diff --git a/Plugins/ScriptPlugins/GameInterface.js b/Plugins/ScriptPlugins/GameInterface.js index 135ee1fa2..19cf64dbd 100644 --- a/Plugins/ScriptPlugins/GameInterface.js +++ b/Plugins/ScriptPlugins/GameInterface.js @@ -1,11 +1,13 @@ const servers = {}; -let inDvar = 'sv_iw4madmin_in'; -let outDvar = 'sv_iw4madmin_out'; +const inDvar = 'sv_iw4madmin_in'; +const outDvar = 'sv_iw4madmin_out'; const integrationEnabledDvar = 'sv_iw4madmin_integration_enabled'; const groupSeparatorChar = '\x1d'; const recordSeparatorChar = '\x1e'; const unitSeparatorChar = '\x1f'; +let busFileIn = ''; +let busFileOut = ''; let busMode = 'rcon'; let busDir = ''; @@ -373,8 +375,8 @@ const plugin = { busMode = event.data.mode; busDir = event.data.directory.replace('\'', '').replace('"', ''); if (event.data?.inLocation && event.data?.outLocation) { - inDvar = event.data?.inLocation; - outDvar = event.data?.outLocation; + busFileIn = event.data?.inLocation; + busFileOut = event.data?.outLocation; } this.logger.logDebug('Setting bus mode to {mode} {dir}', busMode, busDir); } @@ -410,7 +412,7 @@ const plugin = { const io = importNamespace('System.IO'); serverState.outQueue.push({}); try { - const content = io.File.ReadAllText(`${busDir}/${dvarName}`); + const content = io.File.ReadAllText(`${busDir}/${fileForDvar(dvarName)}`); plugin.onServerValueReceived({ server: server, source: server, @@ -470,7 +472,7 @@ const plugin = { this.scriptHelper.requestNotifyAfterDelay(250, async () => { const io = importNamespace('System.IO'); try { - const path = `${busDir}/${dvarName}`; + const path = `${busDir}/${fileForDvar(dvarName)}`; plugin.logger.logDebug('writing {value} to {file}', dvarValue, path); io.File.WriteAllText(path, dvarValue); serverState.outQueue.push({}); @@ -570,8 +572,7 @@ const plugin = { return; } - if (gameEvent.data === '--reload') - { + if (gameEvent.data === '--reload' && gameEvent.origin.level === 'Owner') { this.sendEventMessage(gameEvent.owner, true, 'GetCommandsRequested', null, null, null, { name: gameEvent.extra.name }); } else { sendScriptCommand(gameEvent.owner, `${event.data['eventKey']}Execute`, gameEvent.origin, gameEvent.target, { @@ -914,3 +915,11 @@ const chunkString = (str, chunkSize) => { return result; } + +const fileForDvar = (dvar) => { + if (dvar === inDvar) { + return busFileIn; + } + + return busFileOut; +}