fix issue with tempban not displaying properly
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4ace476242
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@ -66,9 +66,14 @@ OnPlayerConnect()
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player thread OnPlayerSpawned();
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player thread OnPlayerSpawned();
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player thread PlayerTrackingOnInterval();
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player thread PlayerTrackingOnInterval();
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// only toggle if it's enabled
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if ( IsDefined( level.nightModeEnabled ) && level.nightModeEnabled )
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{
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player ToggleNightMode();
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player ToggleNightMode();
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}
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}
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}
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}
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}
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OnPlayerSpawned()
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OnPlayerSpawned()
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{
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{
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@ -116,7 +116,7 @@ namespace SharedLibraryCore.Services
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}
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}
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private static readonly EFPenalty.PenaltyType[] LinkedPenalties =
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private static readonly EFPenalty.PenaltyType[] LinkedPenalties =
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{ EFPenalty.PenaltyType.Ban, EFPenalty.PenaltyType.Flag };
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{ EFPenalty.PenaltyType.Ban, EFPenalty.PenaltyType.Flag, EFPenalty.PenaltyType.TempBan };
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private static readonly Expression<Func<EFPenalty, bool>> Filter = p =>
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private static readonly Expression<Func<EFPenalty, bool>> Filter = p =>
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LinkedPenalties.Contains(p.Type) && p.Active && (p.Expires == null || p.Expires > DateTime.UtcNow);
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LinkedPenalties.Contains(p.Type) && p.Active && (p.Expires == null || p.Expires > DateTime.UtcNow);
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