Additional CSGO compatibility improvements
This commit is contained in:
parent
dbceb23823
commit
af4630ecb9
@ -217,10 +217,15 @@ namespace IW4MAdmin.Application.RConParsers
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continue;
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}
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int clientNumber = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConClientNumber]]);
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int score = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConScore]]);
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var clientNumber = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConClientNumber]]);
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var score = 0;
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if (Configuration.Status.GroupMapping[ParserRegex.GroupType.RConScore] > 0)
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{
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score = int.Parse(match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConScore]]);
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}
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int ping = 999;
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var ping = 999;
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// their state can be CNCT, ZMBI etc
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if (match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConPing]].Length <= 3)
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@ -229,7 +234,7 @@ namespace IW4MAdmin.Application.RConParsers
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}
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long networkId;
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string name = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].TrimNewLine();
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var name = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].TrimNewLine();
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string networkIdString;
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var ip = match.Values[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConIpAddress]].Split(':')[0].ConvertToIP();
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@ -26,9 +26,12 @@ namespace Integrations.Source
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private readonly SemaphoreSlim _activeQuery;
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private static readonly TimeSpan FloodDelay = TimeSpan.FromMilliseconds(250);
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private static readonly TimeSpan ConnectionTimeout = TimeSpan.FromSeconds(30);
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private DateTime _lastQuery = DateTime.Now;
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private RconClient _rconClient;
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private bool _authenticated;
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private bool _needNewSocket = true;
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public SourceRConConnection(ILogger<SourceRConConnection> logger, IRConClientFactory rconClientFactory,
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string hostname, int port, string password)
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@ -38,7 +41,6 @@ namespace Integrations.Source
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_hostname = hostname;
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_port = port;
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_logger = logger;
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_rconClient = _rconClientFactory.CreateClient(_hostname, _port);
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_activeQuery = new SemaphoreSlim(1, 1);
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}
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@ -52,10 +54,22 @@ namespace Integrations.Source
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try
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{
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await _activeQuery.WaitAsync();
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var diff = DateTime.Now - _lastQuery;
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if (diff < FloodDelay)
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await WaitForAvailable();
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if (_needNewSocket)
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{
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await Task.Delay(FloodDelay - diff);
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try
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{
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_rconClient?.Disconnect();
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}
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catch
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{
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// ignored
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}
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_rconClient = _rconClientFactory.CreateClient(_hostname, _port);
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_authenticated = false;
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_needNewSocket = false;
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}
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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@ -63,64 +77,14 @@ namespace Integrations.Source
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_logger.LogDebug("Connecting to RCon socket");
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}
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await _rconClient.ConnectAsync();
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await TryConnectAndAuthenticate().WithTimeout(ConnectionTimeout);
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bool authenticated;
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try
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{
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogDebug("Authenticating to RCon socket");
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}
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authenticated = await _rconClient.AuthenticateAsync(_password);
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}
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catch (SocketException ex)
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{
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// occurs when the server comes back from hibernation
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// this is probably a bug in the library
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if (ex.ErrorCode == 10053 || ex.ErrorCode == 10054)
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{
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogWarning(ex,
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"Server appears to resumed from hibernation, so we are using a new socket");
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}
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try
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{
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_rconClient.Disconnect();
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}
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catch
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{
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// ignored
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}
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_rconClient = _rconClientFactory.CreateClient(_hostname, _port);
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}
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogError(ex, "Error occurred authenticating with server");
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}
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throw new NetworkException("Error occurred authenticating with server");
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}
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if (!authenticated)
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{
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogError("Could not login to server");
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}
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throw new ServerException("Could not authenticate to server with provided password");
