fix iw4x, integration. improve scripts overall (#287)
* fix(scripts): correct usage of notifyOnPlayerCommand * fix(scripts): correct iw4x usage of is bot * fix(scripts): correct iw4x usage of is bot * fix(scripts): fix noclip on iw4x * fix(scripts): ident * iw5 too
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@ -41,11 +41,11 @@ waitForAttack()
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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self notifyOnPlayerCommand( "player_shot", "+attack" );
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self.lastAttackTime = 0;
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self.lastAttackTime = 0;
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for( ;; )
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for( ;; )
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{
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{
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self notifyOnPlayerCommand( "player_shot", "+attack" );
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self waittill( "player_shot" );
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self waittill( "player_shot" );
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self.lastAttackTime = getTime();
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self.lastAttackTime = getTime();
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@ -40,11 +40,11 @@ waitForAttack()
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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self notifyOnPlayerCommand( "player_shot", "+attack" );
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self.lastAttackTime = 0;
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self.lastAttackTime = 0;
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for( ;; )
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for( ;; )
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{
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{
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self notifyOnPlayerCommand( "player_shot", "+attack" );
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self waittill( "player_shot" );
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self waittill( "player_shot" );
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self.lastAttackTime = getTime();
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self.lastAttackTime = getTime();
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@ -41,17 +41,16 @@ onPlayerConnect( player )
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}
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}
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}
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}
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//Got added to T6 on April 2020
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//Got added to T6 on April 2020
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waitForAttack()
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waitForAttack()
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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self notifyOnPlayerCommand( "player_shot", "+attack" );
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self.lastAttackTime = 0;
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self.lastAttackTime = 0;
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for( ;; )
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for( ;; )
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{
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{
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self notifyOnPlayerCommand( "player_shot", "+attack" );
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self waittill( "player_shot" );
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self waittill( "player_shot" );
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self.lastAttackTime = getTime();
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self.lastAttackTime = getTime();
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@ -4,7 +4,7 @@
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Init()
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Init()
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{
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{
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level thread Setup();
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thread Setup();
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}
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}
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Setup()
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Setup()
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@ -21,6 +21,7 @@ Setup()
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level.commonFunctions = spawnstruct();
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level.commonFunctions = spawnstruct();
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level.commonFunctions.setDvar = "SetDvarIfUninitialized";
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level.commonFunctions.setDvar = "SetDvarIfUninitialized";
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level.commonFunctions.isBot = "IsBot";
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level.commonKeys = spawnstruct();
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level.commonKeys = spawnstruct();
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@ -4,7 +4,7 @@ Init()
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{
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{
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level.eventBus.gamename = "IW4";
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level.eventBus.gamename = "IW4";
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level thread Setup();
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thread Setup();
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}
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}
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Setup()
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Setup()
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@ -18,6 +18,7 @@ Setup()
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods[level.commonFunctions.setDvar] = ::_SetDvarIfUninitialized;
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level.overrideMethods[level.commonFunctions.setDvar] = ::_SetDvarIfUninitialized;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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level.overrideMethods[level.commonFunctions.changeTeam] = ::ChangeTeam;
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level.overrideMethods[level.commonFunctions.changeTeam] = ::ChangeTeam;
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level.overrideMethods[level.commonFunctions.getTeamCounts] = ::CountPlayers;
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level.overrideMethods[level.commonFunctions.getTeamCounts] = ::CountPlayers;
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@ -48,7 +49,7 @@ OnPlayerConnect()
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{
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{
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level waittill( "connected", player );
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level waittill( "connected", player );
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if ( scripts\_integration_base::_IsBot( player ) )
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if ( player call [[ level.overrideMethods[ level.commonFunctions.isBot ] ]]() )
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{
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{
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// we don't want to track bots
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// we don't want to track bots
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continue;
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continue;
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@ -441,7 +442,9 @@ NoClipImpl()
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self SetClientDvar( "sv_cheats", 0 );
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self SetClientDvar( "sv_cheats", 0 );
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self God();
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self God();
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self Noclip();
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self.clientflags |= 1; // IW4x specific
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self Hide();
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self Hide();
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self.isNoClipped = true;
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self.isNoClipped = true;
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@ -455,7 +458,9 @@ NoClipImpl()
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self SetClientDvar( "sv_cheats", 0 );
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self SetClientDvar( "sv_cheats", 0 );
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self God();
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self God();
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self Noclip();
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self.clientflags &= ~1; // IW4x specific
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self Show();
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self Show();
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self.isNoClipped = false;
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self.isNoClipped = false;
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@ -4,7 +4,7 @@ Init()
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{
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{
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level.eventBus.gamename = "IW5";
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level.eventBus.gamename = "IW5";
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level thread Setup();
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thread Setup();
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}
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}
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Setup()
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Setup()
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@ -19,6 +19,7 @@ Setup()
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
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level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient;
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RegisterClientCommands();
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RegisterClientCommands();
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@ -40,7 +41,7 @@ OnPlayerConnect()
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{
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{
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level waittill( "connected", player );
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level waittill( "connected", player );
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if ( scripts\mp\_integration_base::_IsBot( player ) )
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if ( player call [[ level.overrideMethods[ level.commonFunctions.isBot ] ]]() )
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{
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{
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// we don't want to track bots
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// we don't want to track bots
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continue;
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continue;
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@ -1,7 +1,7 @@
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Init()
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Init()
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{
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{
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level thread Setup();
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thread Setup();
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}
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}
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Setup()
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Setup()
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@ -4,7 +4,7 @@ Init()
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{
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{
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level.eventBus.gamename = "T5";
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level.eventBus.gamename = "T5";
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level thread Setup();
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thread Setup();
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}
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}
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Setup()
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Setup()
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