moved heartbeat to timer instead of manual task/thread

GameEventHandler uses ConcurrentQueue for events
exception handlers for events and log reading
added IW4ScriptCommands plugin
fixed stats
lots of little fixes
This commit is contained in:
RaidMax
2018-04-28 00:22:18 -05:00
parent 2c2c442ba7
commit bb90a807b7
21 changed files with 445 additions and 134 deletions

View File

@ -262,14 +262,17 @@ namespace SharedLibraryCore.Services
{
p.Active = false;
// reset the player levels
if (p.Type == Objects.Penalty.PenaltyType.Ban)
if (p.Type == Penalty.PenaltyType.Ban)
{
using (var internalContext = new DatabaseContext())
{
await internalContext.Clients
.Where(c => c.AliasLinkId == p.LinkId)
.ForEachAsync(c => c.Level = Objects.Player.Permission.User);
await internalContext.SaveChangesAsync();
}
}
});