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}
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var multiPacket = false;
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if (type == StaticHelpers.QueryType.COMMAND_STATUS)
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{
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parameters = "status";
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multiPacket = true;
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}
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parameters = parameters.ReplaceUnfriendlyCharacters();
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@ -131,9 +95,10 @@ namespace Integrations.Source
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_logger.LogDebug("Sending query {Type} with parameters \"{Parameters}\"", type, parameters);
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}
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var response = await _rconClient.ExecuteCommandAsync(parameters, true);
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var response = await _rconClient.ExecuteCommandAsync(parameters, multiPacket)
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.WithTimeout(ConnectionTimeout);
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using (LogContext.PushProperty("Server", $"{_rconClient.Host}:{_rconClient.Port}"))
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogDebug("Received RCon response {Response}", response);
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}
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@ -142,6 +107,24 @@ namespace Integrations.Source
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return split.Take(split.Length - 1).ToArray();
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}
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catch (TaskCanceledException)
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{
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_needNewSocket = true;
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throw new NetworkException("Timeout while attempting to communicate with server");
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}
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catch (SocketException ex)
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{
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogError(ex, "Socket exception encountered while attempting to communicate with server");
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}
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_needNewSocket = true;
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throw new NetworkException("Socket exception encountered while attempting to communicate with server");
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}
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catch (Exception ex) when (ex.GetType() != typeof(NetworkException) &&
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ex.GetType() != typeof(ServerException))
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{
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@ -164,6 +147,39 @@ namespace Integrations.Source
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}
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}
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private async Task WaitForAvailable()
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{
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var diff = DateTime.Now - _lastQuery;
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if (diff < FloodDelay)
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{
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await Task.Delay(FloodDelay - diff);
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}
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}
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private async Task TryConnectAndAuthenticate()
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{
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if (!_authenticated)
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{
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogDebug("Authenticating to RCon socket");
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}
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await _rconClient.ConnectAsync().WithTimeout(ConnectionTimeout);
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_authenticated = await _rconClient.AuthenticateAsync(_password).WithTimeout(ConnectionTimeout);
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if (!_authenticated)
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{
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using (LogContext.PushProperty("Server", $"{_hostname}:{_port}"))
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{
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_logger.LogError("Could not login to server");
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}
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throw new ServerException("Could not authenticate to server with provided password");
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}
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}
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}
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public void SetConfiguration(IRConParser config)
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{
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}
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@ -35,7 +35,7 @@ const plugin = {
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rconParser.Configuration.Status.Pattern = '^#\\s*(\\d+) (\\d+) "(.+)" (\\S+) +(\\d+:\\d+(?::\\d+)?) (\\d+) (\\S+) (\\S+) (\\d+) (\\d+\\.\\d+\\.\\d+\\.\\d+:\\d+)$';
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rconParser.Configuration.Status.AddMapping(100, 2);
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rconParser.Configuration.Status.AddMapping(101, 7);
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rconParser.Configuration.Status.AddMapping(101, -1);
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rconParser.Configuration.Status.AddMapping(102, 6);
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rconParser.Configuration.Status.AddMapping(103, 4)
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rconParser.Configuration.Status.AddMapping(104, 3);
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@ -90,6 +90,7 @@ const plugin = {
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rconParser.GameName = 10; // CSGO
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eventParser.Version = 'CSGO';
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eventParser.GameName = 10; // CSGO
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eventParser.URLProtocolFormat = 'steam://connect/{{ip}}:{{port}}';
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},
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onUnloadAsync: function () {
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@ -35,7 +35,7 @@ const plugin = {
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rconParser.Configuration.Status.Pattern = '^#\\s*(\\d+) (\\d+) "(.+)" (\\S+) +(\\d+:\\d+(?::\\d+)?) (\\d+) (\\S+) (\\S+) (\\d+) (\\d+\\.\\d+\\.\\d+\\.\\d+:\\d+)$';
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rconParser.Configuration.Status.AddMapping(100, 2);
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rconParser.Configuration.Status.AddMapping(101, 7);
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rconParser.Configuration.Status.AddMapping(101, -1);
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rconParser.Configuration.Status.AddMapping(102, 6);
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rconParser.Configuration.Status.AddMapping(103, 4)
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rconParser.Configuration.Status.AddMapping(104, 3);
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@ -90,6 +90,7 @@ const plugin = {
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rconParser.GameName = 10; // CSGO
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eventParser.Version = 'CSGOSM';
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eventParser.GameName = 10; // CSGO
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eventParser.URLProtocolFormat = 'steam://connect/{{ip}}:{{port}}';
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},
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onUnloadAsync: function () {
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@ -11,6 +11,7 @@ using Data.Models.Client.Stats.Reference;
