more integration tweaks
This commit is contained in:
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12dfd8c558
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aa6ae0ab8d
@ -311,9 +311,9 @@ namespace IW4MAdmin.Application
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}
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// register any script plugins
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foreach (var func in pluginImporter.DiscoverScriptPlugins())
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foreach (var plugin in pluginImporter.DiscoverScriptPlugins())
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{
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serviceCollection.AddSingleton(sp => func(sp));
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serviceCollection.AddSingleton(plugin);
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}
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// register any eventable types
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@ -38,13 +38,13 @@ namespace IW4MAdmin.Application.Misc
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/// discovers all the script plugins in the plugins dir
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/// </summary>
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/// <returns></returns>
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public IEnumerable<Func<IServiceProvider, IPlugin>> DiscoverScriptPlugins()
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public IEnumerable<IPlugin> DiscoverScriptPlugins()
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{
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var pluginDir = $"{Utilities.OperatingDirectory}{PLUGIN_DIR}{Path.DirectorySeparatorChar}";
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if (!Directory.Exists(pluginDir))
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{
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return Enumerable.Empty<Func<IServiceProvider, IPlugin>>();
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return Enumerable.Empty<IPlugin>();
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}
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var scriptPluginFiles =
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@ -52,11 +52,10 @@ namespace IW4MAdmin.Application.Misc
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_logger.LogDebug("Discovered {count} potential script plugins", scriptPluginFiles.Count);
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return scriptPluginFiles.Select<string, Func<IServiceProvider, IPlugin>>(fileName => serviceProvider =>
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return scriptPluginFiles.Select(fileName =>
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{
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_logger.LogDebug("Discovered script plugin {fileName}", fileName);
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return new ScriptPlugin(_logger,
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serviceProvider.GetRequiredService<IScriptPluginTimerHelper>(), fileName);
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return new ScriptPlugin(_logger, fileName);
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}).ToList();
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}
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@ -45,9 +45,8 @@ namespace IW4MAdmin.Application.Misc
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private bool _successfullyLoaded;
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private readonly List<string> _registeredCommandNames;
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private readonly ILogger _logger;
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private readonly IScriptPluginTimerHelper _timerHelper;
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public ScriptPlugin(ILogger logger, IScriptPluginTimerHelper timerHelper, string filename, string workingDirectory = null)
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public ScriptPlugin(ILogger logger, string filename, string workingDirectory = null)
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{
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_logger = logger;
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_fileName = filename;
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@ -60,8 +59,6 @@ namespace IW4MAdmin.Application.Misc
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Watcher.EnableRaisingEvents = true;
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_registeredCommandNames = new List<string>();
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_timerHelper = timerHelper;
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_timerHelper.SetDependency(_onProcessing);
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}
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~ScriptPlugin()
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@ -127,6 +124,7 @@ namespace IW4MAdmin.Application.Misc
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_scriptEngine.Execute(script);
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_scriptEngine.SetValue("_localization", Utilities.CurrentLocalization);
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_scriptEngine.SetValue("_serviceResolver", serviceResolver);
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_scriptEngine.SetValue("_lock", _onProcessing);
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dynamic pluginObject = _scriptEngine.Evaluate("plugin").ToObject();
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Author = pluginObject.author;
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@ -276,7 +274,6 @@ namespace IW4MAdmin.Application.Misc
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{
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_logger.LogDebug("OnLoad executing for {Name}", Name);
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_scriptEngine.SetValue("_manager", manager);
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_scriptEngine.SetValue("_timerHelper", _timerHelper);
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_scriptEngine.Evaluate("plugin.onLoadAsync(_manager)");
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return Task.CompletedTask;
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@ -120,7 +120,7 @@ public class ScriptPluginTimerHelper : IScriptPluginTimerHelper
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{
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if (!_onRunningTick.IsSet)
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{
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_logger.LogWarning("Previous {OnTick} is still running, so we are skipping this one",
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_logger.LogDebug("Previous {OnTick} is still running, so we are skipping this one",
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nameof(OnTick));
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return;
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}
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@ -129,7 +129,9 @@ public class ScriptPluginTimerHelper : IScriptPluginTimerHelper
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// the js engine is not thread safe so we need to ensure we're not executing OnTick and OnEventAsync simultaneously
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_onDependentAction?.WaitAsync().Wait();
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var start = DateTime.Now;
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_jsAction.DynamicInvoke(JsValue.Undefined, new[] { JsValue.Undefined });
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_logger.LogDebug("OnTick took {Time}ms", (DateTime.Now - start).TotalMilliseconds);
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ReleaseThreads();
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}
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@ -6,10 +6,14 @@
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init()
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{
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// setup default vars
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level.eventBus = spawnstruct();
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level.eventBus.inVar = "sv_iw4madmin_in";
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level.eventBus.outVar = "sv_iw4madmin_out";
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level.clientDataKey = "clientData";
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level.eventBus = spawnstruct();
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level.eventBus.inVar = "sv_iw4madmin_in";
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level.eventBus.outVar = "sv_iw4madmin_out";
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level.eventBus.failKey = "fail";
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level.eventBus.timeoutKey = "timeout";
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level.eventBus.timeout = 10;
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level.clientDataKey = "clientData";
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level.eventTypes = spawnstruct();
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level.eventTypes.clientDataReceived = "ClientDataReceived";
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@ -19,6 +23,7 @@ init()
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SetDvarIfUninitialized( level.eventBus.inVar, "" );
