clientId ) )
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{
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data = data + "|clientId=" + clientId;
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clientNumber = -1;
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}
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if ( IsDefined( direction ) )
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{
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data = data + "|direction=" + direction;
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}
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if ( IsPlayer( self ) )
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{
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clientNumber = self getEntityNumber();
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}
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setClientMetaEvent = BuildEventRequest( true, level.eventTypes.setClientDataRequested, "Meta", clientNumber, data );
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level thread QueueEvent( setClientMetaEvent, level.eventTypes.setClientDataRequested, self );
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}
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SaveTrackingMetrics()
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{
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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self IPrintLn( "Saving tracking metrics for " + self.persistentClientId );
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}
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currentShotCount = self getPlayerStat( "mostshotsfired" );
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change = currentShotCount - self.lastShotCount;
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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self IPrintLn( "Total Shots Fired increased by " + change );
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}
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if ( !IsDefined( change ) )
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{
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change = 0;
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}
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if ( change == 0 )
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{
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return;
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}
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IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
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self.lastShotCount = currentShotCount;
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}
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BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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{
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if ( !isDefined( data ) )
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{
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@ -155,6 +265,11 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, client, data )
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{
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eventSubtype = "None";
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}
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if ( IsPlayer( entOrId ) )
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{
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entOrId = entOrId getEntityNumber();
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}
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request = "0";
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@ -163,7 +278,7 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, client, data )
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request = "1";
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}
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request = request + ";" + eventType + ";" + eventSubtype + ";" + client getEntityNumber() + ";" + data;
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request = request + ";" + eventType + ";" + eventSubtype + ";" + entOrId + ";" + data;
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return request;
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}
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@ -173,7 +288,7 @@ MonitorBus()
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for( ;; )
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{
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wait ( 0.25 );
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wait ( 0.1 );
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// check to see if IW4MAdmin is ready to receive more data
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if ( getDvar( level.eventBus.inVar ) == "" )
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@ -198,12 +313,12 @@ MonitorBus()
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}
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}
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QueueEvent( request, eventType )
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QueueEvent( request, eventType, notifyEntity )
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{
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self endon( "disconnect" );
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level endon( "disconnect" );
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start = GetTime();
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maxWait = level.eventBus.timeout * 1000; // 10 seconds
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maxWait = level.eventBus.timeout * 1000; // 30 seconds
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timedOut = "";
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while ( GetDvar( level.eventBus.inVar ) != "" && ( GetTime() - start ) < maxWait )
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@ -214,7 +329,7 @@ QueueEvent( request, eventType )
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{
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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self IPrintLn( "A request is already in progress..." );
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IPrintLn( "A request is already in progress..." );
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}
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timedOut = "set";
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continue;
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@ -227,10 +342,13 @@ QueueEvent( request, eventType )
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{
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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self IPrintLn( "Timed out waiting for response..." );
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IPrintLn( "Timed out waiting for response..." );
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}
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NotifyClientEventTimeout( eventType );
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if ( IsDefined( notifyEntity) )
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{
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notifyEntity NotifyClientEventTimeout( eventType );
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}
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return;
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}
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@ -287,7 +405,7 @@ NotifyClientEvent( eventInfo )
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client.event = event;
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level notify( "client_event", client );
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level notify( level.eventTypes.localClientEvent, client );
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}
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//////////////////////////////////
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@ -311,20 +429,22 @@ OnClientDataReceived( event )
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if ( event.subtype == "Meta" )
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{
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if ( !isDefined( clientData["meta"] ) )
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if ( !isDefined( clientData.meta ) )
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{
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clientData.meta = [];
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}
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metaKey = event.data[0];
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clientData["meta"][metaKey] = event.data[metaKey];
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clientData.meta[metaKey] = event.data[metaKey];
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return;
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}
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clientData.permissionLevel = event.data["level"];
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clientData.clientId = event.data["clientId"];
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clientData.lastConnection = event.data["lastConnection"];
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clientData.state = "complete";
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self.persistentClientId = event.data["clientId"];
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self thread DisplayWelcomeData();
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}
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@ -355,6 +475,16 @@ OnExecuteCommand( event )
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}
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}
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OnSetClientDataCompleted( event )
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{
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// IW4MAdmin let us know it persisted (success or fail)
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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IPrintLn( "Set Client Data -> subtype = " + event.subType + " status = " + event.data["status"] );
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}
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}
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//////////////////////////////////
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// Command Implementations
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/////////////////////////////////
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