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using Data.Models.Server;
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using IW4MAdmin.Plugins.Stats.Client.Abstractions;
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using IW4MAdmin.Plugins.Stats.Client.Game;
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using IW4MAdmin.Plugins.Stats.Helpers;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Logging;
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using SharedLibraryCore;
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@ -147,7 +148,7 @@ namespace IW4MAdmin.Plugins.Stats.Client
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foreach (var client in gameEvent.Owner.GetClientsAsList())
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{
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var scores = client.GetAdditionalProperty<List<(int, DateTime)>>(SessionScores);
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scores?.Add((client.Score, DateTime.Now));
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scores?.Add((client.GetAdditionalProperty<int?>(StatManager.ESTIMATED_SCORE) ?? client.Score, DateTime.Now));
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}
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}
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@ -590,7 +591,7 @@ namespace IW4MAdmin.Plugins.Stats.Client
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if (sessionScores == null)
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{
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_logger.LogWarning($"No session scores available for {client}");
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_logger.LogWarning("No session scores available for {Client}", client.ToString());
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return;
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}
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@ -600,7 +601,7 @@ namespace IW4MAdmin.Plugins.Stats.Client
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if (sessionScores.Count == 0)
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{
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stat.Score += client.Score;
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stat.Score += client.Score > 0 ? client.Score : client.GetAdditionalProperty<int?>(Helpers.StatManager.ESTIMATED_SCORE) ?? 0 * 50;
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}
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else
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@ -38,6 +38,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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private static List<EFServer> serverModels;
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public static string CLIENT_STATS_KEY = "ClientStats";
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public static string CLIENT_DETECTIONS_KEY = "ClientDetections";
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public static string ESTIMATED_SCORE = "EstimatedScore";
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private readonly SemaphoreSlim _addPlayerWaiter = new SemaphoreSlim(1, 1);
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private readonly IServerDistributionCalculator _serverDistributionCalculator;
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@ -859,7 +860,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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// update the total stats
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_servers[serverId].ServerStatistics.TotalKills += 1;
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// this happens when the round has changed
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if (attackerStats.SessionScore == 0)
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{
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@ -871,18 +872,24 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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victimStats.LastScore = 0;
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}
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attackerStats.SessionScore = attacker.Score;
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victimStats.SessionScore = victim.Score;
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var estimatedAttackerScore = attacker.Score > 0 ? attacker.Score : attackerStats.SessionKills * 50;
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var estimatedVictimScore = victim.Score > 0 ? victim.Score : victimStats.SessionKills * 50;
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attackerStats.SessionScore = estimatedAttackerScore;
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victimStats.SessionScore = estimatedVictimScore;
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attacker.SetAdditionalProperty(ESTIMATED_SCORE, estimatedAttackerScore);
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victim.SetAdditionalProperty(ESTIMATED_SCORE, estimatedVictimScore);
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// calculate for the clients
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CalculateKill(attackerStats, victimStats);
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// this should fix the negative SPM
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// updates their last score after being calculated
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attackerStats.LastScore = attacker.Score;
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victimStats.LastScore = victim.Score;
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attackerStats.LastScore = estimatedAttackerScore;
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victimStats.LastScore = estimatedVictimScore;
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// show encouragement/discouragement
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string streakMessage = (attackerStats.ClientId != victimStats.ClientId)
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var streakMessage = (attackerStats.ClientId != victimStats.ClientId)
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? StreakMessage.MessageOnStreak(attackerStats.KillStreak, attackerStats.DeathStreak)
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: StreakMessage.MessageOnStreak(-1, -1);
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@ -1248,41 +1255,10 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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// process the attacker's stats after the kills
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attackerStats = UpdateStats(attackerStats);
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#region DEPRECATED
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/* var validAttackerLobbyRatings = Servers[attackerStats.ServerId].PlayerStats
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.Where(cs => cs.Value.ClientId != attackerStats.ClientId)
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.Where(cs =>
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Servers[attackerStats.ServerId].IsTeamBased ?
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cs.Value.Team != attackerStats.Team :
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cs.Value.Team != IW4Info.Team.Spectator)
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.Where(cs => cs.Value.Team != IW4Info.Team.Spectator);
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double attackerLobbyRating = validAttackerLobbyRatings.Count() > 0 ?
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validAttackerLobbyRatings.Average(cs => cs.Value.EloRating) :
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attackerStats.EloRating;
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var validVictimLobbyRatings = Servers[victimStats.ServerId].PlayerStats
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.Where(cs => cs.Value.ClientId != victimStats.ClientId)
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.Where(cs =>
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Servers[attackerStats.ServerId].IsTeamBased ?
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cs.Value.Team != victimStats.Team :
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cs.Value.Team != IW4Info.Team.Spectator)
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.Where(cs => cs.Value.Team != IW4Info.Team.Spectator);
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double victimLobbyRating = validVictimLobbyRatings.Count() > 0 ?