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SetDvarIfUninitialized( level.eventBus.outVar, "" );
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SetDvarIfUninitialized( "sv_iw4madmin_integration_enabled", 1 );
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SetDvarIfUninitialized( "sv_iw4madmin_integration_debug", 0 );
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// map the event type to the handler
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level.eventCallbacks = [];
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@ -42,7 +47,14 @@ OnPlayerConnect()
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for ( ;; )
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{
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level waittill( "connected", player );
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player.pers[level.clientDataKey] = spawnstruct();
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level.iw4adminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" );
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if ( !isDefined( player.pers[level.clientDataKey] ) )
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{
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player.pers[level.clientDataKey] = spawnstruct();
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}
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player thread OnPlayerSpawned();
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}
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}
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@ -64,7 +76,10 @@ DisplayWelcomeData()
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clientData = self.pers[level.clientDataKey];
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self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
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if ( clientData.permissionLevel != "User" )
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{
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self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
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}
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wait (2.0);
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self IPrintLnBold( "You were last seen ^5" + clientData.lastConnection );
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}
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@ -75,6 +90,9 @@ PlayerConnectEvents()
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clientData = self.pers[level.clientDataKey];
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// this gives IW4MAdmin some time to register the player before making the request;
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wait ( 2 );
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if ( isDefined( clientData.state ) && clientData.state == "complete" )
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{
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return;
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@ -94,7 +112,10 @@ PlayerWaitEvents()
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{
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level waittill( "client_event", client );
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/#self IPrintLn("Processing Event " + client.event.type + "-" + client.event.subtype );#/
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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self IPrintLn( "Processing Event " + client.event.type + "-" + client.event.subtype );
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}
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eventHandler = level.eventCallbacks[client.event.type];
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@ -166,8 +187,10 @@ MonitorBus()
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{
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continue;
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}
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/#IPrintLn( "-> " + eventString );#/
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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IPrintLn( "-> " + eventString );
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}
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NotifyClientEvent( strtok( eventString, ";" ) );
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@ -180,16 +203,19 @@ QueueEvent( request, eventType )
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self endon( "disconnect" );
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start = GetTime();
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maxWait = 15 * 1000; // 15 seconds
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maxWait = level.eventBus.timeout * 1000; // 10 seconds
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timedOut = "";
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while ( GetDvar( level.eventBus.inVar ) != "" && ( GetTime() - start ) < maxWait )
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{
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level waittill_notify_or_timeout( "bus_ready", 5 );
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level waittill_notify_or_timeout( "bus_ready", 1 );
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if ( GetDvar( level.eventBus.inVar ) != "" )
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{
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/#self IPrintLn("A request is already in progress...");#/
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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self IPrintLn( "A request is already in progress..." );
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}
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timedOut = "set";
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continue;
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}
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@ -199,15 +225,21 @@ QueueEvent( request, eventType )
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if ( timedOut == "set")
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{
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/# self IPrintLn("Timed out waiting for response...");#/
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if ( eventType == level.eventTypes.clientDataRequested ) // todo: this is dirty fix
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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self.pers["clientData"].state = "failed";
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self IPrintLn( "Timed out waiting for response..." );
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}
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NotifyClientEventTimeout( eventType );
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return;
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}
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/#IPrintLn("<- " + request);#/
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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IPrintLn("<- " + request);
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}
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SetDvar( level.eventBus.inVar, request );
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}
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@ -230,6 +262,15 @@ ParseDataString( data )
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return dict;
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}
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NotifyClientEventTimeout( eventType )
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{
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// todo: make this actual eventing
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if ( eventType == level.eventTypes.clientDataRequested )
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{
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self.pers["clientData"].state = level.eventBus.timeoutKey;
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}
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}
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NotifyClientEvent( eventInfo )
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{
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client = getPlayerFromClientNum( int( eventInfo[3] ) );
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@ -239,7 +280,10 @@ NotifyClientEvent( eventInfo )
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event.subtype = eventInfo[2];
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event.data = eventInfo[4];
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/#IPrintLn(event.data);#/
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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IPrintLn(event.data);
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}
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client.event = event;
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@ -255,6 +299,16 @@ OnClientDataReceived( event )
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event.data = ParseDataString( event.data );
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clientData = self.pers[level.clientDataKey];
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if ( event.subtype == "Fail" )
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{
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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IPrintLn( "Received fail response" );
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}
