moved validate command into shared library.
reworked connection system to read from log file for join/quits and authenticate later with polling
This commit is contained in:
145
SharedLibraryCore/Commands/CommandProcessing.cs
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145
SharedLibraryCore/Commands/CommandProcessing.cs
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using SharedLibraryCore.Exceptions;
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using SharedLibraryCore.Objects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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namespace SharedLibraryCore.Commands
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{
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public class CommandProcessing
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{
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public static async Task<Command> ValidateCommand(GameEvent E)
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{
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var loc = Utilities.CurrentLocalization.LocalizationIndex;
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var Manager = E.Owner.Manager;
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string CommandString = E.Data.Substring(1, E.Data.Length - 1).Split(' ')[0];
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E.Message = E.Data;
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Command C = null;
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foreach (Command cmd in Manager.GetCommands())
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{
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if (cmd.Name == CommandString.ToLower() || cmd.Alias == CommandString.ToLower())
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C = cmd;
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}
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if (C == null)
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{
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await E.Origin.Tell(loc["COMMAND_UNKNOWN"]);
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throw new CommandException($"{E.Origin} entered unknown command \"{CommandString}\"");
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}
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E.Data = E.Data.RemoveWords(1);
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String[] Args = E.Data.Trim().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
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if (E.Origin.Level < C.Permission)
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{
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await E.Origin.Tell(loc["COMMAND_NOACCESS"]);
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throw new CommandException($"{E.Origin} does not have access to \"{C.Name}\"");
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}
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if (Args.Length < (C.RequiredArgumentCount))
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{
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await E.Origin.Tell(loc["COMMAND_MISSINGARGS"]);
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await E.Origin.Tell(C.Syntax);
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throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
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}
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if (C.RequiresTarget || Args.Length > 0)
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{
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if (!Int32.TryParse(Args[0], out int cNum))
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cNum = -1;
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if (Args[0][0] == '@') // user specifying target by database ID
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{
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int dbID = -1;
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int.TryParse(Args[0].Substring(1, Args[0].Length - 1), out dbID);
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var found = await Manager.GetClientService().Get(dbID);
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if (found != null)
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{
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E.Target = found.AsPlayer();
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E.Target.CurrentServer = E.Owner;
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E.Data = String.Join(" ", Args.Skip(1));
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}
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}
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else if (Args[0].Length < 3 && cNum > -1 && cNum < E.Owner.MaxClients) // user specifying target by client num
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{
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if (E.Owner.Players[cNum] != null)
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{
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E.Target = E.Owner.Players[cNum];
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E.Data = String.Join(" ", Args.Skip(1));
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}
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}
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List<Player> matchingPlayers;
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if (E.Target == null && C.RequiresTarget) // Find active player including quotes (multiple words)
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{
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matchingPlayers = E.Owner.GetClientByName(E.Data.Trim());
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if (matchingPlayers.Count > 1)
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{
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await E.Origin.Tell(loc["COMMAND_TARGET_MULTI"]);
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throw new CommandException($"{E.Origin} had multiple players found for {C.Name}");
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}
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else if (matchingPlayers.Count == 1)
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{
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E.Target = matchingPlayers.First();
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string escapedName = Regex.Escape(E.Target.Name);
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var reg = new Regex($"(\"{escapedName}\")|({escapedName})", RegexOptions.IgnoreCase);
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E.Data = reg.Replace(E.Data, "", 1).Trim();
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if (E.Data.Length == 0 && C.RequiredArgumentCount > 1)
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{
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await E.Origin.Tell(loc["COMMAND_MISSINGARGS"]);
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await E.Origin.Tell(C.Syntax);
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throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
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}
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}
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}
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if (E.Target == null && C.RequiresTarget) // Find active player as single word
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{
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matchingPlayers = E.Owner.GetClientByName(Args[0]);
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if (matchingPlayers.Count > 1)
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{
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await E.Origin.Tell(loc["COMMAND_TARGET_MULTI"]);
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foreach (var p in matchingPlayers)
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await E.Origin.Tell($"[^3{p.ClientNumber}^7] {p.Name}");
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throw new CommandException($"{E.Origin} had multiple players found for {C.Name}");
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}
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else if (matchingPlayers.Count == 1)
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{
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E.Target = matchingPlayers.First();
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string escapedName = Regex.Escape(E.Target.Name);
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string escapedArg = Regex.Escape(Args[0]);
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var reg = new Regex($"({escapedName})|({escapedArg})", RegexOptions.IgnoreCase);
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E.Data = reg.Replace(E.Data, "", 1).Trim();
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if ((E.Data.Trim() == E.Target.Name.ToLower().Trim() ||
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E.Data == String.Empty) &&
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C.RequiresTarget)
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{
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await E.Origin.Tell(loc["COMMAND_MISSINGARGS"]);
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await E.Origin.Tell(C.Syntax);
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throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
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}
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}
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}
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if (E.Target == null && C.RequiresTarget)
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{
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await E.Origin.Tell(loc["COMMAND_TARGET_NOTFOUND"]);
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throw new CommandException($"{E.Origin} specified invalid player for \"{C.Name}\"");
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}
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}
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E.Data = E.Data.Trim();
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return C;
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}
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}
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}
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