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validVictimLobbyRatings.Average(cs => cs.Value.EloRating) :
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victimStats.EloRating;*/
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#endregion
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// calculate elo
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double attackerEloDifference = Math.Log(Math.Max(1, victimStats.EloRating)) -
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var attackerEloDifference = Math.Log(Math.Max(1, victimStats.EloRating)) -
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Math.Log(Math.Max(1, attackerStats.EloRating));
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double winPercentage = 1.0 / (1 + Math.Pow(10, attackerEloDifference / Math.E));
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// double victimEloDifference = Math.Log(Math.Max(1, attackerStats.EloRating)) - Math.Log(Math.Max(1, victimStats.EloRating));
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// double lossPercentage = 1.0 / (1 + Math.Pow(10, victimEloDifference/ Math.E));
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var winPercentage = 1.0 / (1 + Math.Pow(10, attackerEloDifference / Math.E));
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attackerStats.EloRating += 6.0 * (1 - winPercentage);
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victimStats.EloRating -= 6.0 * (1 - winPercentage);
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@ -1314,10 +1290,9 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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return clientStats;
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}
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double timeSinceLastCalc = (DateTime.UtcNow - clientStats.LastStatCalculation).TotalSeconds / 60.0;
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double timeSinceLastActive = (DateTime.UtcNow - clientStats.LastActive).TotalSeconds / 60.0;
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var timeSinceLastCalc = (DateTime.UtcNow - clientStats.LastStatCalculation).TotalSeconds / 60.0;
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int scoreDifference = 0;
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var scoreDifference = 0;
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// this means they've been tking or suicide and is the only time they can have a negative SPM
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if (clientStats.RoundScore < 0)
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{
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@ -1329,17 +1304,17 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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scoreDifference = clientStats.RoundScore - clientStats.LastScore;
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}
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double killSPM = scoreDifference / timeSinceLastCalc;
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double spmMultiplier = 2.934 *
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var killSpm = scoreDifference / timeSinceLastCalc;
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var spmMultiplier = 2.934 *
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Math.Pow(
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_servers[clientStats.ServerId]
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.TeamCount((IW4Info.Team) clientStats.Team == IW4Info.Team.Allies
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? IW4Info.Team.Axis
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: IW4Info.Team.Allies), -0.454);
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killSPM *= Math.Max(1, spmMultiplier);
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killSpm *= Math.Max(1, spmMultiplier);
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// update this for ac tracking
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clientStats.SessionSPM = killSPM;
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clientStats.SessionSPM = killSpm;
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// calculate how much the KDR should weigh
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// 1.637 is a Eddie-Generated number that weights the KDR nicely
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@ -1358,7 +1333,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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double SPMAgainstPlayWeight = timeSinceLastCalc / Math.Min(600, (totalPlayTime / 60.0));
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// calculate the new weight against average times the weight against play time
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clientStats.SPM = (killSPM * SPMAgainstPlayWeight) + (clientStats.SPM * (1 - SPMAgainstPlayWeight));
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clientStats.SPM = (killSpm * SPMAgainstPlayWeight) + (clientStats.SPM * (1 - SPMAgainstPlayWeight));
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if (clientStats.SPM < 0)
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{
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@ -1373,7 +1348,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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if (double.IsNaN(clientStats.SPM) || double.IsNaN(clientStats.Skill))
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{
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_log.LogWarning("clientStats SPM/Skill NaN {@killInfo}",
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new {killSPM, KDRWeight, totalPlayTime, SPMAgainstPlayWeight, clientStats, scoreDifference});
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new {killSPM = killSpm, KDRWeight, totalPlayTime, SPMAgainstPlayWeight, clientStats, scoreDifference});
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clientStats.SPM = 0;
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clientStats.Skill = 0;
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}
|
||||
|
@ -83,6 +83,7 @@ namespace IW4MAdmin.Plugins.Stats
|
||||
await Manager.Sync(S);
|
||||
break;
|
||||
case GameEvent.EventType.MapEnd:
|
||||
Manager.ResetKillstreaks(S);
|
||||
await Manager.Sync(S);
|
||||
break;
|
||||
case GameEvent.EventType.Command:
|
||||
|
@ -917,6 +917,18 @@ namespace SharedLibraryCore
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task<T> WithTimeout<T>(this Task<T> task, TimeSpan timeout)
|
||||
{
|
||||
await Task.WhenAny(task, Task.Delay(timeout));
|
||||
return await task;
|
||||
}
|
||||
|
||||
public static async Task WithTimeout(this Task task, TimeSpan timeout)
|
||||
{
|
||||
await Task.WhenAny(task, Task.Delay(timeout));
|
||||
}
|
||||
|
||||
|
||||
public static bool ShouldHideLevel(this Permission perm) => perm == Permission.Flagged;
|
||||
|
||||
/// <summary>
|
||||
|
Loading…
Reference in New Issue
Block a user