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clientData.state = level.eventBus.failKey;
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return;
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}
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if ( event.subtype == "Meta" )
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{
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if ( !isDefined( clientData["meta"] ) )
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@ -6,7 +6,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{26E8
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C8F3945-0AEF-4949-A1F7-B18E952E50BC}"
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ProjectSection(SolutionItems) = preProject
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GameFiles\IW4x\userraw\scripts\_commands.gsc = GameFiles\IW4x\userraw\scripts\_commands.gsc
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GameFiles\IW4x\userraw\scripts\_customcallbacks.gsc = GameFiles\IW4x\userraw\scripts\_customcallbacks.gsc
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DeploymentFiles\deployment-pipeline.yml = DeploymentFiles\deployment-pipeline.yml
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DeploymentFiles\PostPublish.ps1 = DeploymentFiles\PostPublish.ps1
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@ -8,7 +8,7 @@
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const servers = {};
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const inDvar = 'sv_iw4madmin_in';
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const outDvar = 'sv_iw4madmin_out';
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const pollRate = 1000;
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const pollRate = 750;
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let logger = {};
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let plugin = {
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@ -67,7 +67,9 @@ let plugin = {
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onUnloadAsync: () => {
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for (let i = 0; i < servers.length; i++) {
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servers[i].timer.Stop();
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if (servers[i].enabled) {
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servers[i].timer.Stop();
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}
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}
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},
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@ -219,9 +221,12 @@ const sendEvent = (server, responseExpected, event, subtype, client, data) => {
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let pendingOut = true;
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let pendingCheckCount = 0;
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while (pendingOut === true && pendingCheckCount <= 10) {
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const start = new Date();
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while (pendingOut && pendingCheckCount <= 30) {
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try {
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pendingOut = server.GetServerDvar(outDvar) !== null;
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const out = server.GetServerDvar(outDvar);
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pendingOut = !(out == null || out === '' || out === 'null');
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} catch (error) {
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logger.WriteError(`Could not check server output dvar for IO status ${error}`);
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}
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@ -233,22 +238,16 @@ const sendEvent = (server, responseExpected, event, subtype, client, data) => {
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pendingCheckCount++;
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}
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if (pendingCheckCount === true) {
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if (pendingOut) {
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logger.WriteWarning(`Reached maximum attempts waiting for output to be available for ${server.EndPoint}`)
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}
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let clientNumber = '';
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if (client !== undefined) {
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clientNumber = client.ClientNumber;
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}
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if (responseExpected === undefined) {
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responseExpected = 0;
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}
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const output = `${responseExpected ? '1' : '0'};${event};${subtype};${clientNumber};${buildDataString(data)}`;
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const output = `${responseExpected ? '1' : '0'};${event};${subtype};${client.ClientNumber};${buildDataString(data)}`;
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logger.WriteDebug(`Sending output to server ${output}`);
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try {
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server.SetServerDvar(outDvar, output);
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logger.WriteDebug(`SendEvent took ${(new Date() - start) / 1000}ms`);
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} catch (error) {
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logger.WriteError(`Could not set server output dvar ${error}`);
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}
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@ -289,8 +288,10 @@ const initialize = (server) => {
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logger.WriteDebug(`Setting up bus timer for ${server.EndPoint}`);
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let timer = _timerHelper;
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timer.OnTick(() => pollForEvents(server), `GameEventPoller ${server.ToString()}`)
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let timer = _serviceResolver.ResolveService('IScriptPluginTimerHelper');
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timer.OnTick(() => pollForEvents(server), `GameEventPoller ${server.ToString()}`);
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// necessary to prevent multi-threaded access to the JS context
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timer.SetDependency(_lock);
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servers[server.EndPoint] = {
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timer: timer,
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@ -323,7 +324,6 @@ const pollForEvents = server => {
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}
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if (input.length > 0) {
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const event = parseEvent(input)
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logger.WriteDebug(`Processing input... ${event.eventType} ${event.subType} ${event.data} ${event.clientNumber}`);
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@ -350,6 +350,7 @@ const pollForEvents = server => {
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sendEvent(server, false, 'ClientDataReceived', event.subType, client, data);
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} else {
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logger.WriteWarning(`Could not find client slot ${event.clientNumber} when processing ${event.eventType}`);
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sendEvent(server, false, 'ClientDataReceived', 'Fail', { ClientNumber: event.clientNumber }, undefined);
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}
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}
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@ -22,7 +22,7 @@ var plugin = {
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rconParser.Configuration.DefaultRConPort = 28960;
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rconParser.Configuration.DefaultInstallationDirectoryHint = 'HKEY_CURRENT_USER\\Software\\Classes\\iw4x\\shell\\open\\command';
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rconParser.Configuration.FloodProtectInterval = 50;
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rconParser.Configuration.FloodProtectInterval = 150;
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eventParser.Configuration.GameDirectory = 'userraw';
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@ -18,6 +18,6 @@ namespace SharedLibraryCore.Interfaces
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/// discovers the script plugins
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/// </summary>
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/// <returns>initialized script plugin collection</returns>
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IEnumerable<Func<IServiceProvider, IPlugin>> DiscoverScriptPlugins();
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IEnumerable<IPlugin> DiscoverScriptPlugins();
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}
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}
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Reference in New Issue
Block a user